Player Matchup

Fenrir
Fenrir
Bossalona
Fenrir
Level 67
God Stats
5W - 3L
1,549 SR
Queue Stats
65W - 64L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
Gang132
Cliodhna
Level 66
God Stats
3W - 2L
1,766 SR
Queue Stats
22W - 17L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
JayTooThuggie
Ah Puch
Level 78
God Stats
1W - 0L
1,766 SR
Queue Stats
19W - 16L
1,417 Elo+
Party 1
Anhur
Anhur
Wizzroz
Anhur
Level 69
God Stats
3W - 0L
1,583 SR
Queue Stats
39W - 27L
1,499 Elo+
Party 1
Zeus
Zeus
whatishim
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,485 Elo+
Party 1
Team Averages
Level 61
1,633 SR
1,462 Elo+

VS

Team Averages
Level 53
1,430 SR
1,429 Elo+
Mulan
Mulan
 
Mulan
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
KindredOrc
Thanatos
Level 53
God Stats
0W - 1L
1,248 SR
Queue Stats
2W - 3L
1,402 Elo+
Party 3
Kukulkan
Kukulkan
RichardStands
Kukulkan
Level 17
God Stats
5W - 5L
1,446 SR
Queue Stats
18W - 21L
1,394 Elo+
Party 2
Mercury
Mercury
Satharian
Mercury
Level 66
God Stats
0W - 2L
1,253 SR
Queue Stats
15W - 14L
1,419 Elo+
Party 2
Ymir
Ymir
TiGeb
Ymir
Level 40
God Stats
2W - 1L
1,703 SR
Queue Stats
29W - 25L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bossalona
Fenrir
12
5 / 4 / 5
8,279
517
7,123
15,146
7,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Gang132
Cliodhna
13
7 / 5 / 10
9,146
572
13,187
12,543
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
14
5 / 2 / 7
9,135
571
8,448
10,278
3,572
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Wizzroz
Anhur
16
10 / 3 / 5
10,153
635
12,410
12,759
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
2 / 4 / 6
7,675
480
3,129
6,168
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 6 / 5
7,757
485
9,360
10,173
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
KindredOrc
Thanatos
11
0 / 8 / 5
7,232
452
4,949
12,249
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
RichardStands
Kukulkan
12
5 / 4 / 3
8,135
508
8,353
7,828
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Satharian
Mercury
14
7 / 4 / 5
8,909
557
8,558
13,886
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
TiGeb
Ymir
7
2 / 7 / 0
5,932
371
2,966
14,510
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
29
Kills
18
18
Deaths
29
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
6
5
1.08
W
Fenrir
Bossalona
Fenrir
5
4
5
1.88
W
Cliodhna
Gang132
Cliodhna
7
5
10
2.4
W
Ah Puch
5
2
7
4.25
L
Thanatos
KindredOrc
Thanatos
0
8
5
0.31
L
Kukulkan
RichardStands
Kukulkan
5
4
3
1.63
L
Mercury
Satharian
Mercury
7
4
5
2.38
L
Ymir
TiGeb
Ymir
2
7
0
0.29
W
Anhur
Wizzroz
Anhur
10
3
5
4.17
W
Zeus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,297
Damage
34,186
56,894
Taken
58,646
21,881
Mitigated
19,914
18,157
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,360
2,095
327
1,213
10,173
6,302
302
2,529
7,439
0
22,024
W
Fenrir
Bossalona
Fenrir
7,123
1,541
418
1,830
15,146
7,621
1,252
3,704
11,305
0
28,990
W
Cliodhna
Gang132
Cliodhna
13,187
3,786
0
4,830
12,543
4,294
45
1,720
10,787
0
54,681
W
Ah Puch
8,448
861
0
5,206
10,278
3,572
72
1,550
8,656
42,117
0
L
Thanatos
KindredOrc
Thanatos
4,949
2,059
132
4,649
12,249
2,831
0
2,536
9,682
0
29,768
L
Kukulkan
RichardStands
Kukulkan
8,353
766
0
736
7,828
2,130
423
2,105
5,611
36,350
0
L
Mercury
Satharian
Mercury
8,558
4,343
0
2,708
13,886
3,669
495
3,141
10,706
0
48,751
L
Ymir
TiGeb
Ymir
2,966
942
31
1,290
14,510
4,982
0
1,266
13,126
12,055
0
W
Anhur
Wizzroz
Anhur
12,410
7,797
0
5,383
12,759
4,465
3,439
2,231
10,502
0
75,807
W
Zeus
3,129
1,171
0
490
6,168
1,929
172
1,780
4,260
31,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,388
Gold Earned
37,965
398
Minions Killed
253
0
Camps Cleared
0
1,406,688
Distance Traveled
1,375,602
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,757
485
23
1
0
273,348
0
W
Fenrir
8,279
517
51
3
0
325,608
6
W
Cliodhna
9,146
572
91
6
0
307,872
2
W
Ah Puch
9,135
571
83
5
0
271,200
1
L
Thanatos
7,232
452
49
3
0
314,478
2
L
Kukulkan
8,135
508
80
5
0
287,332
0
L
Mercury
8,909
557
86
5
0
305,975
0
L
Ymir
5,932
371
15
1
0
194,469
0
W
Anhur
10,153
635
115
7
0
268,544
1
W
Zeus
7,675
480
58
4
0
233,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role