Player Matchup

Nox
Nox
Blak Lghtning
Nox
Level 129
God Stats
0W - 1L
1,504 SR
Queue Stats
125W - 123L
1,526 Elo+
Solo
Odin
Odin
DRGN Cthulhu
Odin
Level 93
God Stats
2W - 1L
1,826 SR
Queue Stats
55W - 56L
1,470 Elo+
Party 2
Thoth
Thoth
DRGN Shade
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
crandaddy12
Danzaburou
Level 124
God Stats
0W - 8L
1,265 SR
Queue Stats
563W - 572L
1,477 Elo+
Party 2
Tyr
Tyr
ii XzeeqL
Tyr
Level 158
God Stats
2W - 2L
1,497 SR
Queue Stats
115W - 114L
1,462 Elo+
Solo
Team Averages
Level 122
1,519 SR
1,482 Elo+

VS

Team Averages
Level 118
1,449 SR
1,507 Elo+
Eset
Eset
DeCo_27_
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,491 Elo+
Solo
The Morrigan
The Morrigan
Infamous is God
The Morrigan
Level 155
God Stats
1W - 0L
1,800 SR
Queue Stats
16W - 7L
1,649 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
King lLouie III
Ah Muzen Cab
Level 83
God Stats
1W - 0L
1,251 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 1
Neith
Neith
TWyma
Neith
Level 125
God Stats
1W - 1L
1,292 SR
Queue Stats
27W - 37L
1,483 Elo+
Party 1
Zeus
Zeus
slambrose
Zeus
Level 101
God Stats
1W - 0L
1,400 SR
Queue Stats
23W - 24L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 7
10,874
680
10,904
18,426
7,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 9 / 5
10,823
676
8,778
21,450
24,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
18
3 / 10 / 11
11,100
694
9,516
16,696
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
crandaddy12
Danzaburou
18
8 / 7 / 6
12,586
787
13,254
16,013
6,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 8 / 8
12,338
771
13,059
21,897
24,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
6 / 4 / 24
12,970
811
10,866
14,178
7,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Infamous is God
The Morrigan
19
7 / 4 / 23
12,301
769
20,765
12,208
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
King lLouie III
Ah Muzen Cab
20
9 / 6 / 20
12,845
803
17,559
19,186
9,046
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TWyma
Neith
20
7 / 4 / 25
13,635
852
17,016
13,069
5,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
20
17 / 6 / 11
14,158
885
21,668
13,969
5,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
149
24
Kills
46
46
Deaths
24
37
Assists
103
Player
Kills
Deaths
Assists
KDA
L
2
12
7
0.46
L
3
9
5
0.61
L
Thoth
3
10
11
0.85
W
Eset
6
4
24
4.5
W
The Morrigan
Infamous is God
The Morrigan
7
4
23
4.63
W
Ah Muzen Cab
King lLouie III
Ah Muzen Cab
9
6
20
3.17
W
Neith
TWyma
Neith
7
4
25
4.88
L
Danzaburou
crandaddy12
Danzaburou
8
7
6
1.57
L
8
8
8
1.5
W
Zeus
17
6
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,511
Damage
87,874
94,482
Taken
72,610
69,822
Mitigated
33,799
18,011
Healing
25,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,904
537
705
1,432
18,426
7,734
0
9,406
9,020
29,014
0
L
8,778
1,043
1,437
3,445
21,450
24,726
0
11,803
9,647
2,124
19,393
L
Thoth
9,516
1,177
540
870
16,696
6,158
0
9,257
7,439
18,444
0
W
Eset
10,866
327
4,969
4,136
14,178
7,845
610
4,005
10,173
29,337
0
W
The Morrigan
Infamous is God
The Morrigan
20,765
2,959
1,176
2,142
12,208
5,653
91
3,937
8,252
28,769
0
W
Ah Muzen Cab
King lLouie III
Ah Muzen Cab
17,559
7,114
1,165
4,626
19,186
9,046
1,075
6,853
12,333
0
31,553
W
Neith
TWyma
Neith
17,016
5,789
1,467
3,417
13,069
5,713
1,731
3,912
9,157
0
46,825
L
Danzaburou
crandaddy12
Danzaburou
13,254
2,977
1,272
4,761
16,013
6,528
0
10,269
5,744
0
27,971
L
13,059
73
240
3,309
21,897
24,676
0
12,564
9,333
0
30,381
W
Zeus
21,668
1,422
414
2,103
13,969
5,542
721
2,608
11,361
38,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,721
Gold Earned
65,909
172
Minions Killed
182
0
Camps Cleared
0
1,215,445
Distance Traveled
1,441,551
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,874
680
54
3
0
232,391
1
L
Odin
10,823
676
28
2
0
266,635
4
L
Thoth
11,100
694
17
1
0
250,045
0
W
Eset
12,970
811
41
3
0
302,117
1
W
The Morrigan
12,301
769
18
1
0
290,092
0
W
Ah Muzen Cab
12,845
803
22
1
0
284,106
0
W
Neith
13,635
852
62
4
0
298,323
0
L
Danzaburou
12,586
787
32
2
0
191,565
1
L
Tyr
12,338
771
41
3
0
274,809
1
W
Zeus
14,158
885
39
2
0
266,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role