Player Matchup

Thanatos
Thanatos
Juanpancho4428
Thanatos
Level 67
God Stats
1W - 1L
1,434 SR
Queue Stats
44W - 55L
1,476 Elo+
Party 2
Sol
Sol
Kokayu
Sol
Level 48
God Stats
6W - 10L
1,581 SR
Queue Stats
21W - 26L
1,450 Elo+
Solo
Apollo
Apollo
PapiMarki
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,546 Elo+
Party 2
Xing Tian
Xing Tian
SafesideSideways
Xing Tian
Level 43
God Stats
18W - 35L
1,416 SR
Queue Stats
192W - 238L
1,440 Elo+
Solo
Charybdis
Charybdis
airfenix
Charybdis
Level 129
God Stats
2W - 4L
1,505 SR
Queue Stats
26W - 46L
1,416 Elo+
Party 2
Team Averages
Level 63
1,487 SR
1,465 Elo+

VS

Team Averages
Level 75
1,499 SR
1,483 Elo+
Cabrakan
Cabrakan
Hammerhead11947
Cabrakan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Solo
Ne Zha
Ne Zha
SophiaTheAnemic
Ne Zha
Level 26
God Stats
5W - 3L
1,143 SR
Queue Stats
44W - 27L
1,574 Elo+
Party 1
Discordia
Discordia
Yunσ
Discordia
Level 142
God Stats
7W - 0L
1,551 SR
Queue Stats
102W - 96L
1,559 Elo+
Party 1
Izanami
Izanami
mangσ
Izanami
Level 33
God Stats
4W - 0L
1,605 SR
Queue Stats
18W - 18L
1,448 Elo+
Party 1
Mulan
Mulan
theefrainable
Mulan
Level 155
God Stats
5W - 4L
1,696 SR
Queue Stats
54W - 51L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
3 / 9 / 13
12,210
718
11,650
17,589
6,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Kokayu
Sol
18
6 / 9 / 10
13,318
783
23,186
17,561
6,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
PapiMarki
Apollo
20
7 / 8 / 11
14,062
827
13,409
20,714
8,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
19
4 / 4 / 14
12,659
745
11,751
28,349
40,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
airfenix
Charybdis
20
4 / 6 / 7
13,130
772
11,551
18,255
8,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
2 / 8 / 16
12,475
734
7,673
18,938
24,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 5 / 17
13,943
820
20,461
15,056
6,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
Yunσ
Discordia
20
10 / 1 / 13
16,094
947
23,157
10,055
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
mangσ
Izanami
19
2 / 2 / 17
12,870
757
6,712
11,258
4,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
15 / 8 / 13
16,561
974
36,388
34,311
42,111
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
112
24
Kills
36
36
Deaths
24
55
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
8
16
1.25
L
Thanatos
3
9
13
1.06
L
Sol
Kokayu
Sol
6
9
10
1.22
L
Apollo
PapiMarki
Apollo
7
8
11
1.56
L
Xing Tian
4
4
14
2.75
W
7
5
17
3.1
W
Discordia
Yunσ
Discordia
10
1
13
16.5
L
Charybdis
airfenix
Charybdis
4
6
7
1.25
W
Izanami
mangσ
Izanami
2
2
17
5.25
W
15
8
13
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,547
Damage
94,391
102,468
Taken
89,618
70,646
Mitigated
80,588
18,591
Healing
19,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
7,673
422
0
2,562
18,938
24,300
34
10,294
8,237
20,626
0
L
Thanatos
11,650
948
0
6,345
17,589
6,958
1
6,748
10,463
0
29,311
L
Sol
Kokayu
Sol
23,186
9,448
0
963
17,561
6,153
0
6,284
11,124
41,445
0
L
Apollo
PapiMarki
Apollo
13,409
8,084
0
3,830
20,714
8,306
0
6,977
13,134
0
43,508
L
Xing Tian
11,751
1,337
1,923
4,683
28,349
40,651
0
9,268
17,579
34,548
0
W
20,461
2,564
0
1,605
15,056
6,346
802
4,870
9,931
0
43,489
W
Discordia
Yunσ
Discordia
23,157
621
675
2,883
10,055
3,612
3,695
1,801
8,173
66,121
0
L
Charybdis
airfenix
Charybdis
11,551
4,766
0
847
18,255
8,578
1,353
7,477
10,451
0
52,358
W
Izanami
mangσ
Izanami
6,712
3,356
0
1,337
11,258
4,219
4,670
4,136
7,000
0
52,633
W
36,388
7,021
0
10,543
34,311
42,111
27
12,717
20,814
9,822
49,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,379
Gold Earned
71,943
338
Minions Killed
346
8
Camps Cleared
7
1,521,939
Distance Traveled
1,493,160
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,475
734
39
2
2
242,605
0
L
Thanatos
12,210
718
39
2
1
301,969
2
L
Sol
13,318
783
57
3
3
262,339
0
L
Apollo
14,062
827
87
5
0
318,986
3
L
Xing Tian
12,659
745
46
3
3
338,236
4
W
Ne Zha
13,943
820
43
3
0
332,263
1
W
Discordia
16,094
947
106
6
2
334,632
2
L
Charybdis
13,130
772
109
6
1
300,409
1
W
Izanami
12,870
757
108
6
0
295,898
0
W
Mulan
16,561
974
50
3
3
287,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role