Player Matchup

Jormungandr
Jormungandr
DemonsEnvy
Jormungandr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,317 Elo+
Party 2
Set
Set
KovKov
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,466 Elo+
Party 3
Merlin
Merlin
PurpleBrain14
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,133 Elo+
Party 2
King Arthur
King Arthur
Saymajin
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,527 Elo+
Party 3
Ra
Ra
belpiplo
Ra
Level 3
God Stats
13W - 19L
1,186 SR
Queue Stats
13W - 22L
1,133 Elo+
Party 2
Team Averages
Level 35
1,437 SR
1,315 Elo+

VS

Team Averages
Level 51
1,561 SR
1,432 Elo+
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dartelo
Izanami
Level 22
God Stats
6W - 3L
1,670 SR
Queue Stats
25W - 34L
1,377 Elo+
Party 1
Horus
Horus
MeRuVik
Horus
Level 49
God Stats
6W - 1L
1,635 SR
Queue Stats
35W - 46L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Qurixich
Morgan Le Fay
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
ВладОК
Zhong Kui
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonsEnvy
Jormungandr
17
0 / 7 / 10
10,517
876
17,132
29,340
25,649
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Set
KovKov
Set
17
4 / 15 / 5
11,191
933
19,121
26,460
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 7 / 7
10,826
902
24,479
19,377
5,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Saymajin
King Arthur
17
3 / 10 / 5
11,121
927
16,901
34,750
30,553
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 9 / 3
10,502
875
4,255
16,311
5,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
7 / 0 / 30
13,346
1,112
22,511
12,256
6,191
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Dartelo
Izanami
20
22 / 4 / 16
14,284
1,190
45,635
22,546
10,164
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
MeRuVik
Horus
20
2 / 0 / 37
13,373
1,114
10,620
20,604
30,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Qurixich
Morgan Le Fay
19
9 / 5 / 19
13,014
1,085
19,917
18,122
7,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
ВладОК
Zhong Kui
20
8 / 1 / 25
13,558
1,130
22,102
16,357
13,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
175
10
Kills
48
48
Deaths
10
30
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
0
30
22
W
Izanami
Dartelo
Izanami
22
4
16
7.5
L
Jormungandr
DemonsEnvy
Jormungandr
0
7
10
0.71
L
Set
KovKov
Set
4
15
5
0.43
W
Horus
MeRuVik
Horus
2
0
37
20.5
L
2
7
7
0.79
W
Morgan Le Fay
Qurixich
Morgan Le Fay
9
5
19
3.7
L
King Arthur
Saymajin
King Arthur
3
10
5
0.55
L
1
9
3
0.28
W
Zhong Kui
ВладОК
Zhong Kui
8
1
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,888
Damage
120,785
126,238
Taken
89,885
75,148
Mitigated
67,897
6,081
Healing
44,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
22,511
16,639
2,102
6,714
12,256
6,191
0
7,791
4,465
41,214
0
W
Izanami
Dartelo
Izanami
45,635
35,660
387
5,773
22,546
10,164
0
11,054
11,492
0
59,150
L
Jormungandr
DemonsEnvy
Jormungandr
17,132
1,972
0
770
29,340
25,649
0
15,147
13,884
37,608
0
L
Set
KovKov
Set
19,121
7,206
0
1,694
26,460
8,209
0
13,746
12,472
0
31,786
W
Horus
MeRuVik
Horus
10,620
5,347
7,600
9,180
20,604
30,343
0
10,821
9,783
0
16,231
L
24,479
1,583
0
479
19,377
5,665
0
10,811
8,404
46,283
0
W
Morgan Le Fay
Qurixich
Morgan Le Fay
19,917
3,001
691
3,510
18,122
7,972
0
9,442
8,680
36,334
0
L
King Arthur
Saymajin
King Arthur
16,901
1,776
0
765
34,750
30,553
0
16,654
17,845
5,784
20,748
L
4,255
981
760
1,613
16,311
5,072
0
7,110
9,103
31,692
0
W
Zhong Kui
ВладОК
Zhong Kui
22,102
4,151
0
8,090
16,357
13,227
0
10,128
6,229
60,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,157
Gold Earned
67,575
189
Minions Killed
216
5
Camps Cleared
7
1,021,032
Distance Traveled
1,121,311
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,346
1,112
51
4
2
207,144
0
W
Izanami
14,284
1,190
29
2
4
215,457
0
L
Jormungandr
10,517
876
37
3
0
205,529
0
L
Set
11,191
933
27
2
1
207,326
0
W
Horus
13,373
1,114
3
0
0
263,056
0
L
Merlin
10,826
902
39
3
0
220,422
0
W
Morgan Le Fay
13,014
1,085
32
3
1
207,275
0
L
King Arthur
11,121
927
23
2
2
235,827
0
L
Ra
10,502
875
63
5
2
151,928
0
W
Zhong Kui
13,558
1,130
101
8
0
228,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role