Player Matchup

Zhong Kui
Zhong Kui
CRIMINAL710
Zhong Kui
Level 119
God Stats
37W - 36L
1,506 SR
Queue Stats
546W - 581L
1,429 Elo+
Solo
Danzaburou
Danzaburou
GO_HARDEN
Danzaburou
Level 96
God Stats
63W - 52L
1,536 SR
Queue Stats
110W - 99L
1,452 Elo+
Solo
Cliodhna
Cliodhna
jplaysd
Cliodhna
Level 83
God Stats
8W - 8L
1,510 SR
Queue Stats
178W - 210L
1,327 Elo+
Solo
Cabrakan
Cabrakan
kch3f818
Cabrakan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,358 Elo+
Solo
Anubis
Anubis
zenktavis
Anubis
Level 70
God Stats
18W - 13L
1,505 SR
Queue Stats
158W - 174L
1,477 Elo+
Solo
Team Averages
Level 81
1,512 SR
1,409 Elo+

VS

Team Averages
Level 80
1,357 SR
1,354 Elo+
The Morrigan
The Morrigan
AlucardPrimal
The Morrigan
Level 68
God Stats
26W - 45L
1,313 SR
Queue Stats
291W - 323L
1,349 Elo+
Solo
Jormungandr
Jormungandr
Macloven611
Jormungandr
Level 121
God Stats
1W - 1L
1,189 SR
Queue Stats
222W - 224L
1,381 Elo+
Solo
He Bo
He Bo
O1xPUNCHxMAN
He Bo
Level 49
God Stats
15W - 11L
1,481 SR
Queue Stats
108W - 125L
1,349 Elo+
Party 1
Charybdis
Charybdis
XXSuperB15XX
Charybdis
Level 105
God Stats
4W - 7L
1,383 SR
Queue Stats
92W - 111L
1,374 Elo+
Solo
Hercules
Hercules
XxxDanielxxX269
Hercules
Level 58
God Stats
21W - 27L
1,419 SR
Queue Stats
161W - 172L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CRIMINAL710
Zhong Kui
18
0 / 7 / 5
11,393
475
16,067
21,188
13,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
GO_HARDEN
Danzaburou
19
0 / 4 / 3
11,925
497
4,088
14,287
4,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
jplaysd
Cliodhna
20
13 / 8 / 3
13,775
574
21,337
20,550
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
kch3f818
Cabrakan
7
1 / 5 / 2
7,481
312
1,845
6,177
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
zenktavis
Anubis
20
14 / 8 / 4
14,164
590
23,825
26,453
12,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlucardPrimal
The Morrigan
19
4 / 4 / 12
12,316
513
9,772
11,613
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Macloven611
Jormungandr
18
5 / 9 / 13
12,302
513
13,779
19,902
7,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 7 / 9
13,080
545
16,733
15,291
4,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
XXSuperB15XX
Charybdis
20
9 / 5 / 5
13,742
573
13,870
19,476
7,852
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
18
6 / 3 / 13
13,488
562
13,150
25,477
26,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
28
Kills
32
32
Deaths
28
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AlucardPrimal
The Morrigan
4
4
12
2.5
L
Zhong Kui
CRIMINAL710
Zhong Kui
0
7
5
0.36
L
Danzaburou
GO_HARDEN
Danzaburou
0
4
3
0.38
W
Jormungandr
Macloven611
Jormungandr
5
9
13
1.28
W
8
7
9
1.79
W
Charybdis
XXSuperB15XX
Charybdis
9
5
5
2.3
W
Hercules
6
3
13
4.17
L
Cliodhna
jplaysd
Cliodhna
13
8
3
1.81
L
Cabrakan
kch3f818
Cabrakan
1
5
2
0.4
L
Anubis
zenktavis
Anubis
14
8
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,162
Damage
67,304
88,655
Taken
91,759
42,592
Mitigated
50,162
33,847
Healing
27,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AlucardPrimal
The Morrigan
9,772
1,915
0
2,634
11,613
3,367
1,209
7,077
4,536
58,676
1,928
L
Zhong Kui
CRIMINAL710
Zhong Kui
16,067
1,473
55
8,614
21,188
13,752
2,379
9,032
12,016
79,819
0
L
Danzaburou
GO_HARDEN
Danzaburou
4,088
1,851
0
5,089
14,287
4,716
793
3,367
10,920
0
87,598
W
Jormungandr
Macloven611
Jormungandr
13,779
1,778
421
3,551
19,902
7,753
576
8,219
11,683
70,531
0
W
16,733
913
315
2,675
15,291
4,289
129
7,715
7,576
70,448
0
W
Charybdis
XXSuperB15XX
Charybdis
13,870
6,235
0
7,981
19,476
7,852
6,580
4,418
15,058
0
100,321
W
Hercules
13,150
5,377
509
9,473
25,477
26,901
578
14,462
11,015
2,473
40,192
L
Cliodhna
jplaysd
Cliodhna
21,337
3,596
225
4,755
20,550
7,290
0
11,134
9,318
0
111,316
L
Cabrakan
kch3f818
Cabrakan
1,845
340
0
204
6,177
4,241
0
1,622
4,555
8,663
0
L
Anubis
zenktavis
Anubis
23,825
1,351
55
14,850
26,453
12,593
953
13,842
12,259
90,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,738
Gold Earned
64,928
609
Minions Killed
526
0
Camps Cleared
0
1,703,926
Distance Traveled
2,020,802
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,316
513
102
4
0
448,199
5
L
Zhong Kui
11,393
475
157
7
0
383,341
0
L
Danzaburou
11,925
497
153
6
0
424,254
3
W
Jormungandr
12,302
513
83
3
0
368,254
2
W
He Bo
13,080
545
101
4
0
399,071
1
W
Charybdis
13,742
573
180
8
0
377,107
4
W
Hercules
13,488
562
60
3
0
428,171
0
L
Cliodhna
13,775
574
151
6
0
457,218
2
L
Cabrakan
7,481
312
13
1
0
131,305
2
L
Anubis
14,164
590
135
6
0
307,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role