Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Microkeys
Ares
Level 66
God Stats
8W - 4L
1,618 SR
Queue Stats
221W - 186L
1,541 Elo+
Party 1
Bacchus
Bacchus
afrizzytoad
Bacchus
Level 89
God Stats
3W - 1L
1,579 SR
Queue Stats
256W - 204L
1,621 Elo+
Party 1
Fenrir
Fenrir
xingtiansdaddy
Fenrir
Level 63
God Stats
2W - 1L
1,598 SR
Queue Stats
126W - 98L
1,536 Elo+
Party 1
Team Averages
Level 106
1,559 SR
1,540 Elo+

VS

Team Averages
Level 144
1,523 SR
1,553 Elo+
Khepri
Khepri
AeonWire
Khepri
Level 131
God Stats
1W - 4L
1,546 SR
Queue Stats
319W - 291L
1,520 Elo+
Solo
Ah Puch
Ah Puch
Call_Me_Mantis_
Ah Puch
Level 156
God Stats
3W - 4L
1,626 SR
Queue Stats
200W - 163L
1,593 Elo+
Party 2
Charybdis
Charybdis
CptCigna_
Charybdis
Level 138
God Stats
15W - 24L
1,524 SR
Queue Stats
224W - 227L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Its-Just-Tio
Gilgamesh
Level 160
God Stats
20W - 12L
1,689 SR
Queue Stats
146W - 144L
1,570 Elo+
Party 2
Thanatos
Thanatos
KingAndre_Vl
Thanatos
Level 133
God Stats
0W - 1L
1,232 SR
Queue Stats
184W - 145L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 2 / 2
8,989
817
8,689
8,711
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
 
Tiamat
15
1 / 1 / 12
8,564
779
8,935
7,359
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
4 / 1 / 10
9,852
896
9,442
10,819
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
afrizzytoad
Bacchus
13
0 / 1 / 12
8,292
754
6,530
14,375
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 2 / 6
9,062
824
8,155
10,130
4,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AeonWire
Khepri
15
0 / 3 / 6
8,113
738
6,010
10,412
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 4
8,070
734
13,780
6,706
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
CptCigna_
Charybdis
14
1 / 0 / 3
7,601
691
8,521
6,203
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Its-Just-Tio
Gilgamesh
13
1 / 5 / 4
7,491
681
6,031
16,024
10,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
KingAndre_Vl
Thanatos
15
3 / 3 / 1
8,492
772
7,387
10,770
4,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
15
Kills
7
7
Deaths
15
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
2
3
W
Tiamat
 
Tiamat
1
1
12
7
L
Khepri
AeonWire
Khepri
0
3
6
1
L
2
4
4
1
L
Charybdis
CptCigna_
Charybdis
1
0
3
2.5
L
Gilgamesh
Its-Just-Tio
Gilgamesh
1
5
4
0.6
L
Thanatos
KingAndre_Vl
Thanatos
3
3
1
1.17
W
Ares
4
1
10
9
W
Bacchus
afrizzytoad
Bacchus
0
1
12
6
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,751
Damage
41,729
51,394
Taken
50,115
37,467
Mitigated
30,803
14,686
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,689
5,523
0
1,619
8,711
4,275
1,188
3,240
5,471
0
29,561
W
Tiamat
 
Tiamat
8,935
566
252
3,468
7,359
4,638
704
3,002
4,357
32,270
0
L
Khepri
AeonWire
Khepri
6,010
466
0
1,370
10,412
10,826
0
4,154
6,082
21,010
0
L
13,780
270
0
128
6,706
2,886
1
3,676
2,960
37,099
0
L
Charybdis
CptCigna_
Charybdis
8,521
3,400
0
2,250
6,203
2,169
240
2,113
3,968
0
31,828
L
Gilgamesh
Its-Just-Tio
Gilgamesh
6,031
1,119
0
2,898
16,024
10,138
0
7,788
7,914
1,382
17,997
L
Thanatos
KingAndre_Vl
Thanatos
7,387
418
0
5,355
10,770
4,784
0
6,709
3,945
0
24,980
W
Ares
9,442
647
0
3,599
10,819
10,500
109
3,850
6,969
15,463
0
W
Bacchus
afrizzytoad
Bacchus
6,530
818
0
4,757
14,375
13,842
30
6,105
8,270
20,091
0
W
8,155
1,250
0
991
10,130
4,212
0
4,155
5,975
0
20,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
39,767
216
Minions Killed
257
6
Camps Cleared
10
1,092,274
Distance Traveled
1,021,811
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,989
817
61
6
2
191,765
5
W
Tiamat
8,564
779
90
8
1
217,250
1
L
Khepri
8,113
738
36
3
0
235,421
2
L
Ah Puch
8,070
734
75
7
3
189,100
0
L
Charybdis
7,601
691
68
6
2
184,278
5
L
Gilgamesh
7,491
681
31
3
0
202,757
2
L
Thanatos
8,492
772
47
4
5
210,255
2
W
Ares
9,852
896
11
1
1
233,927
1
W
Bacchus
8,292
754
17
2
1
218,242
2
W
Fenrir
9,062
824
37
3
1
231,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role