Player Matchup

Persephone
Persephone
AvgOpportunist
Persephone
Level 118
God Stats
12W - 7L
1,654 SR
Queue Stats
529W - 502L
1,589 Elo+
Party 1
Fenrir
Fenrir
IonicJok3r
Fenrir
Level 68
God Stats
5W - 3L
1,637 SR
Queue Stats
71W - 45L
1,674 Elo+
Party 1
Xing Tian
Xing Tian
Royal__Iceblaze
Xing Tian
Level 25
God Stats
1W - 1L
1,321 SR
Queue Stats
42W - 32L
1,640 Elo+
Party 1
Hou Yi
Hou Yi
ZippZapp
Hou Yi
Level 133
God Stats
3W - 1L
1,737 SR
Queue Stats
113W - 85L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
domimgames
Gilgamesh
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 14L
1,703 Elo+
Party 1
Team Averages
Level 74
1,570 SR
1,649 Elo+

VS

Team Averages
Level 103
1,625 SR
1,527 Elo+
Ravana
Ravana
 
Ravana
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Butteredrogue
Poseidon
Level 154
God Stats
2W - 1L
1,702 SR
Queue Stats
48W - 53L
1,574 Elo+
Party 3
Ganesha
Ganesha
ChilliCheese23
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,536 Elo+
Party 2
Mulan
Mulan
Ultimachief
Mulan
Level 121
God Stats
1W - 1L
1,739 SR
Queue Stats
178W - 161L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
ovomikeovo
Danzaburou
Level 128
God Stats
0W - 1L
1,685 SR
Queue Stats
7W - 12L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AvgOpportunist
Persephone
15
1 / 2 / 1
9,745
573
3,116
4,652
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
IonicJok3r
Fenrir
17
3 / 0 / 4
9,891
582
8,456
10,869
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Royal__Iceblaze
Xing Tian
13
2 / 3 / 5
8,370
492
3,571
11,243
7,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
ZippZapp
Hou Yi
17
7 / 2 / 2
10,791
635
9,860
13,137
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
domimgames
Gilgamesh
17
2 / 0 / 3
10,168
598
12,598
14,258
15,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 2 / 1
8,602
506
7,677
6,681
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Butteredrogue
Poseidon
14
2 / 3 / 0
8,685
511
6,579
6,284
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 2
7,374
434
2,294
12,030
7,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 0
7,708
453
10,963
18,478
13,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ovomikeovo
Danzaburou
14
1 / 3 / 2
8,779
516
4,788
7,606
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
7
7
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
2
1
2.25
W
Persephone
AvgOpportunist
Persephone
1
2
1
0.75
L
Poseidon
Butteredrogue
Poseidon
2
3
0
0.67
L
0
3
2
0.33
W
Fenrir
IonicJok3r
Fenrir
3
0
4
5
W
Xing Tian
Royal__Iceblaze
Xing Tian
2
3
5
1.5
L
0
4
0
0
W
Hou Yi
ZippZapp
Hou Yi
7
2
2
4
W
Gilgamesh
domimgames
Gilgamesh
2
0
3
3.5
L
Danzaburou
ovomikeovo
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,601
Damage
32,301
54,159
Taken
51,079
32,627
Mitigated
26,613
19,147
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,677
2,025
0
571
6,681
2,471
0
1,152
5,507
0
59,799
W
Persephone
AvgOpportunist
Persephone
3,116
281
0
1,596
4,652
1,464
0
1,580
2,906
71,605
0
L
Poseidon
Butteredrogue
Poseidon
6,579
653
0
744
6,284
1,997
0
1,699
4,428
69,146
0
L
2,294
466
2,230
3,125
12,030
7,492
0
2,496
9,472
20,243
0
W
Fenrir
IonicJok3r
Fenrir
8,456
3,335
0
5,927
10,869
4,431
0
2,798
7,895
0
79,125
W
Xing Tian
Royal__Iceblaze
Xing Tian
3,571
462
0
1,213
11,243
7,927
0
2,601
8,474
17,877
0
L
10,963
1,905
0
5,735
18,478
13,098
0
841
16,678
2,611
55,677
W
Hou Yi
ZippZapp
Hou Yi
9,860
5,009
0
5,040
13,137
3,732
420
677
12,460
0
88,267
W
Gilgamesh
domimgames
Gilgamesh
12,598
3,915
325
5,046
14,258
15,073
0
1,703
11,686
0
75,933
L
Danzaburou
ovomikeovo
Danzaburou
4,788
1,601
0
2,321
7,606
1,555
0
326
7,280
0
61,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,965
Gold Earned
41,148
628
Minions Killed
516
0
Camps Cleared
0
1,740,761
Distance Traveled
1,704,129
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,602
506
110
6
0
366,944
2
W
Persephone
9,745
573
174
10
0
326,759
6
L
Poseidon
8,685
511
147
9
0
370,599
3
L
Ganesha
7,374
434
25
1
0
338,829
6
W
Fenrir
9,891
582
134
8
0
388,647
2
W
Xing Tian
8,370
492
26
2
0
340,880
8
L
Mulan
7,708
453
109
6
0
326,022
2
W
Hou Yi
10,791
635
145
9
0
312,860
6
W
Gilgamesh
10,168
598
149
9
0
371,615
3
L
Danzaburou
8,779
516
125
7
0
301,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role