Player Matchup

Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BannerElk977833
Hera
Level 106
God Stats
15W - 21L
1,506 SR
Queue Stats
490W - 469L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
BigNutLouie213
Cthulhu
Level 69
God Stats
13W - 12L
1,455 SR
Queue Stats
328W - 399L
1,349 Elo+
Party 3
Susano
Susano
D3AD Phoenix454
Susano
Level 89
God Stats
9W - 5L
1,544 SR
Queue Stats
234W - 235L
1,469 Elo+
Party 2
Cabrakan
Cabrakan
brickyknome
Cabrakan
Level 84
God Stats
8W - 13L
1,365 SR
Queue Stats
283W - 361L
1,342 Elo+
Party 3
Team Averages
Level 83
1,474 SR
1,435 Elo+

VS

Team Averages
Level 71
1,361 SR
1,315 Elo+
Artemis
Artemis
BadSquanch
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,089 Elo+
Party 1
Gilgamesh
Gilgamesh
Itchypage426
Gilgamesh
Level 60
God Stats
4W - 6L
1,178 SR
Queue Stats
166W - 209L
1,338 Elo+
Party 1
Sol
Sol
Schmidward
Sol
Level 109
God Stats
3W - 6L
1,391 SR
Queue Stats
332W - 429L
1,398 Elo+
Party 4
Kali
Kali
dinkinszn
Kali
Level 79
God Stats
1W - 5L
1,296 SR
Queue Stats
299W - 334L
1,413 Elo+
Party 4
Ganesha
Ganesha
kushdadysmksalot
Ganesha
Level 96
God Stats
28W - 28L
1,443 SR
Queue Stats
198W - 315L
1,337 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
12 / 3 / 6
11,443
572
16,435
13,761
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 5 / 9
11,436
572
16,824
10,990
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 14
9,613
481
9,872
17,375
14,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
9 / 7 / 6
11,391
570
12,602
18,746
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
brickyknome
Cabrakan
15
4 / 7 / 8
9,903
495
10,574
14,237
11,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadSquanch
Artemis
12
1 / 13 / 1
7,714
386
4,316
18,623
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Itchypage426
Gilgamesh
16
9 / 6 / 4
10,852
543
17,684
19,198
15,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 7 / 8
10,164
508
10,128
14,588
5,599
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
17
11 / 5 / 4
12,139
607
9,637
20,821
9,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 14
9,459
473
6,391
21,878
20,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
56
36
Kills
25
25
Deaths
38
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
3
6
5
L
Artemis
BadSquanch
Artemis
1
13
1
0.12
W
7
5
9
2.3
W
4
3
14
3.67
W
9
7
6
1.71
L
Gilgamesh
Itchypage426
Gilgamesh
9
6
4
1.83
L
4
7
8
1.14
W
Cabrakan
brickyknome
Cabrakan
4
7
8
1.14
L
Kali
11
5
4
2.6
L
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,307
Damage
48,156
75,109
Taken
95,108
40,939
Mitigated
57,081
17,225
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,435
6,746
0
2,289
13,761
4,586
2,876
3,170
10,508
0
61,940
L
Artemis
BadSquanch
Artemis
4,316
1,753
0
2,092
18,623
5,922
252
4,738
13,885
0
38,150
W
16,824
4,652
0
1,189
10,990
3,785
706
2,904
8,031
82,338
0
W
9,872
1,305
1,477
3,472
17,375
14,881
1,200
4,462
12,610
42,476
0
W
12,602
2,834
0
7,008
18,746
6,532
0
2,984
15,488
0
74,007
L
Gilgamesh
Itchypage426
Gilgamesh
17,684
5,863
0
3,359
19,198
15,564
0
7,760
11,438
0
52,515
L
10,128
3,090
0
3,259
14,588
5,599
1,557
7,730
6,858
44,392
0
W
Cabrakan
brickyknome
Cabrakan
10,574
1,303
0
1,790
14,237
11,155
572
3,065
10,717
51,546
0
L
Kali
9,637
3,900
0
7,080
20,821
9,582
315
8,738
12,083
0
58,306
L
6,391
173
2,481
2,873
21,878
20,414
132
8,304
13,574
19,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,786
Gold Earned
50,328
472
Minions Killed
325
0
Camps Cleared
0
1,919,641
Distance Traveled
1,716,214
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,443
572
77
4
0
388,108
1
L
Artemis
7,714
386
57
3
0
240,997
0
W
Hera
11,436
572
122
6
0
351,871
9
W
Cthulhu
9,613
481
57
3
0
409,044
3
W
Susano
11,391
570
110
6
0
416,826
7
L
Gilgamesh
10,852
543
88
4
0
318,835
0
L
Sol
10,164
508
76
4
0
357,909
5
W
Cabrakan
9,903
495
106
5
0
353,792
2
L
Kali
12,139
607
89
4
0
419,611
6
L
Ganesha
9,459
473
15
1
0
378,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role