Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Blackolpapabear
Bellona
Level 126
God Stats
7W - 7L
1,466 SR
Queue Stats
248W - 246L
1,557 Elo+
Party 2
Chronos
Chronos
PunttyTack
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,573 Elo+
Solo
Tiamat
Tiamat
jlj70
Tiamat
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 40L
1,457 Elo+
Party 2
Jing Wei
Jing Wei
lionheart1457
Jing Wei
Level 68
God Stats
2W - 2L
1,571 SR
Queue Stats
154W - 143L
1,574 Elo+
Party 2
Team Averages
Level 90
1,507 SR
1,532 Elo+

VS

Team Averages
Level 51
1,501 SR
1,645 Elo+
Xbalanque
Xbalanque
Devilsmerc
Xbalanque
Level 88
God Stats
4W - 1L
1,532 SR
Queue Stats
205W - 177L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jarwood76
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,755 Elo+
Solo
Atlas
Atlas
OutgrowingGames
Atlas
Level 27
God Stats
3W - 1L
1,360 SR
Queue Stats
14W - 12L
1,537 Elo+
Party 1
Bellona
Bellona
PetDeadbush
Bellona
Level 108
God Stats
2W - 2L
1,611 SR
Queue Stats
187W - 135L
1,622 Elo+
Party 1
Thor
Thor
valni95
Thor
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 6 / 14
9,696
881
8,088
11,476
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 7 / 12
9,043
822
7,304
23,388
15,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
PunttyTack
Chronos
18
10 / 4 / 8
10,930
994
13,798
13,960
6,152
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
jlj70
Tiamat
13
0 / 7 / 11
7,705
700
5,345
12,646
5,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
lionheart1457
Jing Wei
15
5 / 5 / 14
9,165
833
10,304
12,126
4,585
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Devilsmerc
Xbalanque
18
10 / 6 / 12
10,740
976
20,959
12,347
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Jarwood76
Morgan Le Fay
17
3 / 4 / 13
10,102
918
13,585
10,142
5,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 20
10,269
934
7,617
14,343
18,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
PetDeadbush
Bellona
17
9 / 4 / 12
10,708
973
18,330
13,255
12,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
valni95
Thor
15
6 / 6 / 7
9,531
866
4,760
9,217
3,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
93
23
Kills
29
29
Deaths
23
59
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
6
14
2.33
L
1
7
12
1
W
Xbalanque
Devilsmerc
Xbalanque
10
6
12
2.67
W
Morgan Le Fay
Jarwood76
Morgan Le Fay
3
4
13
2.38
W
1
3
20
3.67
W
Bellona
PetDeadbush
Bellona
9
4
12
3.75
L
Chronos
PunttyTack
Chronos
10
4
8
3.5
L
Tiamat
jlj70
Tiamat
0
7
11
0.79
L
Jing Wei
lionheart1457
Jing Wei
5
5
14
2.4
W
Thor
valni95
Thor
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,839
Damage
65,251
73,596
Taken
59,304
36,711
Mitigated
46,082
24,281
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,088
2,251
927
2,242
11,476
5,917
333
4,155
7,321
0
10,142
L
7,304
1,835
3,115
7,226
23,388
15,002
240
8,031
15,357
0
11,758
W
Xbalanque
Devilsmerc
Xbalanque
20,959
13,623
723
2,381
12,347
6,211
2,510
2,883
9,418
0
40,131
W
Morgan Le Fay
Jarwood76
Morgan Le Fay
13,585
2,156
276
1,686
10,142
5,146
1,402
3,169
6,773
34,771
0
W
7,617
2,435
2,331
1,676
14,343
18,003
244
4,785
9,425
16,097
0
W
Bellona
PetDeadbush
Bellona
18,330
2,683
765
1,812
13,255
12,837
0
5,077
7,997
0
23,723
L
Chronos
PunttyTack
Chronos
13,798
6,748
2,255
4,089
13,960
6,152
801
3,301
10,659
37,469
0
L
Tiamat
jlj70
Tiamat
5,345
1,059
304
1,404
12,646
5,055
126
2,591
10,055
11,481
0
L
Jing Wei
lionheart1457
Jing Wei
10,304
7,597
97
2,622
12,126
4,585
275
3,124
9,002
0
18,841
W
Thor
valni95
Thor
4,760
1,259
1,043
1,022
9,217
3,885
556
3,229
5,840
0
7,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,539
Gold Earned
51,350
104
Minions Killed
110
0
Camps Cleared
0
931,232
Distance Traveled
990,475
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,696
881
9
1
0
171,002
1
L
Bellona
9,043
822
6
1
0
201,557
0
W
Xbalanque
10,740
976
36
3
0
172,616
3
W
Morgan Le Fay
10,102
918
45
4
0
206,747
1
W
Atlas
10,269
934
15
1
0
217,698
0
W
Bellona
10,708
973
8
1
0
200,686
0
L
Chronos
10,930
994
58
5
0
176,703
1
L
Tiamat
7,705
700
14
1
0
179,421
0
L
Jing Wei
9,165
833
17
2
0
202,549
0
W
Thor
9,531
866
6
1
0
192,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role