Player Matchup

Kukulkan
Kukulkan
InedibleMelon
Kukulkan
Level 28
God Stats
1W - 3L
1,488 SR
Queue Stats
23W - 15L
1,543 Elo+
Party 2
Mulan
Mulan
MasterSlignSh0t
Mulan
Level 109
God Stats
3W - 4L
1,530 SR
Queue Stats
62W - 66L
1,489 Elo+
Solo
Neith
Neith
PrisonMike69
Neith
Level 26
God Stats
6W - 8L
1,435 SR
Queue Stats
9W - 14L
1,354 Elo+
Party 2
Kali
Kali
SynysterSilent
Kali
Level 84
God Stats
2W - 2L
1,714 SR
Queue Stats
104W - 98L
1,460 Elo+
Party 2
Cerberus
Cerberus
UnshippedChimp
Cerberus
Level 27
God Stats
0W - 2L
1,409 SR
Queue Stats
13W - 18L
1,448 Elo+
Party 2
Team Averages
Level 55
1,515 SR
1,459 Elo+

VS

Team Averages
Level 87
1,478 SR
1,433 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BoOmEryMiR
Ganesha
Level 79
God Stats
4W - 3L
1,552 SR
Queue Stats
229W - 236L
1,426 Elo+
Party 3
Jing Wei
Jing Wei
GymLeaderPAPi
Jing Wei
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 34L
1,433 Elo+
Party 1
Aphrodite
Aphrodite
StopSpy46152446
Aphrodite
Level 77
God Stats
9W - 10L
1,534 SR
Queue Stats
234W - 247L
1,425 Elo+
Party 3
Erlang Shen
Erlang Shen
WearyStew
Erlang Shen
Level 86
God Stats
1W - 1L
1,302 SR
Queue Stats
36W - 38L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
InedibleMelon
Kukulkan
17
2 / 3 / 2
9,741
749
7,303
5,276
1,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 4
9,227
710
15,024
18,917
15,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 3 / 2
9,008
693
10,426
11,684
4,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 2
8,974
690
5,530
8,220
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
16
1 / 5 / 7
8,931
687
7,074
21,345
23,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 3 / 10
10,774
829
13,809
12,607
6,100
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
BoOmEryMiR
Ganesha
18
0 / 0 / 17
10,738
826
7,492
13,541
19,104
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
GymLeaderPAPi
Jing Wei
17
5 / 3 / 8
10,842
834
14,420
11,961
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
StopSpy46152446
Aphrodite
18
5 / 1 / 10
10,583
814
12,638
8,842
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
WearyStew
Erlang Shen
16
5 / 2 / 5
10,078
775
6,923
10,522
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
9
Kills
20
20
Deaths
9
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
10
3.33
W
Ganesha
BoOmEryMiR
Ganesha
0
0
17
8.5
W
Jing Wei
GymLeaderPAPi
Jing Wei
5
3
8
3
L
Kukulkan
InedibleMelon
Kukulkan
2
3
2
1
L
3
5
4
1
L
1
3
2
0.67
W
Aphrodite
StopSpy46152446
Aphrodite
5
1
10
10
L
2
4
2
0.75
L
Cerberus
1
5
7
0.9
W
Erlang Shen
WearyStew
Erlang Shen
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,357
Damage
55,282
65,442
Taken
57,473
48,011
Mitigated
40,734
13,207
Healing
22,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,809
1,939
1,880
2,343
12,607
6,100
376
3,203
9,127
31,712
0
W
Ganesha
BoOmEryMiR
Ganesha
7,492
779
462
3,609
13,541
19,104
158
3,774
9,513
32,710
0
W
Jing Wei
GymLeaderPAPi
Jing Wei
14,420
11,711
0
2,759
11,961
4,857
870
930
10,750
0
46,368
L
Kukulkan
InedibleMelon
Kukulkan
7,303
661
637
412
5,276
1,603
2,093
3,246
2,030
38,633
0
L
15,024
1,504
254
4,077
18,917
15,133
0
9,379
9,538
5,021
25,525
L
10,426
2,990
0
3,098
11,684
4,074
0
6,066
5,618
0
42,914
W
Aphrodite
StopSpy46152446
Aphrodite
12,638
830
4,861
5,104
8,842
5,676
356
4,709
4,088
38,801
0
L
5,530
2,528
0
975
8,220
3,355
0
4,420
3,800
0
20,141
L
Cerberus
7,074
736
0
3,754
21,345
23,846
0
11,283
10,062
20,567
0
W
Erlang Shen
WearyStew
Erlang Shen
6,923
3,002
0
1,760
10,522
4,997
797
3,924
6,511
0
22,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,881
Gold Earned
53,015
308
Minions Killed
296
6
Camps Cleared
11
1,082,590
Distance Traveled
1,306,789
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,774
829
38
3
1
247,766
1
W
Ganesha
10,738
826
30
2
0
248,571
0
W
Jing Wei
10,842
834
93
7
4
269,690
0
L
Kukulkan
9,741
749
108
8
1
221,930
2
L
Mulan
9,227
710
40
3
0
244,220
1
L
Neith
9,008
693
90
7
4
221,244
0
W
Aphrodite
10,583
814
95
7
2
287,617
1
L
Kali
8,974
690
40
3
1
171,921
3
L
Cerberus
8,931
687
30
2
0
223,275
1
W
Erlang Shen
10,078
775
40
3
4
253,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role