Player Matchup

Morgan Le Fay
Morgan Le Fay
MrRyuchi
Morgan Le Fay
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,402 Elo+
Party 3
Artemis
Artemis
RichardStands
Artemis
Level 17
God Stats
5W - 5L
1,563 SR
Queue Stats
18W - 21L
1,372 Elo+
Party 2
He Bo
He Bo
Satharian
He Bo
Level 66
God Stats
2W - 0L
1,266 SR
Queue Stats
15W - 14L
1,399 Elo+
Party 2
Arachne
Arachne
starkiller1087
Arachne
Level 99
God Stats
22W - 11L
1,646 SR
Queue Stats
160W - 175L
1,408 Elo+
Party 3
Ares
Ares
zami32
Ares
Level 28
God Stats
3W - 3L
1,507 SR
Queue Stats
8W - 12L
1,342 Elo+
Party 3
Team Averages
Level 46
1,496 SR
1,385 Elo+

VS

Team Averages
Level 46
1,598 SR
1,336 Elo+
Discordia
Discordia
Armiills
Discordia
Level 40
God Stats
1W - 2L
1,497 SR
Queue Stats
2W - 5L
1,298 Elo+
Party 1
Guan Yu
Guan Yu
Excogitatoris
Guan Yu
Level 19
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 4L
1,347 Elo+
Party 1
Hou Yi
Hou Yi
Ferchux
Hou Yi
Level 62
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 7L
1,291 Elo+
Party 1
Camazotz
Camazotz
MakiRonin
Camazotz
Level 44
God Stats
22W - 22L
1,498 SR
Queue Stats
142W - 153L
1,421 Elo+
Solo
Bacchus
Bacchus
leck003
Bacchus
Level 65
God Stats
1W - 5L
1,597 SR
Queue Stats
13W - 29L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrRyuchi
Morgan Le Fay
17
3 / 5 / 8
12,128
485
6,446
17,064
7,001
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
20
7 / 5 / 8
12,952
518
19,504
17,602
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
Satharian
He Bo
20
17 / 4 / 10
15,607
624
30,585
14,952
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 14
13,707
548
11,157
27,492
11,400
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
zami32
Ares
18
5 / 2 / 11
12,489
500
12,514
14,977
17,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Armiills
Discordia
16
1 / 8 / 4
10,664
427
9,566
12,915
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
17
6 / 9 / 4
10,833
433
10,838
28,239
25,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Ferchux
Hou Yi
18
6 / 8 / 6
11,682
467
14,878
17,711
6,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
MakiRonin
Camazotz
17
3 / 9 / 6
11,038
442
9,815
23,771
9,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
leck003
Bacchus
16
3 / 5 / 5
11,064
443
9,671
22,441
31,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
38
Kills
19
20
Deaths
39
51
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Armiills
Discordia
1
8
4
0.38
L
Guan Yu
6
9
4
0.89
L
Hou Yi
Ferchux
Hou Yi
6
8
6
1.13
L
Camazotz
MakiRonin
Camazotz
3
9
6
0.67
W
Morgan Le Fay
MrRyuchi
Morgan Le Fay
3
5
8
1.4
W
Artemis
7
5
8
2.2
W
He Bo
Satharian
He Bo
17
4
10
5.5
L
Bacchus
leck003
Bacchus
3
5
5
1.1
W
6
4
14
3.25
W
Ares
zami32
Ares
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,206
Damage
54,768
92,087
Taken
105,077
47,572
Mitigated
76,056
36,206
Healing
21,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Armiills
Discordia
9,566
0
0
279
12,915
4,332
78
5,284
7,631
60,738
0
L
Guan Yu
10,838
877
1,142
3,707
28,239
25,285
245
11,470
16,405
5,485
34,311
L
Hou Yi
Ferchux
Hou Yi
14,878
4,531
0
2,597
17,711
6,269
1,100
8,286
9,283
0
84,680
L
Camazotz
MakiRonin
Camazotz
9,815
2,135
0
8,884
23,771
9,148
276
11,858
11,615
0
63,605
W
Morgan Le Fay
MrRyuchi
Morgan Le Fay
6,446
780
552
6,112
17,064
7,001
1,866
2,846
14,218
44,554
0
W
Artemis
19,504
11,389
0
7,570
17,602
6,412
1,684
2,985
14,617
0
85,765
W
He Bo
Satharian
He Bo
30,585
2,547
471
4,645
14,952
5,421
1,080
4,360
10,592
138,825
0
L
Bacchus
leck003
Bacchus
9,671
899
0
4,941
22,441
31,022
160
11,230
10,598
48,902
0
W
11,157
6,954
0
13,712
27,492
11,400
964
6,071
21,421
0
112,164
W
Ares
zami32
Ares
12,514
816
0
3,144
14,977
17,338
1,338
4,551
10,426
49,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,883
Gold Earned
55,281
628
Minions Killed
499
0
Camps Cleared
0
2,337,469
Distance Traveled
2,273,237
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,664
427
128
5
0
461,555
1
L
Guan Yu
10,833
433
67
3
0
486,833
0
L
Hou Yi
11,682
467
154
6
0
430,069
4
L
Camazotz
11,038
442
92
4
0
412,096
0
W
Morgan Le Fay
12,128
485
66
3
0
413,697
2
W
Artemis
12,952
518
117
5
0
452,972
0
W
He Bo
15,607
624
196
8
0
452,824
2
L
Bacchus
11,064
443
58
2
0
482,684
0
W
Arachne
13,707
548
146
6
0
546,168
0
W
Ares
12,489
500
103
4
0
471,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role