Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LoboFangz
Guan Yu
Level 130
God Stats
7W - 2L
1,650 SR
Queue Stats
208W - 207L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
Rasister
Nu Wa
Level 156
God Stats
17W - 12L
1,632 SR
Queue Stats
186W - 204L
1,423 Elo+
Solo
Sol
Sol
mr solo dolo239
Sol
Level 123
God Stats
2W - 4L
1,348 SR
Queue Stats
169W - 185L
1,364 Elo+
Party 1
Bastet
Bastet
wackytuna
Bastet
Level 123
God Stats
9W - 4L
1,418 SR
Queue Stats
111W - 99L
1,547 Elo+
Solo
Team Averages
Level 134
1,510 SR
1,452 Elo+

VS

Team Averages
Level 123
1,546 SR
1,492 Elo+
Neith
Neith
BeesAnatomy
Neith
Level 128
God Stats
8W - 4L
1,569 SR
Queue Stats
86W - 76L
1,497 Elo+
Solo
Sobek
Sobek
BurgerKing97
Sobek
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Osiris
Osiris
Magicalbeaver76
Osiris
Level 124
God Stats
0W - 1L
1,701 SR
Queue Stats
14W - 29L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
Proelia xDream
Ratatoskr
Level 142
God Stats
3W - 7L
1,527 SR
Queue Stats
104W - 130L
1,385 Elo+
Solo
He Bo
He Bo
yhomar123
He Bo
Level 122
God Stats
8W - 11L
1,433 SR
Queue Stats
35W - 31L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 18
8,276
752
4,303
10,699
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
LoboFangz
Guan Yu
15
9 / 0 / 9
9,939
904
9,149
11,653
12,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
Rasister
Nu Wa
17
3 / 0 / 12
9,578
871
12,107
4,305
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 2 / 10
9,883
898
9,699
7,677
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
wackytuna
Bastet
15
6 / 1 / 11
9,642
877
11,958
7,964
3,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
6,874
625
10,627
9,124
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 3
7,285
662
5,094
13,724
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 1
6,585
599
5,550
13,134
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
Proelia xDream
Ratatoskr
14
0 / 3 / 2
7,333
667
3,194
10,530
3,215
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
yhomar123
He Bo
13
0 / 7 / 3
6,791
617
6,154
10,213
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
24
Kills
4
6
Deaths
24
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
18
3
L
2
5
0
0.4
L
1
5
3
0.5
W
Guan Yu
LoboFangz
Guan Yu
9
0
9
13.5
L
1
4
1
0.38
L
Ratatoskr
Proelia xDream
Ratatoskr
0
3
2
0.33
W
Nu Wa
Rasister
Nu Wa
3
0
12
9
W
6
2
10
5.5
W
Bastet
wackytuna
Bastet
6
1
11
11.5
L
He Bo
yhomar123
He Bo
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,216
Damage
30,619
42,298
Taken
56,725
31,393
Mitigated
30,500
13,775
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,303
174
795
1,478
10,699
11,167
205
3,617
7,002
6,630
0
L
10,627
3,368
0
1,056
9,124
3,561
0
4,946
4,147
0
28,228
L
5,094
662
0
1,347
13,724
13,489
0
5,092
8,373
15,561
0
W
Guan Yu
LoboFangz
Guan Yu
9,149
1,267
1,304
2,941
11,653
12,305
333
4,060
7,436
0
18,608
L
5,550
1,453
0
1,242
13,134
7,814
1
6,083
6,818
952
14,241
L
Ratatoskr
Proelia xDream
Ratatoskr
3,194
573
0
1,330
10,530
3,215
0
4,862
5,592
0
25,025
W
Nu Wa
Rasister
Nu Wa
12,107
1,229
629
986
4,305
1,358
368
1,204
3,002
50,296
0
W
9,699
3,988
488
3,518
7,677
3,249
3,264
1,650
5,925
26,301
2,861
W
Bastet
wackytuna
Bastet
11,958
2,813
0
1,636
7,964
3,314
470
1,299
6,399
0
32,761
L
He Bo
yhomar123
He Bo
6,154
291
0
1,016
10,213
2,421
50
4,516
5,461
26,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,318
Gold Earned
34,868
226
Minions Killed
199
10
Camps Cleared
7
1,027,324
Distance Traveled
924,412
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,276
752
0
0
0
151,053
3
L
Neith
6,874
625
44
4
0
171,082
1
L
Sobek
7,285
662
19
2
1
199,932
1
W
Guan Yu
9,939
904
14
1
1
235,842
0
L
Osiris
6,585
599
31
3
1
196,334
1
L
Ratatoskr
7,333
667
53
5
2
202,567
3
W
Nu Wa
9,578
871
87
8
3
216,398
1
W
Sol
9,883
898
56
5
1
189,359
3
W
Bastet
9,642
877
69
6
5
234,672
2
L
He Bo
6,791
617
52
5
3
154,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role