Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
CooCoo74
Sobek
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,566 Elo+
Party 2
Loki
Loki
DeathBlaze356
Loki
Level 106
God Stats
71W - 65L
1,607 SR
Queue Stats
604W - 638L
1,589 Elo+
Party 1
Chang'e
Chang'e
PrimaUltima
Chang'e
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 14L
1,624 Elo+
Party 2
Apollo
Apollo
Shamsire
Apollo
Level 81
God Stats
0W - 3L
1,578 SR
Queue Stats
71W - 58L
1,597 Elo+
Party 2
Team Averages
Level 55
1,537 SR
1,575 Elo+

VS

Team Averages
Level 83
1,608 SR
1,619 Elo+
Chang'e
Chang'e
DokionXIV
Chang'e
Level 69
God Stats
18W - 9L
1,634 SR
Queue Stats
173W - 132L
1,611 Elo+
Party 3
Ra
Ra
Jeake
Ra
Level 109
God Stats
3W - 1L
1,638 SR
Queue Stats
145W - 111L
1,628 Elo+
Party 3
Cerberus
Cerberus
Ragnaurora
Cerberus
Level 49
God Stats
13W - 2L
1,738 SR
Queue Stats
14W - 10L
1,619 Elo+
Party 3
Camazotz
Camazotz
Valskjor
Camazotz
Level 141
God Stats
2W - 0L
1,799 SR
Queue Stats
152W - 122L
1,625 Elo+
Party 3
Neith
Neith
eljarocho
Neith
Level 45
God Stats
2W - 0L
1,231 SR
Queue Stats
114W - 119L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
0 / 5 / 0
5,563
464
3,720
11,703
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
CooCoo74
Sobek
9
0 / 3 / 0
5,418
452
1,719
9,454
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 0
6,568
547
2,070
6,970
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
PrimaUltima
Chang'e
9
0 / 4 / 0
5,692
474
3,392
8,228
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Shamsire
Apollo
12
4 / 2 / 0
6,634
553
8,435
8,158
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DokionXIV
Chang'e
12
3 / 0 / 4
7,456
621
6,868
6,508
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
13
5 / 0 / 8
7,616
635
7,101
7,903
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Ragnaurora
Cerberus
10
2 / 0 / 6
6,571
548
3,931
6,583
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
Valskjor
Camazotz
14
5 / 0 / 1
7,870
656
6,485
5,939
2,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
eljarocho
Neith
11
2 / 4 / 2
6,390
533
5,381
8,401
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
4
Kills
17
17
Deaths
4
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
5
0
0
L
Sobek
CooCoo74
Sobek
0
3
0
0
L
0
3
0
0
W
Chang'e
DokionXIV
Chang'e
3
0
4
5
W
Ra
5
0
8
9
L
Chang'e
PrimaUltima
Chang'e
0
4
0
0
W
Cerberus
Ragnaurora
Cerberus
2
0
6
5
L
Apollo
Shamsire
Apollo
4
2
0
2
W
Camazotz
Valskjor
Camazotz
5
0
1
5.5
W
Neith
eljarocho
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,336
Damage
29,766
44,513
Taken
35,334
17,208
Mitigated
14,127
16,750
Healing
20,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,720
585
0
5,343
11,703
3,696
0
4,813
6,811
0
32,656
L
Sobek
CooCoo74
Sobek
1,719
85
343
2,681
9,454
6,255
0
3,787
5,622
10,459
0
L
2,070
493
0
2,458
6,970
2,182
0
771
5,810
0
37,461
W
Chang'e
DokionXIV
Chang'e
6,868
1,030
595
4,281
6,508
2,129
178
2,941
3,567
47,190
0
W
Ra
7,101
1,153
927
4,715
7,903
2,537
0
586
7,317
48,356
0
L
Chang'e
PrimaUltima
Chang'e
3,392
370
598
3,037
8,228
2,867
0
6,184
2,044
31,556
0
W
Cerberus
Ragnaurora
Cerberus
3,931
307
350
2,854
6,583
4,488
180
1,219
5,364
14,137
0
L
Apollo
Shamsire
Apollo
8,435
4,456
0
2,290
8,158
2,208
900
2,396
5,762
0
47,398
W
Camazotz
Valskjor
Camazotz
6,485
1,086
0
4,166
5,939
2,624
702
0
5,939
0
41,182
W
Neith
eljarocho
Neith
5,381
2,583
0
2,955
8,401
2,349
922
365
8,036
0
39,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
35,903
337
Minions Killed
369
0
Camps Cleared
0
1,132,670
Distance Traveled
1,238,259
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,563
464
61
5
0
233,709
2
L
Sobek
5,418
452
25
2
0
212,555
3
L
Loki
6,568
547
95
8
0
247,789
1
W
Chang'e
7,456
621
87
7
0
254,451
1
W
Ra
7,616
635
77
6
0
274,444
3
L
Chang'e
5,692
474
72
6
0
207,116
3
W
Cerberus
6,571
548
28
2
0
236,693
6
L
Apollo
6,634
553
84
7
0
231,501
5
W
Camazotz
7,870
656
97
8
0
269,779
5
W
Neith
6,390
533
80
7
0
202,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role