Player Matchup

Vulcan
Vulcan
Frags1
Vulcan
Level 98
God Stats
1W - 2L
1,413 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 3
Olorun
Olorun
Kareem0
Olorun
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 3
Gilgamesh
Gilgamesh
alihalo118
Gilgamesh
Level 42
God Stats
7W - 4L
1,538 SR
Queue Stats
59W - 61L
1,473 Elo+
Party 3
Kali
Kali
kbomb17
Kali
Level 89
God Stats
15W - 13L
1,651 SR
Queue Stats
115W - 122L
1,486 Elo+
Party 3
Mulan
Mulan
shishamaster
Mulan
Level 92
God Stats
24W - 23L
1,525 SR
Queue Stats
105W - 113L
1,485 Elo+
Party 3
Team Averages
Level 67
1,525 SR
1,394 Elo+

VS

Team Averages
Level 55
1,576 SR
1,550 Elo+
Bacchus
Bacchus
Frozcar
Bacchus
Level 28
God Stats
10W - 5L
1,658 SR
Queue Stats
37W - 42L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
Heisenberg0170
Nu Wa
Level 106
God Stats
3W - 3L
1,627 SR
Queue Stats
231W - 216L
1,546 Elo+
Party 1
Set
Set
IsaacRT1813
Set
Level 66
God Stats
13W - 12L
1,511 SR
Queue Stats
179W - 170L
1,519 Elo+
Party 1
Susano
Susano
Maphhew
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,597 Elo+
Party 2
Izanami
Izanami
arknight12345
Izanami
Level 69
God Stats
15W - 15L
1,582 SR
Queue Stats
284W - 303L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Frags1
Vulcan
11
2 / 7 / 3
7,316
523
11,370
7,414
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Kareem0
Olorun
11
0 / 3 / 2
6,225
445
1,446
4,279
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
alihalo118
Gilgamesh
11
1 / 5 / 6
7,062
504
5,181
14,827
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
kbomb17
Kali
15
7 / 1 / 6
9,297
664
10,567
11,741
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 1
9,022
644
5,271
6,426
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frozcar
Bacchus
10
3 / 2 / 2
7,184
513
4,361
13,603
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 6 / 6
8,210
586
12,497
10,537
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 3
8,999
643
6,092
11,351
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Maphhew
Susano
11
0 / 5 / 0
6,692
478
1,207
9,091
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
12
2 / 3 / 2
7,331
524
6,061
8,248
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
18
Kills
17
17
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Frags1
Vulcan
2
7
3
0.5
L
Bacchus
Frozcar
Bacchus
3
2
2
2
L
6
6
6
1.5
L
6
2
3
3.75
W
Olorun
Kareem0
Olorun
0
3
2
0.33
L
Susano
Maphhew
Susano
0
5
0
0
W
Gilgamesh
alihalo118
Gilgamesh
1
5
6
0.8
L
Izanami
2
3
2
1
W
Kali
kbomb17
Kali
7
1
6
10
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,835
Damage
30,218
44,687
Taken
52,830
21,958
Mitigated
26,097
12,786
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Frags1
Vulcan
11,370
3,327
0
266
7,414
2,328
440
4,254
2,848
42,886
0
L
Bacchus
Frozcar
Bacchus
4,361
684
94
2,328
13,603
12,605
118
4,198
9,223
15,031
0
L
12,497
3,952
51
2,370
10,537
3,183
230
5,496
4,729
38,092
0
L
6,092
2,388
0
4,154
11,351
4,270
340
1,391
9,875
0
64,229
W
Olorun
Kareem0
Olorun
1,446
456
86
774
4,279
1,418
0
1,009
3,184
23,475
1,461
L
Susano
Maphhew
Susano
1,207
292
0
2,260
9,091
3,911
558
0
8,911
0
31,299
W
Gilgamesh
alihalo118
Gilgamesh
5,181
956
327
2,496
14,827
10,783
105
4,641
10,006
0
23,593
L
Izanami
6,061
3,821
0
2,335
8,248
2,128
890
1,176
7,030
0
51,215
W
Kali
kbomb17
Kali
10,567
5,583
0
6,726
11,741
4,337
0
3,868
7,623
0
60,488
W
5,271
343
0
2,111
6,426
3,092
331
2,130
3,935
0
37,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,922
Gold Earned
38,416
339
Minions Killed
373
0
Camps Cleared
0
1,344,166
Distance Traveled
1,320,517
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,316
523
83
6
0
254,028
5
L
Bacchus
7,184
513
22
2
0
286,555
2
L
Nu Wa
8,210
586
59
4
0
249,743
5
L
Set
8,999
643
119
9
0
271,723
1
W
Olorun
6,225
445
52
4
0
203,492
2
L
Susano
6,692
478
73
5
0
248,295
3
W
Gilgamesh
7,062
504
28
2
0
291,481
4
L
Izanami
7,331
524
100
7
0
264,201
3
W
Kali
9,297
664
96
7
0
333,656
1
W
Mulan
9,022
644
80
6
0
261,509
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role