Player Matchup

Kukulkan
Kukulkan
JoannaRoo
Kukulkan
Level 85
God Stats
26W - 22L
1,576 SR
Queue Stats
103W - 52L
1,677 Elo+
Party 2
Sylvanus
Sylvanus
UnbuiltMeteor
Sylvanus
Level 109
God Stats
1W - 1L
1,859 SR
Queue Stats
108W - 57L
1,678 Elo+
Party 2
Gilgamesh
Gilgamesh
ZeroBlake24
Gilgamesh
Level 101
God Stats
2W - 1L
1,673 SR
Queue Stats
103W - 52L
1,677 Elo+
Party 2
Hel
Hel
ambreon
Hel
Level 101
God Stats
3W - 1L
1,678 SR
Queue Stats
108W - 57L
1,678 Elo+
Party 2
Charybdis
Charybdis
batman_1066
Charybdis
Level 35
God Stats
2W - 1L
1,450 SR
Queue Stats
87W - 36L
1,681 Elo+
Party 2
Team Averages
Level 86
1,647 SR
1,678 Elo+

VS

Team Averages
Level 70
1,610 SR
1,582 Elo+
Pele
Pele
El_toro44
Pele
Level 48
God Stats
3W - 1L
1,637 SR
Queue Stats
22W - 8L
1,724 Elo+
Solo
Kukulkan
Kukulkan
FlashG33k
Kukulkan
Level 38
God Stats
6W - 2L
1,668 SR
Queue Stats
67W - 45L
1,506 Elo+
Party 1
Khepri
Khepri
OofOofGimieBoof
Khepri
Level 106
God Stats
27W - 14L
1,626 SR
Queue Stats
62W - 50L
1,529 Elo+
Party 1
Odin
Odin
ll Mystic5 ll
Odin
Level 29
God Stats
98W - 59L
1,635 SR
Queue Stats
102W - 65L
1,590 Elo+
Party 1
Zeus
Zeus
yO Virgo
Zeus
Level 127
God Stats
10W - 6L
1,484 SR
Queue Stats
114W - 103L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JoannaRoo
Kukulkan
15
1 / 4 / 0
8,650
865
8,588
12,055
4,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
UnbuiltMeteor
Sylvanus
15
1 / 5 / 1
10,171
1,017
4,496
19,394
24,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
ZeroBlake24
Gilgamesh
14
0 / 6 / 2
9,052
905
6,433
17,958
17,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
14
0 / 4 / 2
8,434
843
5,214
14,107
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
batman_1066
Charybdis
14
0 / 7 / 0
8,052
805
4,457
15,191
5,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

171

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
7 / 1 / 13
10,580
1,058
15,238
10,851
5,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
FlashG33k
Kukulkan
17
2 / 0 / 21
9,537
954
14,006
3,303
1,517
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 26
10,532
1,053
3,737
7,376
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 0 / 16
9,592
959
12,076
10,056
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
14 / 1 / 10
12,179
1,218
30,435
5,840
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
112
2
Kills
26
26
Deaths
2
5
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Pele
7
1
13
13.5
W
Kukulkan
FlashG33k
Kukulkan
2
0
21
12.5
L
Kukulkan
JoannaRoo
Kukulkan
1
4
0
0.25
W
0
0
26
13
L
Sylvanus
UnbuiltMeteor
Sylvanus
1
5
1
0.3
L
Gilgamesh
ZeroBlake24
Gilgamesh
0
6
2
0.17
L
Hel
0
4
2
0.25
L
Charybdis
batman_1066
Charybdis
0
7
0
0
W
3
0
16
11
W
Zeus
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,188
Damage
75,492
78,705
Taken
37,426
58,448
Mitigated
25,662
19,705
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
15,238
1,850
0
4,271
10,851
5,370
0
4,630
6,111
0
37,152
W
Kukulkan
FlashG33k
Kukulkan
14,006
1,928
0
55
3,303
1,517
0
1,955
1,330
34,096
0
L
Kukulkan
JoannaRoo
Kukulkan
8,588
500
248
437
12,055
4,574
0
6,872
5,071
51,255
0
W
3,737
442
0
733
7,376
8,926
0
3,665
2,698
11,067
0
L
Sylvanus
UnbuiltMeteor
Sylvanus
4,496
601
3,470
4,330
19,394
24,692
0
12,953
6,264
13,574
0
L
Gilgamesh
ZeroBlake24
Gilgamesh
6,433
1,608
1,879
1,100
17,958
17,131
0
10,116
7,508
0
12,854
L
Hel
5,214
364
4,061
3,518
14,107
6,184
0
9,937
4,082
22,165
0
L
Charybdis
batman_1066
Charybdis
4,457
2,731
0
662
15,191
5,867
0
8,300
6,777
0
16,961
W
12,076
2,174
188
1,395
10,056
7,267
0
3,968
5,968
0
25,776
W
Zeus
30,435
2,205
171
293
5,840
2,582
0
3,495
2,261
48,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,359
Gold Earned
52,420
193
Minions Killed
194
3
Camps Cleared
10
930,561
Distance Traveled
972,006
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,580
1,058
52
5
4
192,375
1
W
Kukulkan
9,537
954
45
5
2
187,765
1
L
Kukulkan
8,650
865
89
9
2
182,973
0
W
Khepri
10,532
1,053
16
2
0
200,701
1
L
Sylvanus
10,171
1,017
14
1
0
173,310
0
L
Gilgamesh
9,052
905
19
2
0
200,059
1
L
Hel
8,434
843
49
5
1
198,241
0
L
Charybdis
8,052
805
22
2
0
175,978
1
W
Odin
9,592
959
29
3
1
212,758
1
W
Zeus
12,179
1,218
52
5
3
178,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role