Player Matchup

Khepri
Khepri
BrawlyHawk609
Khepri
Level 121
God Stats
49W - 35L
1,620 SR
Queue Stats
205W - 179L
1,581 Elo+
Party 3
Jormungandr
Jormungandr
DelaVega000
Jormungandr
Level 119
God Stats
48W - 40L
1,563 SR
Queue Stats
472W - 430L
1,578 Elo+
Solo
Heimdallr
Heimdallr
Leohe
Heimdallr
Level 138
God Stats
23W - 23L
1,469 SR
Queue Stats
834W - 769L
1,550 Elo+
Party 1
Loki
Loki
MoonshineMarine
Loki
Level 118
God Stats
15W - 15L
1,593 SR
Queue Stats
177W - 154L
1,584 Elo+
Party 3
Vulcan
Vulcan
hudan-damian
Vulcan
Level 127
God Stats
11W - 9L
1,631 SR
Queue Stats
573W - 515L
1,551 Elo+
Party 1
Team Averages
Level 125
1,575 SR
1,569 Elo+

VS

Team Averages
Level 158
1,638 SR
1,608 Elo+
Kumbhakarna
Kumbhakarna
GodlessOverkill
Kumbhakarna
Level 159
God Stats
1W - 2L
1,645 SR
Queue Stats
255W - 159L
1,713 Elo+
Party 2
Fenrir
Fenrir
GodlessPariah
Fenrir
Level 153
God Stats
17W - 16L
1,577 SR
Queue Stats
212W - 191L
1,479 Elo+
Party 2
Hercules
Hercules
Godlessgorilla
Hercules
Level 160
God Stats
16W - 10L
1,686 SR
Queue Stats
372W - 292L
1,614 Elo+
Party 2
Rama
Rama
ShadowRyuTTV
Rama
Level 160
God Stats
2W - 3L
1,662 SR
Queue Stats
236W - 187L
1,614 Elo+
Party 2
Hel
Hel
SmurphaY
Hel
Level 160
God Stats
6W - 8L
1,619 SR
Queue Stats
714W - 679L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 13
8,277
517
4,485
8,514
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
DelaVega000
Jormungandr
16
2 / 0 / 4
9,507
594
10,891
11,306
10,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Leohe
Heimdallr
14
4 / 2 / 3
9,044
565
6,980
9,844
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 4 / 3
9,322
583
7,232
10,812
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Vulcan
15
6 / 4 / 7
9,340
584
13,777
8,110
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GodlessOverkill
Kumbhakarna
12
0 / 2 / 4
6,520
408
2,412
13,344
9,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 2
8,376
524
5,933
13,961
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
15
2 / 1 / 0
8,960
560
9,491
14,965
11,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 4 / 2
8,344
522
8,553
12,163
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 6 / 1
8,932
558
6,626
11,721
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
10
10
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
W
Jormungandr
DelaVega000
Jormungandr
2
0
4
4
L
Kumbhakarna
GodlessOverkill
Kumbhakarna
0
2
4
1
L
2
5
2
0.6
L
Hercules
2
1
0
2
W
Heimdallr
Leohe
Heimdallr
4
2
3
2.75
W
5
4
3
1.63
L
2
4
2
0.75
L
4
6
1
0.75
W
Vulcan
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,365
Damage
33,015
48,586
Taken
66,154
29,658
Mitigated
33,482
13,049
Healing
23,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,485
420
0
3,032
8,514
7,632
0
1,504
6,964
20,817
0
W
Jormungandr
DelaVega000
Jormungandr
10,891
2,974
0
3,625
11,306
10,031
354
1,295
9,340
63,649
0
L
Kumbhakarna
GodlessOverkill
Kumbhakarna
2,412
135
65
1,157
13,344
9,322
0
5,804
7,340
14,798
0
L
5,933
1,218
0
5,291
13,961
4,734
0
5,076
8,662
0
62,138
L
Hercules
9,491
2,582
0
6,943
14,965
11,647
0
8,587
5,714
0
59,741
W
Heimdallr
Leohe
Heimdallr
6,980
2,690
0
2,776
9,844
4,210
420
1,202
8,552
0
59,089
W
7,232
1,911
0
2,858
10,812
3,876
0
2,576
8,236
0
51,468
L
8,553
6,536
0
3,591
12,163
3,129
162
2,255
9,853
0
66,488
L
6,626
275
1,912
4,058
11,721
4,650
58
6,235
5,275
58,321
0
W
Vulcan
13,777
2,714
109
649
8,110
3,909
187
2,461
5,649
67,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
41,132
474
Minions Killed
510
0
Camps Cleared
0
1,516,005
Distance Traveled
1,636,040
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,277
517
23
1
0
300,527
5
W
Jormungandr
9,507
594
135
8
0
278,068
2
L
Kumbhakarna
6,520
408
15
1
0
337,367
1
L
Fenrir
8,376
524
107
7
0
375,391
4
L
Hercules
8,960
560
139
9
0
336,281
2
W
Heimdallr
9,044
565
111
7
0
296,349
8
W
Loki
9,322
583
92
6
0
319,526
2
L
Rama
8,344
522
126
8
0
299,783
4
L
Hel
8,932
558
123
8
0
287,218
1
W
Vulcan
9,340
584
113
7
0
321,535
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role