Player Matchup

Chaac
Chaac
FishingBla1
Chaac
Level 46
God Stats
4W - 3L
1,660 SR
Queue Stats
56W - 39L
1,555 Elo+
Party 2
Izanami
Izanami
Oxymoron327
Izanami
Level 101
God Stats
52W - 30L
1,620 SR
Queue Stats
174W - 160L
1,531 Elo+
Party 2
Ao Kuang
Ao Kuang
Snarfy1
Ao Kuang
Level 82
God Stats
1W - 0L
1,324 SR
Queue Stats
114W - 101L
1,543 Elo+
Party 2
Fenrir
Fenrir
TheBergster
Fenrir
Level 86
God Stats
1W - 1L
1,509 SR
Queue Stats
158W - 134L
1,522 Elo+
Party 2
Olorun
Olorun
dwasprings
Olorun
Level 125
God Stats
2W - 1L
1,709 SR
Queue Stats
112W - 91L
1,523 Elo+
Party 2
Team Averages
Level 88
1,564 SR
1,535 Elo+

VS

Team Averages
Level 40
1,520 SR
1,516 Elo+
Aphrodite
Aphrodite
Bubblin_Bongrip
Aphrodite
Level 28
God Stats
3W - 4L
1,416 SR
Queue Stats
70W - 66L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
TTV_Yung_Gravy69
Heimdallr
Level 60
God Stats
13W - 15L
1,501 SR
Queue Stats
218W - 223L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
TheGodOfShinobi-
Amaterasu
Level 44
God Stats
24W - 19L
1,682 SR
Queue Stats
199W - 170L
1,591 Elo+
Party 1
Hades
Hades
microscopetime
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 168L
1,488 Elo+
Party 1
Hun Batz
Hun Batz
naclers
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
9,250
578
7,340
11,382
5,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Oxymoron327
Izanami
16
5 / 0 / 5
10,078
630
9,316
7,510
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Snarfy1
Ao Kuang
13
4 / 5 / 6
8,705
544
6,051
11,812
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
5 / 0 / 9
9,809
613
6,070
10,959
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
dwasprings
Olorun
16
10 / 1 / 6
10,418
651
15,470
11,129
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bubblin_Bongrip
Aphrodite
11
0 / 1 / 1
6,398
400
2,394
8,104
2,957
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
12
0 / 5 / 1
7,066
442
4,231
11,240
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
13
2 / 5 / 2
7,977
499
9,190
15,292
11,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 6 / 1
7,317
457
7,269
16,667
8,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
naclers
Hun Batz
13
4 / 8 / 1
7,874
492
8,569
14,394
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
25
Kills
7
8
Deaths
25
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bubblin_Bongrip
Aphrodite
0
1
1
0.5
W
1
2
4
1.5
W
Izanami
Oxymoron327
Izanami
5
0
5
7.5
W
Ao Kuang
Snarfy1
Ao Kuang
4
5
6
1.4
L
Heimdallr
0
5
1
0.1
W
Fenrir
5
0
9
9.5
L
Amaterasu
2
5
2
0.6
W
Olorun
dwasprings
Olorun
10
1
6
13
L
1
6
1
0.25
L
Hun Batz
naclers
Hun Batz
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,247
Damage
31,653
52,792
Taken
65,697
25,230
Mitigated
29,768
22,205
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bubblin_Bongrip
Aphrodite
2,394
819
2,034
4,267
8,104
2,957
0
1,872
6,232
25,392
0
W
7,340
2,759
0
5,086
11,382
5,835
789
0
10,884
2,133
53,154
W
Izanami
Oxymoron327
Izanami
9,316
5,448
0
3,596
7,510
2,696
1,389
2,077
5,433
0
84,398
W
Ao Kuang
Snarfy1
Ao Kuang
6,051
1,884
0
3,298
11,812
3,460
0
2,463
9,309
40,380
0
L
Heimdallr
4,231
2,097
0
1,039
11,240
2,865
103
1,112
10,128
0
46,491
W
Fenrir
6,070
1,461
0
2,901
10,959
9,004
0
2,678
8,199
231
24,975
L
Amaterasu
9,190
4,865
0
5,536
15,292
11,200
0
4,462
10,830
0
46,113
W
Olorun
dwasprings
Olorun
15,470
8,834
837
6,487
11,129
4,235
0
5,136
5,908
71,363
0
L
7,269
494
0
6,286
16,667
8,500
0
9,731
6,936
45,070
0
L
Hun Batz
naclers
Hun Batz
8,569
2,199
0
985
14,394
4,246
0
4,969
9,425
0
57,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,260
Gold Earned
36,632
461
Minions Killed
388
0
Camps Cleared
0
1,646,895
Distance Traveled
1,524,361
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,398
400
54
3
0
298,823
12
W
Chaac
9,250
578
107
7
0
325,300
3
W
Izanami
10,078
630
154
10
0
313,568
4
W
Ao Kuang
8,705
544
58
4
0
339,602
0
L
Heimdallr
7,066
442
82
5
0
286,379
2
W
Fenrir
9,809
613
37
2
0
357,517
7
L
Amaterasu
7,977
499
83
5
0
331,460
2
W
Olorun
10,418
651
105
7
0
310,908
1
L
Hades
7,317
457
84
5
0
296,859
7
L
Hun Batz
7,874
492
85
5
0
310,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role