Player Matchup

Chronos
Chronos
Deathruyger
Chronos
Level 155
God Stats
8W - 6L
1,561 SR
Queue Stats
593W - 641L
1,509 Elo+
Party 1
Nike
Nike
Kingshadow890
Nike
Level 43
God Stats
12W - 12L
1,573 SR
Queue Stats
54W - 73L
1,609 Elo+
Party 2
Hera
Hera
LethalResurrect
Hera
Level 70
God Stats
5W - 7L
1,611 SR
Queue Stats
267W - 296L
1,496 Elo+
Party 2
Ares
Ares
Mr_Anderson__009
Ares
Level 48
God Stats
19W - 7L
1,726 SR
Queue Stats
79W - 83L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
boxcuddlerjr
Danzaburou
Level 67
God Stats
2W - 2L
1,446 SR
Queue Stats
199W - 265L
1,466 Elo+
Party 1
Team Averages
Level 77
1,583 SR
1,521 Elo+

VS

Team Averages
Level 53
1,568 SR
1,511 Elo+
Fenrir
Fenrir
Cell7535
Fenrir
Level 74
God Stats
1W - 2L
1,736 SR
Queue Stats
201W - 219L
1,557 Elo+
Party 3
Zeus
Zeus
LeanerTurtle6
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,567 Elo+
Party 3
Cupid
Cupid
LjSmooth
Cupid
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Mercury
Mercury
MyticPluto421
Mercury
Level 90
God Stats
24W - 17L
1,606 SR
Queue Stats
252W - 296L
1,534 Elo+
Party 3
Tyr
Tyr
TheKlaw2
Tyr
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 61L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Deathruyger
Chronos
12
5 / 2 / 7
7,389
616
7,373
8,823
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 0 / 0
6,274
523
4,867
6,267
2,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 6
7,913
659
8,047
4,914
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 7
5,571
464
4,731
9,163
4,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
boxcuddlerjr
Danzaburou
12
5 / 2 / 3
7,165
597
6,382
5,634
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cell7535
Fenrir
9
0 / 3 / 2
5,611
468
2,378
12,081
4,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 6 / 2
5,612
468
5,433
6,536
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
LjSmooth
Cupid
8
1 / 4 / 1
5,231
436
3,174
6,877
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
11
4 / 4 / 1
6,717
560
3,638
7,421
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 0 / 0
6,255
521
3,907
9,880
4,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
5
6
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cell7535
Fenrir
0
3
2
0.33
W
Chronos
Deathruyger
Chronos
5
2
7
4.25
W
0
0
0
0
L
0
6
2
0.17
W
5
1
6
8
L
Cupid
LjSmooth
Cupid
1
4
1
0.38
W
1
1
7
4.5
L
Mercury
4
4
1
1.13
L
0
0
0
0
W
Danzaburou
boxcuddlerjr
Danzaburou
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,400
Damage
18,530
34,801
Taken
42,795
13,741
Mitigated
16,360
9,791
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cell7535
Fenrir
2,378
782
1,110
3,984
12,081
4,790
0
6,656
5,337
0
17,601
W
Chronos
Deathruyger
Chronos
7,373
2,695
0
3,900
8,823
2,882
448
1,236
7,419
40,099
0
W
4,867
586
0
2,316
6,267
2,820
0
0
5,702
0
29,542
L
5,433
1,182
0
750
6,536
2,297
190
5,355
981
28,434
0
W
8,047
1,370
0
500
4,914
1,450
0
1,668
3,126
48,400
0
L
Cupid
LjSmooth
Cupid
3,174
1,801
119
658
6,877
1,917
530
2,057
4,820
0
15,657
W
4,731
298
78
1,198
9,163
4,851
0
2,157
6,880
13,647
0
L
Mercury
3,638
845
0
300
7,421
2,521
0
4,279
3,044
0
33,246
L
3,907
226
0
5,553
9,880
4,835
0
1,418
7,832
0
32,680
W
Danzaburou
boxcuddlerjr
Danzaburou
6,382
2,931
0
1,799
5,634
1,738
662
0
5,634
0
34,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
29,426
331
Minions Killed
287
0
Camps Cleared
0
1,207,695
Distance Traveled
1,054,306
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,611
468
41
3
0
216,882
5
W
Chronos
7,389
616
73
6
0
259,870
1
W
Nike
6,274
523
66
6
0
247,295
0
L
Zeus
5,612
468
70
6
0
199,095
3
W
Hera
7,913
659
106
9
0
236,765
3
L
Cupid
5,231
436
37
3
0
179,160
0
W
Ares
5,571
464
17
1
0
238,168
3
L
Mercury
6,717
560
68
6
0
246,003
2
L
Tyr
6,255
521
71
6
0
213,166
0
W
Danzaburou
7,165
597
69
6
0
225,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role