Player Matchup

Amaterasu
Amaterasu
BlondeCosine891
Amaterasu
Level 46
God Stats
4W - 8L
1,230 SR
Queue Stats
16W - 25L
1,246 Elo+
Party 1
Agni
Agni
Fiji LeLeche
Agni
Level 68
God Stats
2W - 2L
1,308 SR
Queue Stats
77W - 79L
1,370 Elo+
Party 1
Pele
Pele
KingDiego0880
Pele
Level 23
God Stats
4W - 1L
1,721 SR
Queue Stats
12W - 18L
1,239 Elo+
Party 1
Danzaburou
Danzaburou
NBA Julian25
Danzaburou
Level 28
God Stats
1W - 2L
1,247 SR
Queue Stats
7W - 19L
1,194 Elo+
Party 1
Bacchus
Bacchus
xXlucoaXx
Bacchus
Level 67
God Stats
4W - 3L
1,721 SR
Queue Stats
49W - 60L
1,314 Elo+
Party 1
Team Averages
Level 46
1,446 SR
1,273 Elo+

VS

Team Averages
Level 91
1,501 SR
1,363 Elo+
Janus
Janus
Da Creeper07
Janus
Level 112
God Stats
37W - 37L
1,433 SR
Queue Stats
145W - 146L
1,432 Elo+
Solo
Cliodhna
Cliodhna
ItachiSippinTea
Cliodhna
Level 86
God Stats
5W - 5L
1,679 SR
Queue Stats
243W - 335L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
ObitoSippinTea
Gilgamesh
Level 92
God Stats
7W - 11L
1,421 SR
Queue Stats
182W - 233L
1,357 Elo+
Party 2
Sylvanus
Sylvanus
VibeWithMe2601
Sylvanus
Level 49
God Stats
5W - 9L
1,524 SR
Queue Stats
91W - 150L
1,285 Elo+
Party 2
Medusa
Medusa
xXTrail_dawGXx
Medusa
Level 115
God Stats
20W - 27L
1,449 SR
Queue Stats
136W - 137L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlondeCosine891
Amaterasu
12
2 / 3 / 7
7,571
541
4,116
11,222
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 1 / 1
9,092
649
6,976
7,811
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 0
7,670
548
4,894
11,880
7,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NBA Julian25
Danzaburou
12
3 / 4 / 5
7,622
544
6,362
9,296
3,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
xXlucoaXx
Bacchus
12
5 / 1 / 3
7,515
537
3,536
8,726
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,770
484
5,856
6,866
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
11
3 / 6 / 0
6,745
482
5,127
8,449
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
ObitoSippinTea
Gilgamesh
13
4 / 2 / 1
7,750
554
11,051
10,469
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
4
0 / 1 / 1
4,841
346
1,474
4,163
1,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 5 / 1
6,213
444
8,664
8,487
1,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
19
Kills
11
11
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlondeCosine891
Amaterasu
2
3
7
1.83
L
2
5
1
0.5
W
7
1
1
7.5
L
Cliodhna
3
6
0
0.5
W
2
2
0
1
W
Danzaburou
NBA Julian25
Danzaburou
3
4
5
1.38
L
Gilgamesh
ObitoSippinTea
Gilgamesh
4
2
1
2.25
L
Sylvanus
0
1
1
0.5
L
2
5
1
0.5
W
Bacchus
xXlucoaXx
Bacchus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,884
Damage
32,172
48,935
Taken
38,434
27,398
Mitigated
14,545
11,000
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlondeCosine891
Amaterasu
4,116
2,473
0
1,638
11,222
4,518
1,365
1,018
9,962
0
34,684
L
5,856
255
219
1,215
6,866
2,162
0
4,516
2,094
39,416
0
W
6,976
464
0
3,658
7,811
2,336
108
2,845
4,572
55,850
0
L
Cliodhna
5,127
1,025
0
1,574
8,449
2,572
0
2,897
5,352
0
33,102
W
4,894
1,288
111
2,122
11,880
7,304
544
295
11,139
1,460
35,692
W
Danzaburou
NBA Julian25
Danzaburou
6,362
2,654
0
2,120
9,296
3,471
1,377
1,125
8,171
0
41,664
L
Gilgamesh
ObitoSippinTea
Gilgamesh
11,051
2,957
0
1,600
10,469
6,865
350
264
10,205
3,912
40,077
L
Sylvanus
1,474
717
584
1,510
4,163
1,086
23
899
3,264
6,536
0
L
8,664
2,766
0
720
8,487
1,860
0
1,744
6,743
0
34,845
W
Bacchus
xXlucoaXx
Bacchus
3,536
518
229
1,122
8,726
9,769
588
1,992
6,629
19,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,470
Gold Earned
32,319
366
Minions Killed
282
0
Camps Cleared
0
1,316,654
Distance Traveled
1,076,056
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,571
541
63
5
0
268,743
0
L
Janus
6,770
484
70
5
0
246,899
0
W
Agni
9,092
649
118
8
0
271,200
2
L
Cliodhna
6,745
482
69
5
0
256,293
0
W
Pele
7,670
548
75
5
0
266,421
2
W
Danzaburou
7,622
544
76
5
0
223,180
1
L
Gilgamesh
7,750
554
86
6
0
257,161
1
L
Sylvanus
4,841
346
8
1
0
77,913
0
L
Medusa
6,213
444
49
4
0
237,790
2
W
Bacchus
7,515
537
34
2
0
287,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role