Player Matchup

Chiron
Chiron
AlexCarushow
Chiron
Level 19
God Stats
28W - 21L
1,620 SR
Queue Stats
47W - 34L
1,633 Elo+
Party 3
Ra
Ra
Destroyer_1973
Ra
Level 53
God Stats
9W - 19L
1,285 SR
Queue Stats
49W - 68L
1,343 Elo+
Party 3
Gilgamesh
Gilgamesh
Rad1ator
Gilgamesh
Level 21
God Stats
11W - 9L
1,524 SR
Queue Stats
21W - 24L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
TheYoanBG
Cthulhu
Level 39
God Stats
2W - 1L
1,738 SR
Queue Stats
44W - 56L
1,415 Elo+
Party 2
Kali
Kali
neopz1
Kali
Level 25
God Stats
2W - 4L
1,320 SR
Queue Stats
14W - 22L
1,376 Elo+
Party 2
Team Averages
Level 31
1,497 SR
1,439 Elo+

VS

Team Averages
Level 47
1,510 SR
1,388 Elo+
Serqet
Serqet
Artegore34
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 117L
1,437 Elo+
Solo
Charybdis
Charybdis
Bauquet
Charybdis
Level 54
God Stats
8W - 6L
1,552 SR
Queue Stats
18W - 22L
1,384 Elo+
Party 1
Set
Set
Isakon12
Set
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,411 Elo+
Party 1
Cerberus
Cerberus
Losehein
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,480 Elo+
Party 1
Ra
Ra
SmartCrab95
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
11 / 0 / 5
6,814
681
13,474
5,773
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 3
5,849
585
3,412
3,022
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Rad1ator
Gilgamesh
10
4 / 0 / 0
6,312
631
4,240
5,256
2,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
TheYoanBG
Cthulhu
9
3 / 0 / 10
6,254
625
2,703
8,061
4,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
neopz1
Kali
9
0 / 0 / 7
5,411
541
3,349
3,741
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Artegore34
Serqet
6
0 / 5 / 0
4,175
418
686
7,561
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Bauquet
Charybdis
7
0 / 7 / 0
4,584
458
3,757
8,542
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,851
485
1,518
4,625
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Losehein
Cerberus
5
0 / 5 / 0
4,196
420
2,178
10,914
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 0
4,779
478
761
3,666
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
21
Kills
0
0
Deaths
21
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
11
0
5
13.5
L
Serqet
Artegore34
Serqet
0
5
0
0
L
Charybdis
Bauquet
Charybdis
0
7
0
0
W
3
0
3
4.5
L
0
2
0
0
L
Cerberus
Losehein
Cerberus
0
5
0
0
W
Gilgamesh
Rad1ator
Gilgamesh
4
0
0
4
L
0
2
0
0
W
Cthulhu
TheYoanBG
Cthulhu
3
0
10
8
W
Kali
neopz1
Kali
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
8,900
25,853
Taken
35,308
11,257
Mitigated
9,788
11,164
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
13,474
7,612
514
3,205
5,773
1,653
546
1,258
4,475
0
48,110
L
Serqet
Artegore34
Serqet
686
85
0
2,420
7,561
1,715
0
1,495
5,875
0
11,018
L
Charybdis
Bauquet
Charybdis
3,757
1,731
0
1,750
8,542
1,553
0
1,361
7,107
0
26,940
W
3,412
647
257
1,252
3,022
884
213
483
2,443
31,504
0
L
1,518
700
0
1,002
4,625
1,855
0
0
4,327
0
19,035
L
Cerberus
Losehein
Cerberus
2,178
346
0
2,474
10,914
3,911
0
2,337
8,529
8,891
0
W
Gilgamesh
Rad1ator
Gilgamesh
4,240
1,484
0
1,202
5,256
2,480
664
0
5,256
0
26,488
L
761
37
60
207
3,666
754
224
646
2,990
20,310
0
W
Cthulhu
TheYoanBG
Cthulhu
2,703
559
1,175
1,810
8,061
4,855
100
969
7,092
13,970
0
W
Kali
neopz1
Kali
3,349
1,555
0
1,749
3,741
1,385
0
250
3,445
0
27,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
22,585
282
Minions Killed
183
0
Camps Cleared
0
974,735
Distance Traveled
849,171
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,814
681
75
8
0
189,025
3
L
Serqet
4,175
418
25
3
0
193,957
2
L
Charybdis
4,584
458
66
7
0
165,294
1
W
Ra
5,849
585
64
6
0
186,508
0
L
Set
4,851
485
36
4
0
129,679
1
L
Cerberus
4,196
420
18
2
0
180,708
1
W
Gilgamesh
6,312
631
62
6
0
190,547
2
L
Ra
4,779
478
38
4
0
179,533
1
W
Cthulhu
6,254
625
27
3
0
193,092
1
W
Kali
5,411
541
54
5
0
215,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role