Player Matchup

Hun Batz
Hun Batz
BeAsTx777
Hun Batz
Level 160
God Stats
1W - 0L
1,379 SR
Queue Stats
44W - 42L
1,625 Elo+
Party 2
Hachiman
Hachiman
Doxol0gy
Hachiman
Level 159
God Stats
3W - 1L
1,667 SR
Queue Stats
89W - 69L
1,631 Elo+
Party 2
Hercules
Hercules
Mendar04
Hercules
Level 47
God Stats
1W - 0L
1,674 SR
Queue Stats
50W - 25L
1,677 Elo+
Party 2
Khepri
Khepri
halcyondze
Khepri
Level 10
God Stats
1W - 0L
1,255 SR
Queue Stats
6W - 1L
1,820 Elo+
Party 2
Ra
Ra
soprano4
Ra
Level 57
God Stats
2W - 2L
1,476 SR
Queue Stats
48W - 23L
1,655 Elo+
Party 2
Team Averages
Level 87
1,490 SR
1,682 Elo+

VS

Team Averages
Level 76
1,559 SR
1,541 Elo+
Hera
Hera
DiegoMoll
Hera
Level 65
God Stats
0W - 2L
1,184 SR
Queue Stats
123W - 134L
1,476 Elo+
Solo
Cthulhu
Cthulhu
SeppukuTime
Cthulhu
Level 154
God Stats
2W - 2L
1,873 SR
Queue Stats
146W - 110L
1,646 Elo+
Party 1
Rama
Rama
Ycerio
Rama
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 12L
1,587 Elo+
Solo
Bastet
Bastet
ghostxx562xx
Bastet
Level 102
God Stats
4W - 4L
1,613 SR
Queue Stats
78W - 61L
1,535 Elo+
Solo
Izanami
Izanami
xXiKiLLU_187xX
Izanami
Level 25
God Stats
2W - 4L
1,624 SR
Queue Stats
82W - 83L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BeAsTx777
Hun Batz
18
13 / 2 / 13
12,611
1,146
24,046
16,082
7,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Doxol0gy
Hachiman
18
8 / 2 / 18
12,180
1,107
19,880
11,764
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Mendar04
Hercules
18
8 / 2 / 16
11,834
1,076
11,744
15,200
18,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
halcyondze
Khepri
17
0 / 1 / 15
10,542
958
1,971
10,567
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 0 / 18
11,472
1,043
11,135
9,943
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

231

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
0 / 10 / 3
9,632
876
11,408
12,716
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SeppukuTime
Cthulhu
16
1 / 2 / 4
10,636
967
18,703
14,849
17,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Ycerio
Rama
16
1 / 5 / 3
10,204
928
5,979
12,350
3,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
16
4 / 10 / 2
10,930
994
16,169
20,467
7,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 6 / 5
10,115
920
7,747
11,351
4,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
24
33
Kills
7
7
Deaths
33
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BeAsTx777
Hun Batz
13
2
13
9.75
L
Hera
0
10
3
0.15
W
Hachiman
Doxol0gy
Hachiman
8
2
18
8.5
W
Hercules
Mendar04
Hercules
8
2
16
8
L
Cthulhu
SeppukuTime
Cthulhu
1
2
4
1.5
L
Rama
Ycerio
Rama
1
5
3
0.5
L
Bastet
4
10
2
0.5
W
Khepri
halcyondze
Khepri
0
1
15
7.5
W
4
0
18
13
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,776
Damage
60,006
63,556
Taken
71,733
50,358
Mitigated
36,468
19,006
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BeAsTx777
Hun Batz
24,046
5,142
0
138
16,082
7,483
0
8,124
7,958
0
38,494
L
Hera
11,408
1,995
0
379
12,716
3,509
0
1,428
11,218
31,121
0
W
Hachiman
Doxol0gy
Hachiman
19,880
9,704
0
3,290
11,764
4,553
0
5,671
6,093
0
38,659
W
Hercules
Mendar04
Hercules
11,744
2,006
0
4,352
15,200
18,678
0
7,048
8,152
0
14,225
L
Cthulhu
SeppukuTime
Cthulhu
18,703
459
832
649
14,849
17,391
0
3,909
10,636
33,985
0
L
Rama
Ycerio
Rama
5,979
4,702
0
845
12,350
3,827
0
1,098
11,117
0
29,216
L
Bastet
16,169
1,585
0
1,439
20,467
7,362
0
4,419
15,706
0
25,394
W
Khepri
halcyondze
Khepri
1,971
56
503
1,547
10,567
14,084
0
5,398
5,169
7,627
0
W
11,135
739
3,952
5,224
9,943
5,560
0
3,870
6,073
40,199
0
L
7,747
3,238
0
0
11,351
4,379
0
2,252
8,921
0
39,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,639
Gold Earned
51,517
182
Minions Killed
207
6
Camps Cleared
10
1,097,713
Distance Traveled
1,083,189
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,611
1,146
46
4
2
241,969
1
L
Hera
9,632
876
47
4
1
229,640
0
W
Hachiman
12,180
1,107
61
6
0
209,179
0
W
Hercules
11,834
1,076
8
1
1
228,387
0
L
Cthulhu
10,636
967
37
3
0
252,040
3
L
Rama
10,204
928
40
4
6
202,681
0
L
Bastet
10,930
994
17
2
1
205,877
1
W
Khepri
10,542
958
5
0
0
162,421
0
W
Ra
11,472
1,043
62
6
3
255,757
1
L
Izanami
10,115
920
66
6
2
192,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role