Player Matchup

Pele
Pele
Big Cr3amMan
Pele
Level 45
God Stats
4W - 6L
1,152 SR
Queue Stats
43W - 53L
1,367 Elo+
Party 2
Hou Yi
Hou Yi
Dr_Deeznutz3
Hou Yi
Level 108
God Stats
5W - 3L
1,631 SR
Queue Stats
703W - 762L
1,387 Elo+
Party 1
Achilles
Achilles
HateJayy-_-
Achilles
Level 69
God Stats
4W - 3L
1,528 SR
Queue Stats
311W - 363L
1,388 Elo+
Party 1
Vulcan
Vulcan
KemoTheHeartless
Vulcan
Level 37
God Stats
1W - 0L
1,363 SR
Queue Stats
99W - 86L
1,424 Elo+
Party 1
Sobek
Sobek
MalaChiLatte749
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 130L
1,354 Elo+
Party 2
Team Averages
Level 65
1,435 SR
1,384 Elo+

VS

Team Averages
Level 84
1,491 SR
1,416 Elo+
Set
Set
Here2Throw
Set
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 191L
1,492 Elo+
Party 3
Gilgamesh
Gilgamesh
ItsOGGeorgie
Gilgamesh
Level 47
God Stats
8W - 4L
1,563 SR
Queue Stats
69W - 91L
1,369 Elo+
Party 3
Apollo
Apollo
Telocolocoo
Apollo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,340 Elo+
Solo
Cabrakan
Cabrakan
YFNSwerv
Cabrakan
Level 144
God Stats
3W - 12L
1,380 SR
Queue Stats
681W - 742L
1,435 Elo+
Party 3
Hel
Hel
sNnSlimShady
Hel
Level 97
God Stats
15W - 24L
1,512 SR
Queue Stats
257W - 311L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 4
7,613
586
7,525
11,405
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
13
5 / 1 / 4
7,800
600
8,296
5,877
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
HateJayy-_-
Achilles
11
1 / 3 / 1
6,854
527
5,375
9,475
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 5
7,132
549
12,446
7,766
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 6
6,436
495
3,423
13,767
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 2
7,026
540
5,000
10,973
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
ItsOGGeorgie
Gilgamesh
12
4 / 1 / 2
7,358
566
9,879
11,561
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
10
2 / 4 / 2
6,654
512
3,671
6,624
1,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
YFNSwerv
Cabrakan
10
3 / 3 / 7
7,022
540
5,324
13,225
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 5
6,674
513
5,693
9,342
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
16
Kills
16
16
Deaths
17
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
W
Hou Yi
5
1
4
7
W
Achilles
HateJayy-_-
Achilles
1
3
1
0.5
L
5
4
2
1.5
L
Gilgamesh
ItsOGGeorgie
Gilgamesh
4
1
2
5
W
2
4
5
1.13
W
2
4
6
1.25
L
Apollo
2
4
2
0.75
L
Cabrakan
YFNSwerv
Cabrakan
3
3
7
2.17
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,065
Damage
29,567
48,290
Taken
51,725
24,256
Mitigated
27,064
11,347
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,525
2,265
547
4,356
11,405
3,473
0
2,650
8,545
0
40,199
W
Hou Yi
8,296
4,049
0
1,417
5,877
2,303
415
1,456
4,421
0
55,207
W
Achilles
HateJayy-_-
Achilles
5,375
1,391
0
1,359
9,475
6,364
1,046
1,513
7,461
0
31,365
L
5,000
1,547
0
2,075
10,973
3,043
0
4,374
6,449
0
26,034
L
Gilgamesh
ItsOGGeorgie
Gilgamesh
9,879
2,470
0
3,458
11,561
6,756
328
1,804
9,203
4,812
36,459
W
12,446
4,140
0
400
7,766
2,463
798
3,068
4,698
46,755
0
W
3,423
222
90
3,178
13,767
9,653
24
3,606
9,957
12,628
0
L
Apollo
3,671
2,030
0
65
6,624
1,434
1,383
1,401
5,185
0
32,778
L
Cabrakan
YFNSwerv
Cabrakan
5,324
819
464
3,344
13,225
13,399
26
4,242
8,761
14,084
0
L
5,693
47
2,186
3,212
9,342
2,432
0
3,487
5,692
35,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
34,734
326
Minions Killed
277
0
Camps Cleared
0
1,245,522
Distance Traveled
1,341,803
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,613
586
67
5
0
259,988
5
W
Hou Yi
7,800
600
95
7
0
241,991
3
W
Achilles
6,854
527
68
5
0
242,873
2
L
Set
7,026
540
44
3
0
291,290
1
L
Gilgamesh
7,358
566
78
6
0
268,163
3
W
Vulcan
7,132
549
81
6
0
235,517
3
W
Sobek
6,436
495
15
1
0
265,153
2
L
Apollo
6,654
512
62
5
0
256,956
4
L
Cabrakan
7,022
540
25
2
0
281,477
7
L
Hel
6,674
513
68
5
0
243,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role