Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
JG_BangZ
Charybdis
Level 105
God Stats
5W - 3L
1,595 SR
Queue Stats
194W - 181L
1,507 Elo+
Party 2
The Morrigan
The Morrigan
LilHypeMike
The Morrigan
Level 126
God Stats
2W - 2L
1,728 SR
Queue Stats
235W - 219L
1,489 Elo+
Party 2
Ratatoskr
Ratatoskr
TheWildRoo
Ratatoskr
Level 83
God Stats
1W - 7L
1,232 SR
Queue Stats
20W - 24L
1,492 Elo+
Solo
Fafnir
Fafnir
xoBEASTMODEox
Fafnir
Level 148
God Stats
20W - 25L
1,523 SR
Queue Stats
86W - 104L
1,486 Elo+
Solo
Team Averages
Level 124
1,516 SR
1,495 Elo+

VS

Team Averages
Level 116
1,534 SR
1,481 Elo+
Vulcan
Vulcan
Auenu
Vulcan
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
453W - 432L
1,526 Elo+
Solo
Neith
Neith
Hariu123
Neith
Level 101
God Stats
1W - 1L
1,274 SR
Queue Stats
62W - 71L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
Lamis
Ah Puch
Level 160
God Stats
31W - 12L
1,650 SR
Queue Stats
418W - 396L
1,509 Elo+
Solo
Camazotz
Camazotz
Pineconenoscoper
Camazotz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 137L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
Trevitone
Sun Wukong
Level 95
God Stats
3W - 0L
1,744 SR
Queue Stats
99W - 103L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 5 / 0
6,801
523
2,966
10,866
4,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
JG_BangZ
Charybdis
11
0 / 2 / 0
6,157
474
4,837
8,850
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
LilHypeMike
The Morrigan
12
3 / 4 / 2
7,230
556
6,270
5,424
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
TheWildRoo
Ratatoskr
10
2 / 3 / 1
6,166
474
4,482
8,849
2,504
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 1
6,181
475
2,334
5,549
4,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Auenu
Vulcan
13
2 / 2 / 3
7,287
561
3,906
5,903
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Hariu123
Neith
11
1 / 1 / 1
6,661
512
3,562
4,566
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Lamis
Ah Puch
11
3 / 0 / 1
7,097
546
4,869
9,394
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
3 / 3 / 4
6,550
504
5,113
11,926
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Trevitone
Sun Wukong
14
5 / 1 / 0
8,514
655
6,484
7,454
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
14
14
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
0
0.2
W
Vulcan
Auenu
Vulcan
2
2
3
1.75
W
Neith
Hariu123
Neith
1
1
1
1.5
L
Charybdis
JG_BangZ
Charybdis
0
2
0
0
W
Ah Puch
Lamis
Ah Puch
3
0
1
3.5
L
The Morrigan
LilHypeMike
The Morrigan
3
4
2
1
W
3
3
4
1.67
L
Ratatoskr
TheWildRoo
Ratatoskr
2
3
1
0.83
W
Sun Wukong
Trevitone
Sun Wukong
5
1
0
5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,889
Damage
23,934
39,538
Taken
39,243
15,916
Mitigated
18,214
14,004
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,966
224
0
2,520
10,866
4,540
0
926
9,208
0
40,017
W
Vulcan
Auenu
Vulcan
3,906
1,933
0
1,564
5,903
2,145
0
2,027
3,876
51,188
0
W
Neith
Hariu123
Neith
3,562
1,231
0
1,006
4,566
1,448
898
972
3,594
0
36,393
L
Charybdis
JG_BangZ
Charybdis
4,837
2,899
0
3,019
8,850
2,421
0
2,615
6,215
0
47,484
W
Ah Puch
Lamis
Ah Puch
4,869
459
245
5,472
9,394
6,196
45
1,218
8,176
27,887
0
L
The Morrigan
LilHypeMike
The Morrigan
6,270
1,394
0
990
5,424
2,045
0
2,117
3,205
38,071
6,038
W
5,113
2,042
0
6,353
11,926
3,246
0
2,233
9,693
0
29,540
L
Ratatoskr
TheWildRoo
Ratatoskr
4,482
1,676
0
3,352
8,849
2,504
0
1,986
6,748
0
32,320
W
Sun Wukong
Trevitone
Sun Wukong
6,484
753
0
2,431
7,454
5,179
27
0
7,454
6,786
49,274
L
2,334
397
1,556
2,567
5,549
4,406
0
2,004
3,519
15,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
36,109
353
Minions Killed
413
0
Camps Cleared
0
1,245,723
Distance Traveled
1,248,218
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,801
523
85
7
0
270,113
3
W
Vulcan
7,287
561
106
8
0
257,457
3
W
Neith
6,661
512
84
6
0
238,391
3
L
Charybdis
6,157
474
108
8
0
225,732
3
W
Ah Puch
7,097
546
45
3
0
240,379
1
L
The Morrigan
7,230
556
77
6
0
230,089
4
W
Camazotz
6,550
504
55
4
0
268,636
0
L
Ratatoskr
6,166
474
62
5
0
295,414
0
W
Sun Wukong
8,514
655
123
9
0
243,355
5
L
Fafnir
6,181
475
21
2
0
224,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role