Player Matchup

Mulan
Mulan
 
Mulan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jonater7
Janus
Level 18
God Stats
1W - 4L
1,324 SR
Queue Stats
1W - 4L
1,305 Elo+
Solo
Cupid
Cupid
SirDavis2130
Cupid
Level 145
God Stats
8W - 9L
1,563 SR
Queue Stats
438W - 463L
1,389 Elo+
Solo
Arachne
Arachne
butterdie
Arachne
Level 26
God Stats
3W - 2L
1,691 SR
Queue Stats
6W - 9L
1,413 Elo+
Solo
Tiamat
Tiamat
corbsurf
Tiamat
Level 52
God Stats
0W - 1L
1,174 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Team Averages
Level 72
1,450 SR
1,452 Elo+

VS

Team Averages
Level 73
1,523 SR
1,427 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
KALCIFER19
Ares
Level 68
God Stats
2W - 0L
1,598 SR
Queue Stats
39W - 27L
1,543 Elo+
Party 1
Fenrir
Fenrir
LEROUXkiller
Fenrir
Level 89
God Stats
27W - 28L
1,443 SR
Queue Stats
177W - 173L
1,365 Elo+
Solo
Kukulkan
Kukulkan
Rolling_Strings3
Kukulkan
Level 17
God Stats
1W - 1L
1,348 SR
Queue Stats
1W - 3L
1,139 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tilacinus
Morgan Le Fay
Level 45
God Stats
4W - 0L
1,724 SR
Queue Stats
13W - 6L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 2 / 2
6,538
654
5,662
13,296
5,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Jonater7
Janus
12
0 / 3 / 2
6,294
629
5,044
6,313
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 0 / 1
7,381
738
7,048
4,595
1,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
butterdie
Arachne
12
0 / 3 / 2
6,058
606
3,998
7,651
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiamat
corbsurf
Tiamat
11
0 / 5 / 2
5,873
587
2,974
9,640
4,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 0 / 6
8,352
835
7,798
4,780
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 10
7,195
720
6,113
10,086
10,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
14
2 / 2 / 8
7,632
763
8,525
11,811
6,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 0 / 9
7,378
738
7,292
3,367
1,273
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
tilacinus
Morgan Le Fay
13
3 / 0 / 7
7,635
764
5,606
3,704
1,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
3
Kills
13
13
Deaths
3
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
2
1
W
Danzaburou
 
Danzaburou
5
0
6
8
L
Janus
Jonater7
Janus
0
3
2
0.33
W
2
1
10
7
W
Fenrir
2
2
8
3
W
1
0
9
5.5
L
2
0
1
2.5
L
Arachne
butterdie
Arachne
0
3
2
0.33
L
Tiamat
corbsurf
Tiamat
0
5
2
0.2
W
Morgan Le Fay
tilacinus
Morgan Le Fay
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
35,334
41,495
Taken
33,748
17,140
Mitigated
22,145
7,568
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,662
631
355
3,222
13,296
5,731
0
5,682
7,614
0
19,685
W
Danzaburou
 
Danzaburou
7,798
3,032
0
2,132
4,780
2,252
1,376
1,491
3,283
0
28,653
L
Janus
Jonater7
Janus
5,044
708
0
385
6,313
2,228
106
3,455
2,858
24,986
0
W
6,113
435
0
1,080
10,086
10,314
77
872
9,148
11,939
0
W
Fenrir
8,525
1,197
237
4,050
11,811
6,322
41
2,878
7,682
0
17,889
W
7,292
350
0
0
3,367
1,273
219
1,938
1,313
35,520
0
L
7,048
2,342
546
1,145
4,595
1,770
1
2,275
2,320
0
29,715
L
Arachne
butterdie
Arachne
3,998
3,287
189
553
7,651
3,136
0
3,819
3,832
0
10,992
L
Tiamat
corbsurf
Tiamat
2,974
256
203
970
9,640
4,275
0
3,949
5,691
10,899
0
W
Morgan Le Fay
tilacinus
Morgan Le Fay
5,606
1,346
129
881
3,704
1,984
770
581
3,111
20,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
38,192
209
Minions Killed
214
4
Camps Cleared
4
880,671
Distance Traveled
928,325
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,538
654
39
4
0
185,883
1
W
Danzaburou
8,352
835
60
6
0
175,810
0
L
Janus
6,294
629
50
5
1
164,761
0
W
Ares
7,195
720
15
2
0
204,987
4
W
Fenrir
7,632
763
31
3
2
165,931
5
W
Kukulkan
7,378
738
78
8
2
190,493
4
L
Cupid
7,381
738
77
8
2
184,668
3
L
Arachne
6,058
606
24
2
1
202,842
0
L
Tiamat
5,873
587
19
2
0
142,517
0
W
Morgan Le Fay
7,635
764
30
3
0
191,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role