Player Matchup

Kuzenbo
Kuzenbo
ASBlitzen
Kuzenbo
Level 65
God Stats
0W - 1L
1,114 SR
Queue Stats
17W - 23L
1,358 Elo+
Party 1
Zhong Kui
Zhong Kui
DR-ZedDead
Zhong Kui
Level 106
God Stats
1W - 3L
1,632 SR
Queue Stats
96W - 107L
1,406 Elo+
Solo
Ratatoskr
Ratatoskr
KamuiCarti
Ratatoskr
Level 81
God Stats
1W - 2L
1,439 SR
Queue Stats
39W - 44L
1,422 Elo+
Party 1
Serqet
Serqet
Zenunderscore
Serqet
Level 66
God Stats
1W - 1L
1,283 SR
Queue Stats
19W - 20L
1,409 Elo+
Party 1
Skadi
Skadi
laufeyson99
Skadi
Level 48
God Stats
0W - 1L
1,396 SR
Queue Stats
4W - 4L
1,537 Elo+
Solo
Team Averages
Level 73
1,373 SR
1,426 Elo+

VS

Team Averages
Level 93
1,549 SR
1,459 Elo+
Fenrir
Fenrir
Lucasboituva
Fenrir
Level 29
God Stats
11W - 9L
1,606 SR
Queue Stats
109W - 121L
1,472 Elo+
Solo
Kukulkan
Kukulkan
Puddingpie2756
Kukulkan
Level 66
God Stats
165W - 207L
1,484 SR
Queue Stats
206W - 260L
1,369 Elo+
Solo
King Arthur
King Arthur
kingslaayer87
King Arthur
Level 157
God Stats
10W - 8L
1,570 SR
Queue Stats
87W - 90L
1,521 Elo+
Solo
Nu Wa
Nu Wa
zzMiSSmaeexx
Nu Wa
Level 129
God Stats
4W - 1L
1,548 SR
Queue Stats
28W - 25L
1,426 Elo+
Party 2
Neith
Neith
zzOSCARxx
Neith
Level 83
God Stats
3W - 1L
1,537 SR
Queue Stats
46W - 28L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASBlitzen
Kuzenbo
17
3 / 2 / 6
11,637
776
12,389
24,550
36,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
DR-ZedDead
Zhong Kui
17
4 / 6 / 3
11,697
780
12,782
18,354
12,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
KamuiCarti
Ratatoskr
18
3 / 5 / 4
10,512
701
10,968
16,237
11,408
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 7 / 4
11,096
740
7,715
14,616
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 13 / 1
7,593
506
37
14,042
4,338

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 7 / 15
12,816
854
17,340
15,102
10,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
18
4 / 1 / 13
12,092
806
10,818
9,999
3,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
kingslaayer87
King Arthur
17
5 / 0 / 15
11,325
755
11,300
13,994
13,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 2 / 17
11,415
761
15,151
9,430
3,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
zzOSCARxx
Neith
19
12 / 3 / 12
13,139
876
19,074
10,239
4,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
13
Kills
33
33
Deaths
13
18
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ASBlitzen
Kuzenbo
3
2
6
3
L
Zhong Kui
DR-ZedDead
Zhong Kui
4
6
3
0.92
L
Ratatoskr
KamuiCarti
Ratatoskr
3
5
4
1
W
Fenrir
9
7
15
2.36
W
Kukulkan
4
1
13
10.5
L
3
7
4
0.71
W
King Arthur
kingslaayer87
King Arthur
5
0
15
12.5
L
0
13
1
0.04
W
3
2
17
5.75
W
Neith
zzOSCARxx
Neith
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,891
Damage
73,683
87,799
Taken
58,764
70,266
Mitigated
35,400
7,811
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ASBlitzen
Kuzenbo
12,389
3,343
0
1,169
24,550
36,163
0
10,809
13,263
38,953
0
L
Zhong Kui
DR-ZedDead
Zhong Kui
12,782
884
670
4,183
18,354
12,511
0
4,500
13,615
33,769
0
L
Ratatoskr
KamuiCarti
Ratatoskr
10,968
3,298
0
1,285
16,237
11,408
0
4,279
11,834
0
43,175
W
Fenrir
17,340
5,064
0
785
15,102
10,528
1,446
5,407
9,695
0
27,451
W
Kukulkan
10,818
675
774
2,174
9,999
3,678
482
6,010
3,767
47,039
0
L
7,715
1,612
0
504
14,616
5,846
0
5,496
9,034
0
34,884
W
King Arthur
kingslaayer87
King Arthur
11,300
883
875
4,201
13,994
13,986
141
5,957
7,647
1,813
28,072
L
37
37
0
0
14,042
4,338
0
1,621
12,127
0
321
W
15,151
5,554
205
1,502
9,430
3,206
1,506
2,725
5,979
46,451
0
W
Neith
zzOSCARxx
Neith
19,074
10,146
0
3,303
10,239
4,002
3,027
6,133
3,901
0
50,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,535
Gold Earned
60,787
234
Minions Killed
313
5
Camps Cleared
11
1,112,205
Distance Traveled
1,417,061
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,637
776
43
3
0
270,804
0
L
Zhong Kui
11,697
780
45
3
0
207,155
4
L
Ratatoskr
10,512
701
72
5
4
246,746
0
W
Fenrir
12,816
854
32
2
0
265,523
3
W
Kukulkan
12,092
806
80
5
7
298,882
4
L
Serqet
11,096
740
73
5
1
258,866
0
W
King Arthur
11,325
755
44
3
2
329,677
3
L
Skadi
7,593
506
1
0
0
128,634
1
W
Nu Wa
11,415
761
63
4
2
259,645
0
W
Neith
13,139
876
94
6
0
263,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role