Player Matchup

Apollo
Apollo
DAdamsFamily96
Apollo
Level 42
God Stats
4W - 13L
1,272 SR
Queue Stats
20W - 30L
1,255 Elo+
Solo
Yemoja
Yemoja
Meluhdie
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,377 Elo+
Party 3
Bakasura
Bakasura
dylandylanddog
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,377 Elo+
Party 3
Poseidon
Poseidon
strikerprime
Poseidon
Level 101
God Stats
1W - 2L
1,372 SR
Queue Stats
110W - 141L
1,457 Elo+
Party 1
Erlang Shen
Erlang Shen
xNotEKx
Erlang Shen
Level 7
God Stats
0W - 3L
1,229 SR
Queue Stats
0W - 5L
1,189 Elo+
Party 1
Team Averages
Level 45
1,375 SR
1,331 Elo+

VS

Team Averages
Level 43
1,568 SR
1,470 Elo+
Ao Kuang
Ao Kuang
BrianDovahkiin
Ao Kuang
Level 59
God Stats
8W - 7L
1,542 SR
Queue Stats
20W - 33L
1,385 Elo+
Party 2
Neith
Neith
DiosDeLasPatatas
Neith
Level 32
God Stats
7W - 6L
1,409 SR
Queue Stats
17W - 14L
1,485 Elo+
Solo
Tiamat
Tiamat
Hiotler
Tiamat
Level 39
God Stats
7W - 5L
1,633 SR
Queue Stats
30W - 54L
1,319 Elo+
Party 2
Vulcan
Vulcan
Scarbel06
Vulcan
Level 14
God Stats
2W - 1L
1,755 SR
Queue Stats
2W - 4L
1,686 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Sfaltz
Kumbhakarna
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,901
878
3,038
5,953
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Meluhdie
Yemoja
15
2 / 2 / 3
9,452
1,050
2,219
9,155
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
15
2 / 7 / 5
9,184
1,020
7,978
20,472
7,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
strikerprime
Poseidon
15
3 / 4 / 4
9,550
1,061
17,546
8,726
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
xNotEKx
Erlang Shen
14
1 / 3 / 1
7,788
865
943
6,056
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

155

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
7 / 3 / 8
10,356
1,151
12,313
9,461
3,856
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 1 / 9
9,062
1,007
4,398
4,901
1,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Hiotler
Tiamat
16
8 / 0 / 9
11,173
1,241
15,796
7,108
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Scarbel06
Vulcan
16
2 / 1 / 10
9,257
1,029
10,430
7,354
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Sfaltz
Kumbhakarna
16
0 / 3 / 12
9,648
1,072
3,556
9,355
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
8
Kills
18
18
Deaths
8
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
3
8
3.67
L
0
2
1
0.25
W
1
1
9
5.5
W
Tiamat
Hiotler
Tiamat
8
0
9
12.5
L
Yemoja
Meluhdie
Yemoja
2
2
3
1.75
W
Vulcan
Scarbel06
Vulcan
2
1
10
7
W
Kumbhakarna
Sfaltz
Kumbhakarna
0
3
12
2
L
Bakasura
2
7
5
0.64
L
Poseidon
strikerprime
Poseidon
3
4
4
1.25
L
Erlang Shen
xNotEKx
Erlang Shen
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,724
Damage
46,493
50,362
Taken
38,179
24,625
Mitigated
23,735
5,633
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
12,313
2,901
0
2,780
9,461
3,856
0
5,017
4,234
21,544
0
L
3,038
2,167
0
548
5,953
1,853
0
4,632
1,163
0
10,962
W
4,398
1,418
0
378
4,901
1,887
0
1,750
3,005
0
24,394
W
Tiamat
Hiotler
Tiamat
15,796
1,420
0
2,499
7,108
5,169
0
3,371
3,592
32,241
0
L
Yemoja
Meluhdie
Yemoja
2,219
495
881
685
9,155
10,326
0
7,539
1,480
11,962
0
W
Vulcan
Scarbel06
Vulcan
10,430
2,483
0
0
7,354
3,194
0
5,664
1,690
28,851
0
W
Kumbhakarna
Sfaltz
Kumbhakarna
3,556
60
0
2,069
9,355
9,629
0
3,963
5,322
17,730
0
L
Bakasura
7,978
5,633
69
2,717
20,472
7,774
0
16,494
3,560
0
15,774
L
Poseidon
strikerprime
Poseidon
17,546
2,968
148
365
8,726
2,610
0
7,235
1,371
43,819
0
L
Erlang Shen
xNotEKx
Erlang Shen
943
555
0
220
6,056
2,062
0
5,297
693
0
3,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,875
Gold Earned
49,496
157
Minions Killed
190
3
Camps Cleared
10
593,153
Distance Traveled
877,092
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,356
1,151
19
2
2
166,867
1
L
Apollo
7,901
878
22
2
2
79,608
0
W
Neith
9,062
1,007
42
5
6
154,574
0
W
Tiamat
11,173
1,241
47
5
2
192,017
0
L
Yemoja
9,452
1,050
20
2
0
171,214
0
W
Vulcan
9,257
1,029
52
6
0
180,844
0
W
Kumbhakarna
9,648
1,072
30
3
0
182,790
0
L
Bakasura
9,184
1,020
36
4
1
188,190
0
L
Poseidon
9,550
1,061
67
7
0
116,843
0
L
Erlang Shen
7,788
865
12
1
0
37,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role