Player Matchup

Camazotz
Camazotz
Arostron91
Camazotz
Level 87
God Stats
3W - 4L
1,320 SR
Queue Stats
261W - 238L
1,460 Elo+
Party 1
Hera
Hera
Wingrar
Hera
Level 57
God Stats
3W - 2L
1,486 SR
Queue Stats
203W - 181L
1,461 Elo+
Party 1
Vulcan
Vulcan
ZombieSlayer662
Vulcan
Level 120
God Stats
2W - 1L
1,735 SR
Queue Stats
42W - 45L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
shobanakhatrisho
Danzaburou
Level 128
God Stats
23W - 19L
1,532 SR
Queue Stats
803W - 805L
1,448 Elo+
Solo
Fafnir
Fafnir
terminatorXD77
Fafnir
Level 127
God Stats
4W - 1L
1,717 SR
Queue Stats
53W - 50L
1,493 Elo+
Party 3
Team Averages
Level 104
1,558 SR
1,459 Elo+

VS

Team Averages
Level 80
1,591 SR
1,429 Elo+
Jing Wei
Jing Wei
Corneilius17
Jing Wei
Level 104
God Stats
1W - 1L
1,696 SR
Queue Stats
15W - 21L
1,350 Elo+
Party 2
Cabrakan
Cabrakan
Drathdon
Cabrakan
Level 54
God Stats
0W - 1L
1,634 SR
Queue Stats
15W - 39L
1,296 Elo+
Solo
Rama
Rama
King me9998
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,412 Elo+
Solo
Anubis
Anubis
Klown Demon
Anubis
Level 97
God Stats
2W - 1L
1,626 SR
Queue Stats
16W - 22L
1,368 Elo+
Party 2
Scylla
Scylla
sZLoneWolfZs
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Arostron91
Camazotz
17
5 / 1 / 16
10,669
821
9,018
12,515
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
Wingrar
Hera
14
3 / 3 / 9
9,268
713
8,975
7,707
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 1 / 16
10,794
830
18,372
7,053
2,974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
shobanakhatrisho
Danzaburou
20
14 / 1 / 10
12,248
942
17,747
12,016
5,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
2 / 0 / 19
10,450
804
5,300
20,712
16,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Corneilius17
Jing Wei
15
0 / 6 / 2
7,948
611
8,963
10,961
4,420
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Drathdon
Cabrakan
13
0 / 11 / 5
8,281
637
5,773
22,665
25,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 3 / 2
7,750
596
5,314
9,477
3,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
3 / 4 / 2
9,826
756
15,789
10,861
5,393
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
18
3 / 3 / 2
9,670
744
12,835
9,055
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
19
27
Kills
6
6
Deaths
27
70
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Arostron91
Camazotz
5
1
16
13
L
Jing Wei
Corneilius17
Jing Wei
0
6
2
0.17
L
Cabrakan
Drathdon
Cabrakan
0
11
5
0.23
L
0
3
2
0.33
L
Anubis
3
4
2
1
W
Hera
Wingrar
Hera
3
3
9
2.5
W
3
1
16
11
L
Scylla
3
3
2
1.33
W
Danzaburou
shobanakhatrisho
Danzaburou
14
1
10
19
W
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,412
Damage
48,674
60,003
Taken
63,019
31,255
Mitigated
43,006
36,767
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Arostron91
Camazotz
9,018
414
2,118
6,931
12,515
4,097
896
8,036
4,479
0
16,270
L
Jing Wei
Corneilius17
Jing Wei
8,963
4,686
1,094
976
10,961
4,420
0
6,332
4,629
0
25,506
L
Cabrakan
Drathdon
Cabrakan
5,773
593
0
1,786
22,665
25,923
0
9,024
13,641
11,627
0
L
5,314
4,742
156
2,356
9,477
3,706
0
5,569
3,908
0
11,273
L
Anubis
15,789
92
1,210
4,852
10,861
5,393
0
6,338
4,523
37,068
0
W
Hera
Wingrar
Hera
8,975
2,042
3,921
1,850
7,707
2,553
1,057
5,308
2,399
16,800
0
W
18,372
7,869
1,286
2,573
7,053
2,974
1,173
3,779
3,274
46,657
0
L
Scylla
12,835
550
1,274
2,500
9,055
3,564
0
5,525
3,530
39,797
0
W
Danzaburou
shobanakhatrisho
Danzaburou
17,747
6,721
1,457
4,747
12,016
5,064
2,023
6,591
5,425
141
37,904
W
5,300
1,205
637
11,247
20,712
16,567
9
10,683
10,029
15,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,429
Gold Earned
43,475
157
Minions Killed
175
0
Camps Cleared
0
1,280,981
Distance Traveled
1,129,489
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,669
821
14
1
0
266,095
0
L
Jing Wei
7,948
611
27
2
0
243,591
0
L
Cabrakan
8,281
637
17
1
0
176,473
0
L
Rama
7,750
596
14
1
0
229,760
0
L
Anubis
9,826
756
47
4
0
250,253
0
W
Hera
9,268
713
24
2
0
263,258
1
W
Vulcan
10,794
830
59
5
0
269,190
1
L
Scylla
9,670
744
70
5
0
229,412
1
W
Danzaburou
12,248
942
40
3
0
216,513
4
W
Fafnir
10,450
804
20
2
0
265,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role