Player Matchup

Freya
Freya
CogumelosMagicos
Freya
Level 107
God Stats
3W - 5L
1,393 SR
Queue Stats
462W - 552L
1,330 Elo+
Solo
Raijin
Raijin
Dracfernix
Raijin
Level 48
God Stats
1W - 7L
1,179 SR
Queue Stats
68W - 73L
1,325 Elo+
Party 2
Cabrakan
Cabrakan
Feuerdrache1991
Cabrakan
Level 120
God Stats
4W - 10L
1,354 SR
Queue Stats
358W - 334L
1,322 Elo+
Party 2
Kuzenbo
Kuzenbo
SWEET678
Kuzenbo
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo
Sobek
Sobek
TheHumbleHawk
Sobek
Level 116
God Stats
11W - 13L
1,464 SR
Queue Stats
299W - 300L
1,322 Elo+
Party 2
Team Averages
Level 92
1,378 SR
1,407 Elo+

VS

Team Averages
Level 115
1,542 SR
1,356 Elo+
Anubis
Anubis
Francisco Jr689
Anubis
Level 125
God Stats
30W - 19L
1,598 SR
Queue Stats
887W - 928L
1,352 Elo+
Solo
Tiamat
Tiamat
KngoftheMoonDogs
Tiamat
Level 107
God Stats
1W - 0L
1,161 SR
Queue Stats
144W - 140L
1,361 Elo+
Party 1
Atlas
Atlas
QueenMoonDogg
Atlas
Level 124
God Stats
1W - 0L
1,594 SR
Queue Stats
217W - 214L
1,360 Elo+
Party 1
Hercules
Hercules
Taloned01
Hercules
Level 67
God Stats
3W - 2L
1,466 SR
Queue Stats
113W - 118L
1,400 Elo+
Solo
Nu Wa
Nu Wa
coldhitman21
Nu Wa
Level 153
God Stats
5W - 0L
1,894 SR
Queue Stats
189W - 231L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
6,165
685
5,647
9,481
2,854
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Dracfernix
Raijin
14
6 / 7 / 4
8,706
967
9,452
10,210
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
13
2 / 5 / 7
7,655
851
6,662
12,174
12,721
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
SWEET678
Kuzenbo
13
2 / 3 / 6
7,980
887
5,091
9,318
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 5 / 8
7,354
817
8,636
16,313
17,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 17
8,803
978
11,572
6,597
3,522
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 3 / 12
9,473
1,053
8,337
10,532
6,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 15
8,899
989
7,050
13,559
14,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Taloned01
Hercules
15
5 / 1 / 19
9,057
1,006
8,065
17,662
9,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 1 / 16
9,094
1,010
11,706
5,477
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
11
Kills
27
27
Deaths
11
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Raijin
Dracfernix
Raijin
6
7
4
1.14
L
Cabrakan
2
5
7
1.1
W
4
2
17
6.25
W
8
3
12
4.67
W
4
4
15
2.88
L
Kuzenbo
SWEET678
Kuzenbo
2
3
6
1.67
W
Hercules
Taloned01
Hercules
5
1
19
14.5
L
1
5
8
1
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,488
Damage
46,730
57,496
Taken
53,827
42,504
Mitigated
35,718
16,225
Healing
24,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,647
1,627
414
1,026
9,481
2,854
0
7,420
2,061
10,182
0
L
Raijin
Dracfernix
Raijin
9,452
1,018
261
956
10,210
3,224
72
7,096
3,114
19,427
0
L
Cabrakan
6,662
657
613
1,293
12,174
12,721
60
7,482
4,692
16,826
0
W
11,572
1,031
427
1,962
6,597
3,522
895
5,565
892
26,163
0
W
8,337
576
1,805
3,414
10,532
6,335
1,193
5,824
4,664
18,464
0
W
7,050
2,948
2,349
1,779
13,559
14,052
433
7,589
5,738
13,911
0
L
Kuzenbo
SWEET678
Kuzenbo
5,091
1,738
743
1,380
9,318
6,187
25
7,051
2,267
11,454
0
W
Hercules
Taloned01
Hercules
8,065
3,200
849
9,241
17,662
9,496
365
11,341
6,041
0
15,412
L
8,636
724
3,509
6,030
16,313
17,518
56
9,616
6,697
19,482
0
W
11,706
2,007
965
1,555
5,477
2,313
1,099
4,339
1,004
28,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,860
Gold Earned
45,326
78
Minions Killed
111
0
Camps Cleared
0
794,477
Distance Traveled
880,622
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,165
685
13
1
0
131,213
1
L
Raijin
8,706
967
26
3
0
145,398
0
L
Cabrakan
7,655
851
16
2
0
159,664
0
W
Anubis
8,803
978
34
4
0
159,112
0
W
Tiamat
9,473
1,053
15
2
0
162,044
0
W
Atlas
8,899
989
8
1
0
161,832
2
L
Kuzenbo
7,980
887
6
1
0
176,513
0
W
Hercules
9,057
1,006
20
2
0
212,684
0
L
Sobek
7,354
817
17
2
0
181,689
0
W
Nu Wa
9,094
1,010
34
4
0
184,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role