Player Matchup

Neith
Neith
BlueHawk1018
Neith
Level 126
God Stats
2W - 7L
1,341 SR
Queue Stats
664W - 686L
1,430 Elo+
Party 3
Nemesis
Nemesis
GRM Price
Nemesis
Level 97
God Stats
4W - 4L
1,596 SR
Queue Stats
225W - 249L
1,441 Elo+
Solo
Guan Yu
Guan Yu
Wolfgangus69
Guan Yu
Level 81
God Stats
2W - 7L
1,227 SR
Queue Stats
287W - 359L
1,365 Elo+
Party 3
Kukulkan
Kukulkan
abo-_-awad77
Kukulkan
Level 117
God Stats
19W - 28L
1,512 SR
Queue Stats
374W - 409L
1,363 Elo+
Solo
Atlas
Atlas
braindeaad
Atlas
Level 82
God Stats
2W - 2L
1,503 SR
Queue Stats
351W - 326L
1,432 Elo+
Party 3
Team Averages
Level 101
1,436 SR
1,406 Elo+

VS

Team Averages
Level 97
1,481 SR
1,435 Elo+
Baron Samedi
Baron Samedi
Balkor_Steel909
Baron Samedi
Level 73
God Stats
39W - 32L
1,541 SR
Queue Stats
300W - 280L
1,469 Elo+
Party 2
Ullr
Ullr
Deadpool20011
Ullr
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
431W - 414L
1,434 Elo+
Party 2
Ares
Ares
DemonKingAce1
Ares
Level 87
God Stats
1W - 2L
1,134 SR
Queue Stats
245W - 243L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
DrknFlunky
Gilgamesh
Level 98
God Stats
8W - 3L
1,688 SR
Queue Stats
334W - 363L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
humboldtstrong07
Guan Yu
Level 109
God Stats
4W - 3L
1,540 SR
Queue Stats
551W - 559L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 4
12,852
476
20,768
21,539
9,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
GRM Price
Nemesis
20
3 / 5 / 2
13,435
498
12,721
23,815
9,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Wolfgangus69
Guan Yu
18
1 / 3 / 1
11,301
419
8,440
26,829
15,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
abo-_-awad77
Kukulkan
20
2 / 9 / 5
13,149
487
24,160
22,394
8,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
19
5 / 3 / 8
12,996
481
16,063
26,287
34,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Balkor_Steel909
Baron Samedi
20
7 / 3 / 4
13,919
516
14,844
16,501
9,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 6 / 5
12,935
479
14,120
26,658
10,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 4 / 8
12,145
450
13,643
25,564
29,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
DrknFlunky
Gilgamesh
20
8 / 3 / 7
14,483
536
21,556
25,067
12,357
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 1 / 2
15,709
582
26,130
27,046
37,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
17
Kills
30
30
Deaths
17
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Balkor_Steel909
Baron Samedi
7
3
4
3
L
6
10
4
0.8
W
6
6
5
1.42
W
3
4
8
1.75
W
Gilgamesh
DrknFlunky
Gilgamesh
8
3
7
3.83
L
Nemesis
GRM Price
Nemesis
3
5
2
0.8
L
Guan Yu
Wolfgangus69
Guan Yu
1
3
1
0.5
L
Kukulkan
abo-_-awad77
Kukulkan
2
9
5
0.5
L
Atlas
5
3
8
3
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,152
Damage
90,293
120,864
Taken
120,836
77,803
Mitigated
98,879
29,796
Healing
38,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Balkor_Steel909
Baron Samedi
14,844
119
2,267
7,289
16,501
9,276
677
6,801
9,700
86,710
0
L
20,768
7,872
259
4,371
21,539
9,182
0
4,466
16,713
0
107,656
W
14,120
8,670
0
5,912
26,658
10,400
491
10,066
16,592
0
86,324
W
13,643
845
0
4,080
25,564
29,666
167
9,467
16,097
60,963
0
W
Gilgamesh
DrknFlunky
Gilgamesh
21,556
6,278
0
7,234
25,067
12,357
0
10,878
14,189
0
145,827
L
Nemesis
GRM Price
Nemesis
12,721
6,094
0
8,428
23,815
9,580
286
5,310
18,286
0
127,944
L
Guan Yu
Wolfgangus69
Guan Yu
8,440
1,687
50
5,633
26,829
15,563
0
6,166
20,524
7,638
64,501
L
Kukulkan
abo-_-awad77
Kukulkan
24,160
1,354
0
6,237
22,394
8,560
80
7,258
14,942
119,632
0
L
Atlas
16,063
4,701
420
4,398
26,287
34,918
0
10,030
15,292
36,775
0
W
26,130
4,100
899
10,690
27,046
37,180
1,536
4,591
22,455
26,650
98,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,733
Gold Earned
69,191
691
Minions Killed
757
0
Camps Cleared
0
2,482,834
Distance Traveled
2,682,013
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,919
516
134
5
0
499,056
7
L
Neith
12,852
476
145
5
0
409,149
0
W
Ullr
12,935
479
131
5
0
491,387
4
W
Ares
12,145
450
74
3
0
500,387
2
W
Gilgamesh
14,483
536
186
7
0
642,882
1
L
Nemesis
13,435
498
185
7
0
570,116
5
L
Guan Yu
11,301
419
116
4
0
533,070
0
L
Kukulkan
13,149
487
201
7
0
477,586
3
L
Atlas
12,996
481
44
2
0
492,913
3
W
Guan Yu
15,709
582
232
9
0
548,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role