Player Matchup

Hades
Hades
 
Hades
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LordDuxer
Ah Muzen Cab
Level 65
God Stats
3W - 2L
1,266 SR
Queue Stats
76W - 87L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Pestilentia567
Cthulhu
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,518 Elo+
Solo
Hercules
Hercules
RiversLion
Hercules
Level 93
God Stats
10W - 13L
1,398 SR
Queue Stats
208W - 232L
1,423 Elo+
Party 3
Baron Samedi
Baron Samedi
Zami1720
Baron Samedi
Level 123
God Stats
10W - 4L
1,728 SR
Queue Stats
594W - 580L
1,485 Elo+
Party 3
Team Averages
Level 101
1,478 SR
1,466 Elo+

VS

Team Averages
Level 58
1,509 SR
1,344 Elo+
Bastet
Bastet
 
Bastet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Blennerman
Achilles
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,171 Elo+
Solo
Hou Yi
Hou Yi
RebelBee
Hou Yi
Level 8
God Stats
2W - 4L
1,602 SR
Queue Stats
10W - 15L
1,344 Elo+
Party 2
Ares
Ares
TheFearlessTrash
Ares
Level 87
God Stats
2W - 7L
1,441 SR
Queue Stats
234W - 276L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
hydrohazard101
Nu Wa
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 0 / 3
5,617
562
1,347
4,700
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
LordDuxer
Ah Muzen Cab
9
1 / 0 / 4
5,400
540
5,543
4,917
1,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 1
5,785
579
2,628
6,395
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
RiversLion
Hercules
10
0 / 0 / 0
5,707
571
1,289
5,471
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Zami1720
Baron Samedi
11
5 / 0 / 1
6,627
663
2,180
3,180
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 1 / 0
4,973
497
3,015
6,202
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Blennerman
Achilles
9
0 / 0 / 0
4,856
486
2,509
4,631
2,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
RebelBee
Hou Yi
7
1 / 1 / 0
4,619
462
3,139
4,095
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,735
474
1,573
7,006
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 0
4,927
493
3,648
4,802
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
3
2.5
L
Bastet
 
Bastet
0
1
0
0
L
Achilles
Blennerman
Achilles
0
0
0
0
W
Ah Muzen Cab
LordDuxer
Ah Muzen Cab
1
0
4
3
W
3
1
1
3.5
L
Hou Yi
RebelBee
Hou Yi
1
1
0
1
W
Hercules
RiversLion
Hercules
0
0
0
0
L
0
3
1
0.17
W
Baron Samedi
Zami1720
Baron Samedi
5
0
1
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,987
Damage
13,884
24,663
Taken
26,736
10,285
Mitigated
9,708
11,321
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,347
33
168
3,936
4,700
1,605
180
577
4,035
23,617
0
L
Bastet
 
Bastet
3,015
526
0
3,702
6,202
1,758
0
762
5,436
0
28,171
L
Achilles
Blennerman
Achilles
2,509
926
0
983
4,631
2,604
0
0
4,382
0
17,701
W
Ah Muzen Cab
LordDuxer
Ah Muzen Cab
5,543
2,592
0
1,428
4,917
1,157
130
645
4,178
0
33,497
W
2,628
538
0
1,515
6,395
3,618
196
1,574
4,727
11,930
0
L
Hou Yi
RebelBee
Hou Yi
3,139
2,238
0
1,583
4,095
1,024
0
536
3,559
0
21,701
W
Hercules
RiversLion
Hercules
1,289
542
0
2,924
5,471
2,962
196
202
5,217
0
26,704
L
1,573
191
0
1,242
7,006
3,007
0
1,899
5,107
11,814
0
W
Baron Samedi
Zami1720
Baron Samedi
2,180
8
0
1,350
3,180
943
330
1,755
1,285
35,498
0
L
3,648
1,226
0
296
4,802
1,315
0
2,754
1,848
23,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,136
Gold Earned
24,110
297
Minions Killed
228
0
Camps Cleared
0
914,813
Distance Traveled
938,464
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,617
562
64
6
0
179,134
6
L
Bastet
4,973
497
61
6
0
229,451
4
L
Achilles
4,856
486
37
4
0
182,313
0
W
Ah Muzen Cab
5,400
540
72
7
0
184,564
3
W
Cthulhu
5,785
579
15
2
0
186,237
0
L
Hou Yi
4,619
462
46
5
0
174,734
2
W
Hercules
5,707
571
65
7
0
173,840
1
L
Ares
4,735
474
27
3
0
167,919
2
W
Baron Samedi
6,627
663
81
8
0
191,038
2
L
Nu Wa
4,927
493
57
6
0
184,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role