Player Matchup

Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JordB33
Gilgamesh
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 53L
1,455 Elo+
Party 1
Anubis
Anubis
TakaNe4
Anubis
Level 115
God Stats
16W - 7L
1,602 SR
Queue Stats
74W - 77L
1,478 Elo+
Solo
Geb
Geb
sykodwarf
Geb
Level 73
God Stats
3W - 0L
1,738 SR
Queue Stats
19W - 24L
1,472 Elo+
Party 1
Bellona
Bellona
xXXConnerB33XXx
Bellona
Level 128
God Stats
4W - 1L
1,828 SR
Queue Stats
51W - 56L
1,496 Elo+
Party 1
Team Averages
Level 104
1,633 SR
1,480 Elo+

VS

Team Averages
Level 94
1,585 SR
1,405 Elo+
Agni
Agni
DeadlyBunnies
Agni
Level 81
God Stats
7W - 5L
1,827 SR
Queue Stats
422W - 488L
1,448 Elo+
Solo
Thanatos
Thanatos
STRAMBUL
Thanatos
Level 62
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,325 Elo+
Party 2
Atlas
Atlas
Skrizzz
Atlas
Level 149
God Stats
8W - 5L
1,633 SR
Queue Stats
483W - 472L
1,521 Elo+
Solo
Ullr
Ullr
XANSZ7
Ullr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,413 Elo+
Solo
Geb
Geb
albertito2142
Geb
Level 89
God Stats
0W - 1L
1,631 SR
Queue Stats
1W - 4L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 0 / 4
9,668
604
4,058
7,255
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
JordB33
Gilgamesh
15
6 / 1 / 2
9,660
604
6,341
9,320
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
TakaNe4
Anubis
16
2 / 1 / 4
10,048
628
8,809
5,679
2,764
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 4
8,458
529
2,716
9,643
5,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 3 / 1
10,640
665
8,389
11,416
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,937
496
1,535
9,036
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
STRAMBUL
Thanatos
11
3 / 3 / 1
7,842
490
5,383
11,013
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Skrizzz
Atlas
15
2 / 2 / 1
8,822
551
5,949
9,498
5,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
XANSZ7
Ullr
13
0 / 2 / 2
7,622
476
4,196
6,446
1,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
6,052
378
2,078
11,723
7,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
5
5
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
4
5
L
0
5
0
0
W
Gilgamesh
JordB33
Gilgamesh
6
1
2
7
L
Thanatos
STRAMBUL
Thanatos
3
3
1
1.17
L
Atlas
Skrizzz
Atlas
2
2
1
1.25
W
Anubis
TakaNe4
Anubis
2
1
4
4
L
Ullr
XANSZ7
Ullr
0
2
2
0.5
L
0
3
2
0.33
W
1
0
4
3
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,313
Damage
19,141
43,313
Taken
47,716
22,335
Mitigated
19,741
18,089
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,058
2,503
0
1,768
7,255
2,398
3,244
825
6,422
0
63,908
L
1,535
117
0
1,997
9,036
1,859
0
2,640
6,396
52,348
0
W
Gilgamesh
JordB33
Gilgamesh
6,341
1,391
0
4,223
9,320
3,903
0
1,063
8,257
0
63,090
L
Thanatos
STRAMBUL
Thanatos
5,383
1,680
0
7,709
11,013
3,068
0
2,086
8,927
0
36,848
L
Atlas
Skrizzz
Atlas
5,949
1,565
129
2,274
9,498
5,790
0
620
8,878
42,457
0
W
Anubis
TakaNe4
Anubis
8,809
43
0
2,500
5,679
2,764
0
1,160
4,519
72,498
0
L
Ullr
XANSZ7
Ullr
4,196
1,436
0
376
6,446
1,867
0
1,278
5,168
0
51,024
L
2,078
280
184
623
11,723
7,157
168
4,901
6,822
13,718
0
W
2,716
159
2,278
2,569
9,643
5,983
216
1,483
8,074
18,530
0
W
8,389
2,534
0
4,751
11,416
7,287
0
4,473
6,428
0
77,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,474
Gold Earned
38,275
544
Minions Killed
441
0
Camps Cleared
0
1,679,154
Distance Traveled
1,572,400
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,668
604
127
8
0
319,926
3
L
Agni
7,937
496
120
8
0
300,081
8
W
Gilgamesh
9,660
604
101
6
0
355,999
3
L
Thanatos
7,842
490
73
5
0
298,813
0
L
Atlas
8,822
551
106
7
0
316,825
2
W
Anubis
10,048
628
135
8
0
304,165
5
L
Ullr
7,622
476
119
7
0
320,663
2
L
Geb
6,052
378
23
1
0
336,018
3
W
Geb
8,458
529
18
1
0
336,573
5
W
Bellona
10,640
665
163
10
0
362,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role