Player Matchup

Horus
Horus
StrudelC
Horus
Level 28
God Stats
3W - 1L
1,887 SR
Queue Stats
26W - 11L
1,698 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
X3nthur
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,739 SR
Queue Stats
116W - 68L
1,646 Elo+
Party 2
Cthulhu
Cthulhu
acomas
Cthulhu
Level 101
God Stats
2W - 0L
1,622 SR
Queue Stats
93W - 45L
1,732 Elo+
Party 2
Team Averages
Level 96
1,749 SR
1,692 Elo+

VS

Team Averages
Level 38
1,676 SR
1,597 Elo+
Scylla
Scylla
CorruptedFile21
Scylla
Level 64
God Stats
6W - 4L
1,656 SR
Queue Stats
11W - 9L
1,621 Elo+
Party 1
Ymir
Ymir
MarvelBronze
Ymir
Level 5
God Stats
3W - 3L
1,617 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
Zilliar
Hou Yi
Level 44
God Stats
0W - 1L
1,755 SR
Queue Stats
5W - 3L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
StrudelC
Horus
15
2 / 1 / 13
12,397
729
3,592
17,310
13,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
X3nthur
Ah Muzen Cab
17
15 / 5 / 1
13,685
805
31,565
15,165
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
acomas
Cthulhu
17
1 / 3 / 13
11,743
691
9,959
17,197
16,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
10,733
631
18,577
12,477
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 3
10,414
613
6,864
22,951
30,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Zilliar
Hou Yi
14
3 / 8 / 4
10,862
639
12,085
16,595
5,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
9
9
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
2
7
3
0.5
W
Horus
StrudelC
Horus
2
1
13
8.5
W
Ah Muzen Cab
X3nthur
Ah Muzen Cab
15
5
1
3.1
L
Hou Yi
Zilliar
Hou Yi
3
8
4
0.63
W
Cthulhu
acomas
Cthulhu
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,116
Damage
37,526
49,672
Taken
52,023
37,303
Mitigated
39,313
16,658
Healing
2,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,577
1,020
99
1,942
12,477
3,388
468
3,281
9,196
46,791
0
L
6,864
787
0
360
22,951
30,410
78
3,005
19,946
15,034
0
W
Horus
StrudelC
Horus
3,592
1,546
1,303
5,740
17,310
13,540
212
8,157
8,239
0
11,211
W
Ah Muzen Cab
X3nthur
Ah Muzen Cab
31,565
15,799
0
4,578
15,165
6,922
2,479
7,173
7,743
0
101,459
L
Hou Yi
Zilliar
Hou Yi
12,085
6,155
0
0
16,595
5,515
897
3,937
12,658
0
41,855
W
Cthulhu
acomas
Cthulhu
9,959
252
579
4,458
17,197
16,841
373
9,432
7,256
41,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,825
Gold Earned
32,009
206
Minions Killed
186
11
Camps Cleared
2
924,711
Distance Traveled
841,646
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,733
631
77
5
2
303,260
6
L
Ymir
10,414
613
22
1
0
273,690
2
W
Horus
12,397
729
16
1
2
327,922
1
W
Ah Muzen Cab
13,685
805
121
7
9
265,217
0
L
Hou Yi
10,862
639
87
5
0
264,696
0
W
Cthulhu
11,743
691
69
4
0
331,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role