Player Matchup

Chang'e
Chang'e
SeeHypnos
Chang'e
Level 98
God Stats
15W - 17L
1,518 SR
Queue Stats
466W - 447L
1,486 Elo+
Solo
Fafnir
Fafnir
Verx101
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 157L
1,478 Elo+
Party 1
Fenrir
Fenrir
guam514
Fenrir
Level 108
God Stats
6W - 11L
1,426 SR
Queue Stats
154W - 173L
1,457 Elo+
Party 1
Team Averages
Level 97
1,481 SR
1,474 Elo+

VS

Team Averages
Level 106
1,534 SR
1,524 Elo+
Chaac
Chaac
 
Chaac
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Ajneu98
Medusa
Level 57
God Stats
1W - 0L
1,491 SR
Queue Stats
23W - 17L
1,535 Elo+
Solo
Chronos
Chronos
Muffinulupugus
Chronos
Level 126
God Stats
5W - 3L
1,610 SR
Queue Stats
197W - 230L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SeeHypnos
Chang'e
11
5 / 3 / 2
7,939
722
6,048
7,891
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Verx101
Fafnir
10
0 / 0 / 8
7,098
645
3,380
6,786
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
guam514
Fenrir
12
3 / 3 / 4
7,694
699
4,818
7,632
3,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 4
7,289
663
5,084
6,973
6,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Ajneu98
Medusa
13
3 / 3 / 2
8,113
738
5,030
5,385
1,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 3 / 4
7,680
698
5,643
6,167
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
8
Kills
6
6
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
4
1.5
W
Medusa
Ajneu98
Medusa
3
3
2
1.33
W
2
3
4
1.33
L
Chang'e
SeeHypnos
Chang'e
5
3
2
2
L
Fafnir
Verx101
Fafnir
0
0
8
4
L
Fenrir
guam514
Fenrir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,246
Damage
15,757
22,309
Taken
18,525
11,644
Mitigated
10,296
5,601
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,084
213
0
2,450
6,973
6,328
201
2,766
3,808
0
21,158
W
Medusa
Ajneu98
Medusa
5,030
2,078
0
530
5,385
1,957
744
2,569
2,599
0
24,671
W
5,643
1,475
0
1,993
6,167
2,011
248
3,549
2,328
19,815
0
L
Chang'e
SeeHypnos
Chang'e
6,048
282
996
2,547
7,891
2,295
0
2,967
4,752
28,982
0
L
Fafnir
Verx101
Fafnir
3,380
1,061
0
1,607
6,786
5,535
28
1,146
5,390
5,801
0
L
Fenrir
guam514
Fenrir
4,818
484
0
451
7,632
3,814
0
1,863
5,531
0
18,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,731
Gold Earned
23,082
93
Minions Killed
129
4
Camps Cleared
6
651,502
Distance Traveled
657,923
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,289
663
14
1
0
220,919
2
W
Medusa
8,113
738
73
7
1
204,457
3
W
Chronos
7,680
698
42
4
5
232,547
9
L
Chang'e
7,939
722
54
5
1
216,600
3
L
Fafnir
7,098
645
10
1
1
217,591
0
L
Fenrir
7,694
699
29
3
2
217,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role