Player Matchup

Anubis
Anubis
GladMac
Anubis
Level 60
God Stats
8W - 2L
1,695 SR
Queue Stats
13W - 9L
1,572 Elo+
Party 1
Achilles
Achilles
Nerethos
Achilles
Level 154
God Stats
3W - 1L
1,496 SR
Queue Stats
14W - 11L
1,536 Elo+
Party 1
Ganesha
Ganesha
Sinakill
Ganesha
Level 121
God Stats
2W - 2L
1,478 SR
Queue Stats
12W - 11L
1,544 Elo+
Party 1
Hachiman
Hachiman
Zionqt
Hachiman
Level 158
God Stats
6W - 3L
1,637 SR
Queue Stats
12W - 11L
1,544 Elo+
Party 1
Team Averages
Level 123
1,576 SR
1,549 Elo+

VS

Team Averages
Level 27
1,408 SR
1,500 Elo+
Loki
Loki
ByN0KtuRn3
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Clauciuc
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
MrFant1c
Xbalanque
Level 47
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
XxGammaLordxX
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GladMac
Anubis
15
6 / 0 / 8
9,705
971
8,640
3,993
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Nerethos
Achilles
16
8 / 0 / 7
9,762
976
7,569
9,275
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Sinakill
Ganesha
14
0 / 1 / 13
9,439
944
4,347
9,008
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Zionqt
Hachiman
16
12 / 1 / 4
10,509
1,051
13,723
7,097
2,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
8,148
815
3,324
10,235
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Clauciuc
Merlin
13
0 / 7 / 2
7,583
758
2,426
9,307
2,250
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MrFant1c
Xbalanque
12
0 / 7 / 0
7,199
720
3,562
8,674
2,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 5 / 1
7,502
750
3,188
12,895
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
26
Kills
2
2
Deaths
26
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Merlin
Clauciuc
Merlin
0
7
2
0.14
W
Anubis
GladMac
Anubis
6
0
8
10
L
Xbalanque
MrFant1c
Xbalanque
0
7
0
0
W
Achilles
Nerethos
Achilles
8
0
7
11.5
W
Ganesha
Sinakill
Ganesha
0
1
13
6.5
L
0
5
1
0.1
W
Hachiman
Zionqt
Hachiman
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,279
Damage
12,500
29,373
Taken
41,111
21,534
Mitigated
19,869
10,842
Healing
2,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,324
351
22
286
10,235
6,094
824
3,728
6,254
0
11,970
L
Merlin
Clauciuc
Merlin
2,426
387
0
0
9,307
2,250
583
1,588
7,631
23,761
0
W
Anubis
GladMac
Anubis
8,640
586
0
3,164
3,993
2,120
1,430
1,354
2,596
34,094
0
L
Xbalanque
MrFant1c
Xbalanque
3,562
2,046
0
294
8,674
2,021
1,238
2,198
6,369
0
23,430
W
Achilles
Nerethos
Achilles
7,569
1,545
790
3,014
9,275
6,828
1,234
1,878
7,358
2,304
24,788
W
Ganesha
Sinakill
Ganesha
4,347
278
0
1,331
9,008
9,836
868
1,567
7,371
22,628
0
L
3,188
501
466
1,342
12,895
9,504
326
6,355
6,434
8,959
0
W
Hachiman
Zionqt
Hachiman
13,723
7,937
0
2,543
7,097
2,750
3,759
1,557
5,388
0
42,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
30,432
198
Minions Killed
132
13
Camps Cleared
4
842,647
Distance Traveled
614,458
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,148
815
24
2
2
161,241
0
L
Merlin
7,583
758
47
5
1
150,321
0
W
Anubis
9,705
971
68
7
4
185,471
1
L
Xbalanque
7,199
720
52
5
1
146,017
0
W
Achilles
9,762
976
44
4
4
251,251
1
W
Ganesha
9,439
944
9
1
1
213,145
1
L
Yemoja
7,502
750
9
1
0
156,879
1
W
Hachiman
10,509
1,051
77
8
4
192,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role