Player Matchup

Tyr
Tyr
 
Tyr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Isol Secret
Discordia
Level 89
God Stats
3W - 3L
1,531 SR
Queue Stats
374W - 407L
1,468 Elo+
Party 2
Bastet
Bastet
LookUrDead24122
Bastet
Level 17
God Stats
6W - 4L
1,521 SR
Queue Stats
46W - 30L
1,531 Elo+
Party 2
Team Averages
Level 63
1,517 SR
1,500 Elo+

VS

Team Averages
Level 75
1,532 SR
1,481 Elo+
Horus
Horus
 
Horus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Wazir
Ra
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,287 Elo+
Solo
Anhur
Anhur
ZBacxn
Anhur
Level 29
God Stats
8W - 2L
1,595 SR
Queue Stats
98W - 36L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 7 / 7
10,314
607
7,219
18,406
17,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Isol Secret
Discordia
15
2 / 2 / 9
11,180
658
16,733
11,594
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 10 / 4
11,283
664
16,645
20,013
5,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 1 / 13
11,510
677
15,304
21,225
15,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
16
5 / 5 / 11
11,935
702
8,876
14,252
4,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
ZBacxn
Anhur
16
10 / 6 / 8
13,129
772
17,790
14,908
5,100
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
11
Kills
19
19
Deaths
12
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
7
7
0.93
W
Horus
 
Horus
4
1
13
10.5
L
Discordia
Isol Secret
Discordia
2
2
9
3.25
L
6
10
4
0.8
W
Ra
5
5
11
2.1
W
Anhur
ZBacxn
Anhur
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,597
Damage
41,970
50,013
Taken
50,385
26,202
Mitigated
25,918
6,136
Healing
22,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,219
1,128
175
2,360
18,406
17,443
63
4,627
13,168
0
18,810
W
Horus
 
Horus
15,304
6,787
3,233
10,322
21,225
15,847
459
5,261
15,964
0
32,293
L
Discordia
Isol Secret
Discordia
16,733
143
279
1,070
11,594
3,081
0
1,401
9,791
58,564
0
L
16,645
4,001
344
1,908
20,013
5,678
0
3,421
16,208
0
34,787
W
Ra
8,876
285
3,411
3,694
14,252
4,971
809
5,792
8,460
49,680
0
W
Anhur
ZBacxn
Anhur
17,790
10,420
0
1,709
14,908
5,100
1,762
6,387
8,521
0
44,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,777
Gold Earned
36,574
173
Minions Killed
179
7
Camps Cleared
7
946,268
Distance Traveled
962,659
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,314
607
23
1
0
307,679
1
W
Horus
11,510
677
28
2
2
361,397
1
L
Discordia
11,180
658
101
6
4
341,415
3
L
Bastet
11,283
664
49
3
3
297,174
1
W
Ra
11,935
702
103
6
1
289,205
0
W
Anhur
13,129
772
48
3
4
312,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role