Player Matchup

Vamana
Vamana
Terrorblade5832
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 54L
1,290 Elo+
Party 2
Cthulhu
Cthulhu
oieowu9we
Cthulhu
Level 72
God Stats
9W - 8L
1,605 SR
Queue Stats
24W - 32L
1,405 Elo+
Solo
Anubis
Anubis
zezuais
Anubis
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 2
Team Averages
Level 64
1,463 SR
1,369 Elo+

VS

Team Averages
Level 28
1,599 SR
1,247 Elo+
Zeus
Zeus
Nthn2003
Zeus
Level 17
God Stats
0W - 1L
1,749 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 1
King Arthur
King Arthur
lelecomania21
King Arthur
Level 37
God Stats
1W - 5L
1,378 SR
Queue Stats
17W - 36L
1,272 Elo+
Party 1
Fenrir
Fenrir
manothaco
Fenrir
Level 31
God Stats
0W - 1L
1,669 SR
Queue Stats
20W - 44L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 11
7,824
782
7,283
10,628
9,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
oieowu9we
Cthulhu
13
9 / 0 / 12
8,772
877
8,151
6,403
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
zezuais
Anubis
13
9 / 1 / 13
8,747
875
12,398
5,582
2,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 9 / 3
5,984
598
4,655
8,783
2,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
lelecomania21
King Arthur
9
2 / 6 / 2
6,684
668
4,471
11,965
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
manothaco
Fenrir
9
2 / 8 / 1
6,033
603
3,530
11,346
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
23
Kills
4
4
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
9
3
0.17
W
5
3
11
3.5
L
King Arthur
lelecomania21
King Arthur
2
6
2
0.5
L
Fenrir
manothaco
Fenrir
2
8
1
0.31
W
Cthulhu
oieowu9we
Cthulhu
9
0
12
15
W
Anubis
zezuais
Anubis
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
12,656
22,613
Taken
32,094
16,816
Mitigated
13,649
9,325
Healing
2,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,655
847
0
359
8,783
2,067
0
5,991
2,586
12,816
0
W
7,283
3,424
209
4,135
10,628
9,062
1,191
2,181
7,839
2,217
21,423
L
King Arthur
lelecomania21
King Arthur
4,471
708
0
1,214
11,965
7,679
0
7,856
3,787
45
9,443
L
Fenrir
manothaco
Fenrir
3,530
1,179
0
1,228
11,346
3,903
0
6,661
4,524
0
8,682
W
Cthulhu
oieowu9we
Cthulhu
8,151
114
254
1,438
6,403
4,951
355
1,646
4,640
21,339
0
W
Anubis
zezuais
Anubis
12,398
596
0
3,289
5,582
2,803
676
1,837
3,639
33,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,343
Gold Earned
18,701
98
Minions Killed
46
8
Camps Cleared
0
583,757
Distance Traveled
366,697
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,984
598
12
1
0
88,254
0
W
Vamana
7,824
782
30
3
4
194,617
1
L
King Arthur
6,684
668
13
1
0
148,094
1
L
Fenrir
6,033
603
21
2
0
130,349
1
W
Cthulhu
8,772
877
26
3
1
202,349
3
W
Anubis
8,747
875
42
4
3
186,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role