Player Matchup

Chaac
Chaac
BornOfTheLie
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,265 Elo+
Solo
Izanami
Izanami
K11K
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,385 Elo+
Party 2
Nu Wa
Nu Wa
RefreshLogic
Nu Wa
Level 97
God Stats
3W - 1L
1,611 SR
Queue Stats
173W - 148L
1,543 Elo+
Party 2
Khepri
Khepri
Shooterswag18
Khepri
Level 55
God Stats
3W - 0L
1,652 SR
Queue Stats
48W - 40L
1,507 Elo+
Party 2
Rama
Rama
Tater05
Rama
Level 92
God Stats
3W - 0L
1,811 SR
Queue Stats
206W - 180L
1,542 Elo+
Party 2
Team Averages
Level 58
1,615 SR
1,448 Elo+

VS

Team Averages
Level 65
1,540 SR
1,415 Elo+
Hera
Hera
ConchaSenpai
Hera
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,352 Elo+
Party 1
Rama
Rama
MaxDChico
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,372 Elo+
Party 1
Ymir
Ymir
Rewcor21
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,425 Elo+
Party 1
Kumbhakarna
Kumbhakarna
djcorbett98
Kumbhakarna
Level 89
God Stats
1W - 1L
1,702 SR
Queue Stats
20W - 27L
1,420 Elo+
Party 1
Xbalanque
Xbalanque
hurricanekris24
Xbalanque
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 19
11,369
947
14,556
17,769
17,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
K11K
Izanami
14
1 / 5 / 9
9,041
753
5,771
7,679
4,066
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
9 / 4 / 13
10,454
871
15,877
9,214
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 1 / 18
10,303
859
4,365
11,661
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Tater05
Rama
17
9 / 2 / 18
10,745
895
16,520
11,203
5,945
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
8,753
729
8,316
9,734
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
17
7 / 4 / 4
10,377
865
10,326
11,993
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
0 / 4 / 5
8,244
687
3,867
14,998
15,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
djcorbett98
Kumbhakarna
15
1 / 5 / 7
9,512
793
4,045
16,762
17,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
hurricanekris24
Xbalanque
15
3 / 9 / 2
8,978
748
7,511
13,466
5,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
28
Kills
13
15
Deaths
28
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
3
19
5.83
L
2
6
5
0.75
W
Izanami
K11K
Izanami
1
5
9
1.1
L
Rama
7
4
4
2.25
W
9
4
13
3.88
L
Ymir
0
4
5
0.63
W
1
1
18
10
W
Rama
Tater05
Rama
9
2
18
9
L
Kumbhakarna
djcorbett98
Kumbhakarna
1
5
7
0.9
L
Xbalanque
hurricanekris24
Xbalanque
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,089
Damage
34,065
57,526
Taken
66,953
50,569
Mitigated
46,784
22,351
Healing
17,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,556
1,154
1,397
6,922
17,769
17,489
835
2,141
15,628
410
24,496
L
8,316
2,062
704
1,946
9,734
3,656
23
4,058
5,676
21,698
0
W
Izanami
K11K
Izanami
5,771
3,199
0
150
7,679
4,066
1,306
1,907
5,772
0
18,400
L
Rama
10,326
7,006
913
4,241
11,993
4,944
665
3,687
8,306
0
24,551
W
15,877
3,328
643
1,861
9,214
5,146
1,344
3,746
5,468
34,444
0
L
Ymir
3,867
691
202
2,369
14,998
15,870
0
3,593
11,405
8,367
0
W
4,365
380
295
3,310
11,661
17,923
287
2,872
8,789
11,357
0
W
Rama
Tater05
Rama
16,520
13,265
3,205
4,568
11,203
5,945
2,740
5,562
5,641
0
33,231
L
Kumbhakarna
djcorbett98
Kumbhakarna
4,045
582
1,271
3,694
16,762
17,237
0
4,713
12,049
10,315
0
L
Xbalanque
hurricanekris24
Xbalanque
7,511
4,006
706
1,855
13,466
5,077
1,184
4,391
9,075
0
21,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,912
Gold Earned
45,864
121
Minions Killed
103
0
Camps Cleared
0
1,037,354
Distance Traveled
1,001,553
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,369
947
17
1
0
235,563
0
L
Hera
8,753
729
16
1
0
196,490
0
W
Izanami
9,041
753
31
3
0
167,062
0
L
Rama
10,377
865
29
2
0
203,796
0
W
Nu Wa
10,454
871
29
2
0
180,493
0
L
Ymir
8,244
687
10
1
0
218,440
0
W
Khepri
10,303
859
15
1
0
237,829
0
W
Rama
10,745
895
29
2
0
216,407
0
L
Kumbhakarna
9,512
793
9
1
0
228,604
0
L
Xbalanque
8,978
748
39
3
0
154,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role