Player Matchup

Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Lazy_raquan
Nemesis
Level 49
God Stats
9W - 5L
1,745 SR
Queue Stats
249W - 169L
1,631 Elo+
Solo
Ares
Ares
MegaAbsolGamer
Ares
Level 101
God Stats
0W - 2L
1,304 SR
Queue Stats
165W - 186L
1,488 Elo+
Party 2
Amaterasu
Amaterasu
Rein_Ares
Amaterasu
Level 108
God Stats
1W - 2L
1,563 SR
Queue Stats
275W - 312L
1,468 Elo+
Party 2
Charybdis
Charybdis
Xion030312
Charybdis
Level 138
God Stats
0W - 3L
1,201 SR
Queue Stats
40W - 65L
1,424 Elo+
Party 2
Team Averages
Level 99
1,463 SR
1,502 Elo+

VS

Team Averages
Level 64
1,467 SR
1,538 Elo+
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Netflex018
Atlas
Level 27
God Stats
2W - 3L
1,231 SR
Queue Stats
82W - 71L
1,532 Elo+
Party 1
Tyr
Tyr
TheChiefOfChiefs
Tyr
Level 44
God Stats
4W - 4L
1,171 SR
Queue Stats
140W - 107L
1,601 Elo+
Solo
Hel
Hel
mamacita_curzuda
Hel
Level 26
God Stats
2W - 1L
1,605 SR
Queue Stats
14W - 11L
1,485 Elo+
Party 3
Fenrir
Fenrir
pro_noob119
Fenrir
Level 98
God Stats
3W - 2L
1,830 SR
Queue Stats
71W - 61L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
2 / 3 / 2
5,343
534
3,006
4,301
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Lazy_raquan
Nemesis
9
2 / 3 / 3
5,424
542
6,148
8,052
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 2
4,659
466
2,822
8,881
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Rein_Ares
Amaterasu
9
0 / 3 / 0
5,031
503
1,078
7,094
3,285
Charybdis
Xion030312
Charybdis
8
2 / 4 / 0
5,269
527
4,677
5,154
1,075
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
7 / 0 / 0
6,649
665
8,776
6,840
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
8
0 / 1 / 6
5,542
554
1,531
5,206
2,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 0 / 0
6,658
666
5,275
6,498
5,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 4
5,641
564
3,619
6,342
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
3 / 2 / 2
6,029
603
2,993
6,559
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
15
15
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
2
1
W
Ullr
 
Ullr
7
0
0
7
L
Nemesis
Lazy_raquan
Nemesis
2
3
3
1.17
L
0
2
2
0.5
W
Atlas
0
1
6
3
L
Amaterasu
Rein_Ares
Amaterasu
0
3
0
0
W
5
0
0
5
L
Charybdis
Xion030312
Charybdis
2
4
0
0.5
W
0
3
4
0.67
W
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,731
Damage
22,194
33,482
Taken
31,445
11,291
Mitigated
12,835
5,644
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,006
321
0
367
4,301
996
0
1,052
3,089
20,322
0
W
Ullr
 
Ullr
8,776
4,175
0
2,038
6,840
2,111
988
1,634
5,206
0
43,570
L
Nemesis
Lazy_raquan
Nemesis
6,148
2,757
0
994
8,052
2,113
0
2,009
5,919
0
26,801
L
2,822
250
222
1,831
8,881
3,822
0
1,206
7,673
14,176
0
W
Atlas
1,531
803
1,233
1,511
5,206
2,008
186
1,291
3,871
9,819
0
L
Amaterasu
Rein_Ares
Amaterasu
1,078
746
0
1,751
7,094
3,285
0
0
7,094
0
20,362
W
5,275
1,241
0
2,981
6,498
5,564
634
0
6,498
0
33,023
L
Charybdis
Xion030312
Charybdis
4,677
2,867
0
479
5,154
1,075
0
577
4,557
0
25,061
W
3,619
94
543
2,471
6,342
1,452
385
1,657
4,361
30,060
0
W
Fenrir
2,993
1,394
0
764
6,559
1,700
552
750
5,681
0
26,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
30,519
229
Minions Killed
259
0
Camps Cleared
0
933,234
Distance Traveled
951,513
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,343
534
48
5
0
187,127
0
W
Ullr
6,649
665
74
7
0
180,028
1
L
Nemesis
5,424
542
51
5
0
213,728
0
L
Ares
4,659
466
15
2
0
167,019
1
W
Atlas
5,542
554
11
1
0
176,957
1
L
Amaterasu
5,031
503
57
6
0
174,651
1
W
Tyr
6,658
666
59
6
0
192,585
0
L
Charybdis
5,269
527
58
6
0
190,709
0
W
Hel
5,641
564
58
6
0
198,707
2
W
Fenrir
6,029
603
57
6
0
203,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role