Player Matchup

Fenrir
Fenrir
Bullseyo78
Fenrir
Level 125
God Stats
1W - 1L
1,258 SR
Queue Stats
351W - 382L
1,447 Elo+
Solo
Ah Puch
Ah Puch
GoDeiaGo
Ah Puch
Level 60
God Stats
27W - 23L
1,482 SR
Queue Stats
228W - 266L
1,387 Elo+
Solo
Guan Yu
Guan Yu
KILL U 1 DAY
Guan Yu
Level 141
God Stats
1W - 0L
1,477 SR
Queue Stats
39W - 60L
1,416 Elo+
Solo
Agni
Agni
ONLYwinners256
Agni
Level 68
God Stats
4W - 1L
1,776 SR
Queue Stats
38W - 41L
1,448 Elo+
Solo
Artemis
Artemis
Psycadelic16
Artemis
Level 69
God Stats
9W - 9L
1,610 SR
Queue Stats
343W - 370L
1,541 Elo+
Solo
Team Averages
Level 93
1,521 SR
1,448 Elo+

VS

Team Averages
Level 91
1,387 SR
1,358 Elo+
Thoth
Thoth
EPANCAKECT
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 120L
1,364 Elo+
Solo
Skadi
Skadi
KingDoZie
Skadi
Level 114
God Stats
1W - 4L
1,196 SR
Queue Stats
17W - 26L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
Pvt Snowba11
Kukulkan
Level 63
God Stats
1W - 5L
1,271 SR
Queue Stats
1W - 5L
1,310 Elo+
Solo
Tsukuyomi
Tsukuyomi
Turdburg1a
Tsukuyomi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,323 Elo+
Party 1
Merlin
Merlin
kidchaos5__
Merlin
Level 106
God Stats
24W - 14L
1,466 SR
Queue Stats
439W - 479L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bullseyo78
Fenrir
17
2 / 1 / 18
10,099
1,010
9,328
9,582
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
GoDeiaGo
Ah Puch
16
4 / 4 / 13
9,637
964
6,324
8,766
3,746
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
KILL U 1 DAY
Guan Yu
17
8 / 1 / 15
11,569
1,157
10,444
13,178
14,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 0 / 13
10,511
1,051
8,723
4,749
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Psycadelic16
Artemis
17
6 / 0 / 14
11,145
1,115
14,904
6,896
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

259

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
0 / 7 / 4
8,422
842
2,564
8,453
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
KingDoZie
Skadi
15
1 / 4 / 3
8,925
893
6,732
9,569
2,812
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Pvt Snowba11
Kukulkan
16
2 / 3 / 3
9,752
975
8,152
8,416
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Turdburg1a
Tsukuyomi
15
1 / 5 / 4
8,888
889
5,549
9,832
2,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
2 / 7 / 2
9,422
942
13,767
14,959
4,088
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
26
Kills
6
6
Deaths
26
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bullseyo78
Fenrir
2
1
18
11
L
Thoth
0
7
4
0.29
W
Ah Puch
GoDeiaGo
Ah Puch
4
4
13
2.63
W
Guan Yu
KILL U 1 DAY
Guan Yu
8
1
15
15.5
L
Skadi
KingDoZie
Skadi
1
4
3
0.63
W
6
0
13
12.5
W
Artemis
Psycadelic16
Artemis
6
0
14
13
L
Kukulkan
Pvt Snowba11
Kukulkan
2
3
3
1.17
L
Tsukuyomi
Turdburg1a
Tsukuyomi
1
5
4
0.6
L
Merlin
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,723
Damage
36,764
43,171
Taken
51,229
28,478
Mitigated
14,666
13,634
Healing
2,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bullseyo78
Fenrir
9,328
1,490
0
1,425
9,582
5,913
0
4,402
5,180
0
20,986
L
Thoth
2,564
234
0
0
8,453
1,880
0
3,437
5,016
8,188
0
W
Ah Puch
GoDeiaGo
Ah Puch
6,324
0
0
1,960
8,766
3,746
0
6,324
2,442
24,276
0
W
Guan Yu
KILL U 1 DAY
Guan Yu
10,444
1,321
3,124
4,046
13,178
14,852
0
6,492
6,686
273
19,552
L
Skadi
KingDoZie
Skadi
6,732
2,563
0
0
9,569
2,812
0
3,366
6,203
0
23,043
W
8,723
841
404
2,675
4,749
1,720
0
2,743
2,006
33,596
0
W
Artemis
Psycadelic16
Artemis
14,904
8,254
0
0
6,896
2,247
0
4,522
2,374
0
32,806
L
Kukulkan
Pvt Snowba11
Kukulkan
8,152
232
113
803
8,416
2,959
0
1,633
6,783
42,993
0
L
Tsukuyomi
Turdburg1a
Tsukuyomi
5,549
1,750
0
38
9,832
2,927
0
2,924
6,908
0
13,192
L
Merlin
13,767
370
45
1,122
14,959
4,088
0
3,960
10,999
32,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,961
Gold Earned
45,409
193
Minions Killed
216
10
Camps Cleared
5
951,590
Distance Traveled
811,856
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,099
1,010
35
4
4
202,251
1
L
Thoth
8,422
842
23
2
0
108,467
0
W
Ah Puch
9,637
964
39
4
0
148,695
0
W
Guan Yu
11,569
1,157
19
2
1
210,792
2
L
Skadi
8,925
893
36
4
2
163,629
1
W
Agni
10,511
1,051
58
6
0
197,161
0
W
Artemis
11,145
1,115
42
4
5
192,691
0
L
Kukulkan
9,752
975
76
8
2
178,853
0
L
Tsukuyomi
8,888
889
32
3
1
192,979
0
L
Merlin
9,422
942
49
5
0
167,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role