Player Matchup

Nike
Nike
DracuulVonBlut
Nike
Level 28
God Stats
18W - 12L
1,622 SR
Queue Stats
36W - 38L
1,471 Elo+
Party 3
Da Ji
Da Ji
IGWT Nate
Da Ji
Level 49
God Stats
6W - 6L
1,504 SR
Queue Stats
132W - 137L
1,528 Elo+
Party 1
Ares
Ares
ShadeOfTheRaven
Ares
Level 36
God Stats
12W - 10L
1,581 SR
Queue Stats
59W - 59L
1,512 Elo+
Party 3
Anubis
Anubis
Vesund
Anubis
Level 44
God Stats
6W - 3L
1,647 SR
Queue Stats
182W - 164L
1,499 Elo+
Solo
Izanami
Izanami
urlastvision
Izanami
Level 69
God Stats
9W - 4L
1,532 SR
Queue Stats
298W - 321L
1,503 Elo+
Party 1
Team Averages
Level 45
1,577 SR
1,503 Elo+

VS

Team Averages
Level 54
1,464 SR
1,453 Elo+
Ah Muzen Cab
Ah Muzen Cab
BRAMEZ
Ah Muzen Cab
Level 87
God Stats
1W - 2L
1,569 SR
Queue Stats
306W - 336L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
MothDaLegend
Cthulhu
Level 68
God Stats
2W - 5L
1,462 SR
Queue Stats
201W - 240L
1,475 Elo+
Party 2
Rama
Rama
SwallowMyKids
Rama
Level 85
God Stats
13W - 12L
1,540 SR
Queue Stats
209W - 224L
1,514 Elo+
Party 2
Ra
Ra
UberMoistMuffin
Ra
Level 18
God Stats
2W - 5L
1,250 SR
Queue Stats
8W - 20L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
decolorpurple
Gilgamesh
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
21W - 23L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,329
633
3,318
3,175
1,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
IGWT Nate
Da Ji
10
4 / 1 / 6
6,232
623
5,935
6,776
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 8
5,803
580
3,499
6,747
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Vesund
Anubis
13
8 / 0 / 0
7,208
721
6,059
3,005
1,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
urlastvision
Izanami
9
4 / 1 / 4
5,537
554
5,373
3,441
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BRAMEZ
Ah Muzen Cab
9
0 / 3 / 2
4,910
491
2,594
5,895
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
MothDaLegend
Cthulhu
7
0 / 6 / 3
4,708
471
3,836
10,091
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 4 / 0
5,066
507
4,037
7,397
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 0
4,207
421
151
4,424
1,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
decolorpurple
Gilgamesh
9
0 / 1 / 0
4,948
495
330
4,779
1,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
3
3
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BRAMEZ
Ah Muzen Cab
0
3
2
0.33
W
1
0
0
1
W
Da Ji
IGWT Nate
Da Ji
4
1
6
7
L
Cthulhu
MothDaLegend
Cthulhu
0
6
3
0.25
W
1
1
8
5
L
3
4
0
0.75
L
0
4
0
0
W
Anubis
Vesund
Anubis
8
0
0
8
L
Gilgamesh
decolorpurple
Gilgamesh
0
1
0
0
W
Izanami
urlastvision
Izanami
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,184
Damage
10,948
23,144
Taken
32,586
9,993
Mitigated
11,034
9,012
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BRAMEZ
Ah Muzen Cab
2,594
670
0
1,822
5,895
1,305
0
2,799
3,096
0
22,872
W
3,318
105
0
1,091
3,175
1,253
36
0
3,116
0
32,102
W
Da Ji
IGWT Nate
Da Ji
5,935
1,534
0
2,489
6,776
2,166
293
1,640
5,136
0
27,498
L
Cthulhu
MothDaLegend
Cthulhu
3,836
428
199
1,310
10,091
4,943
138
2,627
7,464
10,156
0
W
3,499
59
0
2,870
6,747
4,290
95
1,198
5,549
11,228
0
L
4,037
3,316
0
2,431
7,397
1,458
180
1,867
5,530
0
26,839
L
151
127
0
320
4,424
1,500
0
2,265
2,119
15,700
0
W
Anubis
Vesund
Anubis
6,059
138
0
1,075
3,005
1,279
0
151
2,854
43,500
0
L
Gilgamesh
decolorpurple
Gilgamesh
330
98
0
1,859
4,779
1,828
0
0
4,396
0
16,200
W
Izanami
urlastvision
Izanami
5,373
4,112
0
1,487
3,441
1,005
544
998
2,443
0
33,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
23,839
318
Minions Killed
195
0
Camps Cleared
0
916,787
Distance Traveled
848,132
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,910
491
52
5
0
174,493
5
W
Nike
6,329
633
84
8
0
161,949
2
W
Da Ji
6,232
623
55
6
0
198,556
2
L
Cthulhu
4,708
471
12
1
0
183,693
2
W
Ares
5,803
580
16
2
0
202,134
3
L
Rama
5,066
507
50
5
0
163,222
3
L
Ra
4,207
421
25
3
0
153,154
0
W
Anubis
7,208
721
98
10
0
181,064
0
L
Gilgamesh
4,948
495
56
6
0
173,570
2
W
Izanami
5,537
554
65
7
0
173,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role