Player Matchup

Artio
Artio
Aléjandrö
Artio
Level 107
God Stats
1W - 0L
1,789 SR
Queue Stats
15W - 4L
1,717 Elo+
Party 2
Horus
Horus
Jose_200227
Horus
Level 146
God Stats
1W - 1L
1,722 SR
Queue Stats
113W - 116L
1,526 Elo+
Party 1
Hera
Hera
Loviele
Hera
Level 147
God Stats
17W - 16L
1,479 SR
Queue Stats
582W - 533L
1,499 Elo+
Party 2
Zeus
Zeus
SigFrld
Zeus
Level 143
God Stats
5W - 4L
1,471 SR
Queue Stats
316W - 303L
1,567 Elo+
Solo
Nox
Nox
TRagnarokT
Nox
Level 104
God Stats
1W - 0L
1,551 SR
Queue Stats
17W - 14L
1,541 Elo+
Party 1
Team Averages
Level 129
1,603 SR
1,570 Elo+

VS

Team Averages
Level 127
1,600 SR
1,552 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FeudalFirewater
Sylvanus
Level 77
God Stats
0W - 2L
1,582 SR
Queue Stats
127W - 110L
1,594 Elo+
Solo
Danzaburou
Danzaburou
Lewd10Pi
Danzaburou
Level 101
God Stats
3W - 1L
1,760 SR
Queue Stats
141W - 137L
1,574 Elo+
Solo
Scylla
Scylla
Oldman_Leo74
Scylla
Level 155
God Stats
5W - 6L
1,448 SR
Queue Stats
809W - 855L
1,561 Elo+
Solo
Ah Puch
Ah Puch
hatsunemiku3911
Ah Puch
Level 160
God Stats
29W - 17L
1,713 SR
Queue Stats
1,229W - 1,295L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 18
11,265
704
9,230
22,931
26,932
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 4 / 22
11,453
716
8,500
19,228
24,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
Loviele
Hera
19
6 / 4 / 13
12,253
766
15,717
11,816
10,052
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
SigFrld
Zeus
20
13 / 3 / 8
12,950
809
26,858
14,796
6,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 5 / 13
12,751
797
13,105
12,874
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 7 / 10
10,396
650
7,947
12,277
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
17
2 / 8 / 7
10,255
641
8,954
20,722
17,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Lewd10Pi
Danzaburou
19
10 / 9 / 6
12,806
800
15,559
19,078
6,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
4 / 6 / 5
10,488
656
6,323
13,165
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 6 / 11
11,492
718
17,557
13,670
4,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
58
36
Kills
19
20
Deaths
36
74
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
7
10
0.86
W
3
4
18
3
L
Sylvanus
2
8
7
0.69
W
4
4
22
3.75
L
Danzaburou
Lewd10Pi
Danzaburou
10
9
6
1.44
W
Hera
Loviele
Hera
6
4
13
3.13
L
Scylla
4
6
5
1.08
W
Zeus
SigFrld
Zeus
13
3
8
5.67
W
10
5
13
3.3
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,410
Damage
56,340
81,645
Taken
78,912
74,352
Mitigated
37,119
38,453
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,947
253
727
1,695
12,277
4,088
38
11,104
1,031
22,220
0
W
9,230
287
4,621
5,806
22,931
26,932
246
7,607
15,044
15,974
0
L
Sylvanus
8,954
1,597
4,995
5,962
20,722
17,163
315
16,537
3,971
15,316
0
W
8,500
3,384
6,873
6,882
19,228
24,707
834
8,041
11,043
0
12,955
L
Danzaburou
Lewd10Pi
Danzaburou
15,559
4,909
747
2,460
19,078
6,760
882
16,090
2,742
0
31,112
W
Hera
Loviele
Hera
15,717
4,686
1,667
1,388
11,816
10,052
439
6,833
4,813
36,186
0
L
Scylla
6,323
81
616
1,289
13,165
4,525
105
10,549
2,476
17,269
0
W
Zeus
SigFrld
Zeus
26,858
2,721
2,122
4,440
14,796
6,497
1,952
9,908
4,884
50,900
0
W
13,105
801
3,371
1,283
12,874
6,164
1,208
7,730
5,080
30,115
0
L
17,557
61
0
3,492
13,670
4,583
39
9,838
3,782
40,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,672
Gold Earned
55,437
196
Minions Killed
149
0
Camps Cleared
0
1,447,822
Distance Traveled
1,213,607
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,396
650
34
2
0
251,765
0
W
Artio
11,265
704
14
1
0
289,133
0
L
Sylvanus
10,255
641
14
1
0
216,069
0
W
Horus
11,453
716
16
1
0
334,138
1
L
Danzaburou
12,806
800
26
2
0
230,778
3
W
Hera
12,253
766
56
4
0
269,910
2
L
Scylla
10,488
656
19
1
0
217,921
3
W
Zeus
12,950
809
64
4
0
265,635
0
W
Nox
12,751
797
46
3
0
289,006
0
L
Ah Puch
11,492
718
56
4
0
297,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role