Player Matchup

Skadi
Skadi
EternalCaponeCC
Skadi
Level 29
God Stats
2W - 2L
1,363 SR
Queue Stats
17W - 15L
1,241 Elo+
Party 1
Bacchus
Bacchus
PyroCaponeCC
Bacchus
Level 42
God Stats
7W - 7L
1,199 SR
Queue Stats
42W - 45L
1,259 Elo+
Party 1
Ra
Ra
Vinny175
Ra
Level 159
God Stats
2W - 1L
1,387 SR
Queue Stats
255W - 352L
1,302 Elo+
Solo
Team Averages
Level 77
1,317 SR
1,267 Elo+

VS

Team Averages
Level 111
1,388 SR
1,260 Elo+
Kukulkan
Kukulkan
Nildopitts
Kukulkan
Level 158
God Stats
2W - 7L
1,285 SR
Queue Stats
59W - 74L
1,285 Elo+
Solo
Chang'e
Chang'e
Zontimja
Chang'e
Level 65
God Stats
2W - 3L
1,451 SR
Queue Stats
71W - 114L
1,253 Elo+
Party 2
Odin
Odin
temp-834311
Odin
Level 109
God Stats
3W - 3L
1,429 SR
Queue Stats
69W - 122L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 5 / 3
15,200
760
29,821
18,093
8,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
PyroCaponeCC
Bacchus
19
4 / 3 / 13
14,679
734
14,385
29,022
46,809
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 6
10,983
549
5,662
6,524
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nildopitts
Kukulkan
16
10 / 3 / 0
13,272
664
22,066
14,817
6,014
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Zontimja
Chang'e
14
0 / 11 / 9
11,237
562
7,989
24,068
14,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 8
11,241
562
9,824
24,567
12,222
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
20
Kills
11
11
Deaths
20
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
15
5
3
3.3
L
Kukulkan
Nildopitts
Kukulkan
10
3
0
3.33
W
Bacchus
PyroCaponeCC
Bacchus
4
3
13
3.5
W
1
3
6
1.33
L
Chang'e
Zontimja
Chang'e
0
11
9
0.41
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,868
Damage
39,879
53,639
Taken
63,452
59,067
Mitigated
32,852
12,549
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,821
13,936
96
968
18,093
8,859
2,425
11,501
6,592
0
74,847
L
Kukulkan
Nildopitts
Kukulkan
22,066
2,212
1,318
2,934
14,817
6,014
47
6,428
8,389
61,388
0
W
Bacchus
PyroCaponeCC
Bacchus
14,385
2,138
445
8,186
29,022
46,809
400
15,482
13,540
36,481
0
W
5,662
781
1,380
1,474
6,524
3,399
52
3,428
3,096
28,192
0
L
Chang'e
Zontimja
Chang'e
7,989
770
2,285
4,701
24,068
14,616
200
9,405
14,663
28,401
0
L
9,824
1,769
959
2,088
24,567
12,222
518
5,124
19,443
0
35,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,862
Gold Earned
35,750
154
Minions Killed
187
6
Camps Cleared
9
910,677
Distance Traveled
933,285
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,200
760
74
4
2
341,725
1
L
Kukulkan
13,272
664
96
5
1
303,741
2
W
Bacchus
14,679
734
40
2
1
370,106
2
W
Ra
10,983
549
40
2
3
198,846
0
L
Chang'e
11,237
562
40
2
3
308,280
1
L
Odin
11,241
562
51
3
5
321,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role