Player Matchup

Neith
Neith
EvxnL
Neith
Level 101
God Stats
3W - 1L
1,626 SR
Queue Stats
39W - 34L
1,540 Elo+
Solo
Khepri
Khepri
Fluhgy
Khepri
Level 86
God Stats
6W - 5L
1,404 SR
Queue Stats
423W - 423L
1,596 Elo+
Party 1
Vulcan
Vulcan
syhme
Vulcan
Level 87
God Stats
9W - 19L
1,249 SR
Queue Stats
575W - 598L
1,464 Elo+
Party 1
Team Averages
Level 91
1,427 SR
1,533 Elo+

VS

Team Averages
Level 82
1,493 SR
1,672 Elo+
Terra
Terra
MoveZNeedle
Terra
Level 131
God Stats
0W - 1L
1,322 SR
Queue Stats
326W - 153L
1,701 Elo+
Party 2
King Arthur
King Arthur
Ze myrix
King Arthur
Level 38
God Stats
1W - 3L
1,509 SR
Queue Stats
77W - 43L
1,629 Elo+
Party 2
Mulan
Mulan
lITaiyoIl
Mulan
Level 78
God Stats
7W - 7L
1,647 SR
Queue Stats
215W - 112L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EvxnL
Neith
20
8 / 2 / 6
16,282
651
37,846
18,172
9,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
Fluhgy
Khepri
19
3 / 2 / 11
16,648
666
12,779
29,485
47,237
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
syhme
Vulcan
17
3 / 6 / 8
14,601
584
33,676
16,549
8,096
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 3
15,168
607
33,377
33,593
16,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Ze myrix
King Arthur
17
1 / 1 / 6
13,343
534
7,967
28,789
32,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
lITaiyoIl
Mulan
17
3 / 8 / 5
13,860
554
14,768
43,308
48,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
14
Kills
10
10
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
EvxnL
Neith
8
2
6
5.5
W
Khepri
Fluhgy
Khepri
3
2
11
4.25
L
6
5
3
1.5
L
King Arthur
Ze myrix
King Arthur
1
1
6
4
L
Mulan
lITaiyoIl
Mulan
3
8
5
0.69
W
Vulcan
syhme
Vulcan
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,301
Damage
56,112
64,206
Taken
105,690
64,741
Mitigated
97,245
14,156
Healing
23,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EvxnL
Neith
37,846
15,982
0
4,980
18,172
9,408
2,644
10,265
7,053
0
96,079
W
Khepri
Fluhgy
Khepri
12,779
1,993
544
7,598
29,485
47,237
476
10,885
16,649
27,897
0
L
33,377
3,815
6,174
9,955
33,593
16,446
774
11,758
21,835
98,104
0
L
King Arthur
Ze myrix
King Arthur
7,967
1,781
0
0
28,789
32,277
86
14,372
14,417
0
30,505
L
Mulan
lITaiyoIl
Mulan
14,768
1,186
19
6,981
43,308
48,522
95
21,100
22,208
0
60,191
W
Vulcan
syhme
Vulcan
33,676
18,295
228
806
16,549
8,096
393
10,590
5,439
89,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,531
Gold Earned
42,371
264
Minions Killed
287
11
Camps Cleared
9
1,269,527
Distance Traveled
1,370,063
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,282
651
128
5
3
402,736
0
W
Khepri
16,648
666
27
1
2
436,786
1
L
Terra
15,168
607
164
7
6
481,115
2
L
King Arthur
13,343
534
31
1
0
474,249
0
L
Mulan
13,860
554
92
4
3
414,699
1
W
Vulcan
14,601
584
109
4
6
430,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role