Player Matchup

Kuzenbo
Kuzenbo
Alardron
Kuzenbo
Level 119
God Stats
2W - 0L
1,727 SR
Queue Stats
65W - 76L
1,432 Elo+
Party 2
Hel
Hel
Beenya
Hel
Level 124
God Stats
10W - 5L
1,514 SR
Queue Stats
152W - 142L
1,527 Elo+
Solo
King Arthur
King Arthur
Halietum
King Arthur
Level 81
God Stats
1W - 0L
1,307 SR
Queue Stats
62W - 60L
1,470 Elo+
Party 2
Medusa
Medusa
Kenshiro17x
Medusa
Level 149
God Stats
6W - 1L
1,638 SR
Queue Stats
352W - 363L
1,462 Elo+
Party 2
Awilix
Awilix
yoqyere
Awilix
Level 57
God Stats
1W - 5L
1,446 SR
Queue Stats
35W - 28L
1,488 Elo+
Solo
Team Averages
Level 106
1,526 SR
1,476 Elo+

VS

Team Averages
Level 103
1,461 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
ER_MlGu3_LOoKOo
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Gomii
Zeus
Level 121
God Stats
0W - 2L
1,421 SR
Queue Stats
62W - 59L
1,546 Elo+
Solo
Kali
Kali
YoloJarnus
Kali
Level 103
God Stats
0W - 1L
1,842 SR
Queue Stats
301W - 269L
1,526 Elo+
Solo
Ymir
Ymir
estirje
Ymir
Level 62
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
iSikWicked
Mercury
Level 123
God Stats
0W - 3L
1,336 SR
Queue Stats
873W - 900L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alardron
Kuzenbo
16
1 / 0 / 3
9,941
523
4,622
11,263
15,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
Beenya
Hel
18
5 / 3 / 1
11,086
583
5,328
10,689
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Halietum
King Arthur
20
12 / 4 / 1
12,669
667
19,187
21,168
21,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
18
3 / 0 / 2
10,681
562
10,099
9,215
4,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
yoqyere
Awilix
16
1 / 5 / 4
9,611
506
5,174
15,762
8,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ER_MlGu3_LOoKOo
Ah Muzen Cab
13
0 / 4 / 1
8,277
436
2,880
8,294
2,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Gomii
Zeus
17
5 / 4 / 2
11,140
586
13,975
10,037
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 7 / 7
9,783
515
10,760
19,740
8,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
estirje
Ymir
12
0 / 1 / 0
7,640
402
1,678
9,928
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
iSikWicked
Mercury
12
4 / 6 / 2
8,285
436
8,518
14,584
12,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
22
Kills
12
12
Deaths
22
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Alardron
Kuzenbo
1
0
3
2.5
W
Hel
Beenya
Hel
5
3
1
1.83
L
Ah Muzen Cab
ER_MlGu3_LOoKOo
Ah Muzen Cab
0
4
1
0.13
L
Zeus
Gomii
Zeus
5
4
2
1.5
W
King Arthur
Halietum
King Arthur
12
4
1
3.13
W
Medusa
3
0
2
4
L
3
7
7
0.93
L
Ymir
estirje
Ymir
0
1
0
0
L
Mercury
iSikWicked
Mercury
4
6
2
0.83
W
Awilix
yoqyere
Awilix
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,410
Damage
37,811
68,097
Taken
62,583
53,404
Mitigated
36,027
29,418
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Alardron
Kuzenbo
4,622
1,750
3,545
4,038
11,263
15,634
1,007
4,385
6,720
32,689
0
W
Hel
Beenya
Hel
5,328
670
2,847
5,661
10,689
4,139
1,714
3,609
6,757
68,952
0
L
Ah Muzen Cab
ER_MlGu3_LOoKOo
Ah Muzen Cab
2,880
148
0
1,107
8,294
2,666
743
2,154
6,104
0
57,963
L
Zeus
Gomii
Zeus
13,975
1,736
0
2,934
10,037
3,732
343
3,248
6,543
74,812
0
W
King Arthur
Halietum
King Arthur
19,187
2,349
0
4,108
21,168
21,135
945
2,483
17,802
13,066
76,785
W
Medusa
10,099
3,096
0
3,642
9,215
4,196
3,220
2,342
6,823
0
102,549
L
10,760
4,974
0
2,757
19,740
8,127
152
3,892
15,187
0
58,044
L
Ymir
estirje
Ymir
1,678
79
37
1,305
9,928
9,130
0
1,714
8,214
22,628
0
L
Mercury
iSikWicked
Mercury
8,518
3,860
0
4,282
14,584
12,372
0
2,468
11,311
0
35,484
W
Awilix
yoqyere
Awilix
5,174
1,405
0
5,577
15,762
8,300
0
2,121
13,356
0
57,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,988
Gold Earned
45,125
697
Minions Killed
486
0
Camps Cleared
0
1,890,075
Distance Traveled
1,776,415
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,941
523
41
2
0
399,689
5
W
Hel
11,086
583
160
8
0
393,074
3
L
Ah Muzen Cab
8,277
436
138
7
0
337,602
0
L
Zeus
11,140
586
147
8
0
357,999
5
W
King Arthur
12,669
667
182
10
0
357,192
0
W
Medusa
10,681
562
209
11
0
378,511
0
L
Kali
9,783
515
90
5
0
388,909
2
L
Ymir
7,640
402
42
2
0
367,463
3
L
Mercury
8,285
436
69
4
0
324,442
2
W
Awilix
9,611
506
105
6
0
361,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role