Player Matchup

Cupid
Cupid
BuBuDaFoo
Cupid
Level 68
God Stats
4W - 1L
1,546 SR
Queue Stats
204W - 189L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
MoodyMan3423
Jormungandr
Level 148
God Stats
1W - 2L
1,395 SR
Queue Stats
117W - 108L
1,477 Elo+
Solo
Zeus
Zeus
SupremeAllison
Zeus
Level 128
God Stats
3W - 2L
1,736 SR
Queue Stats
47W - 42L
1,538 Elo+
Solo
Susano
Susano
TheSexecutioner
Susano
Level 122
God Stats
4W - 3L
1,390 SR
Queue Stats
241W - 208L
1,492 Elo+
Party 2
Raijin
Raijin
fragbashers
Raijin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 138L
1,536 Elo+
Party 2
Team Averages
Level 115
1,513 SR
1,504 Elo+

VS

Team Averages
Level 145
1,469 SR
1,498 Elo+
Olorun
Olorun
 
Olorun
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
BeGateinIt
Jing Wei
Level 160
God Stats
2W - 6L
1,350 SR
Queue Stats
431W - 419L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
N9NETYME
Nu Wa
Level 160
God Stats
13W - 9L
1,595 SR
Queue Stats
635W - 634L
1,507 Elo+
Party 1
Da Ji
Da Ji
NoodyBar
Da Ji
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 144L
1,475 Elo+
Party 3
Cabrakan
Cabrakan
shorty118
Cabrakan
Level 136
God Stats
4W - 5L
1,399 SR
Queue Stats
262W - 245L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BuBuDaFoo
Cupid
19
4 / 2 / 22
11,427
762
9,857
10,261
3,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MoodyMan3423
Jormungandr
19
7 / 4 / 19
11,343
756
13,693
24,884
22,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 5 / 20
11,875
792
12,323
11,447
3,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 4 / 20
11,172
745
13,698
12,642
5,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
20
16 / 4 / 12
13,109
874
17,465
16,262
6,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 6 / 7
10,191
679
13,236
12,129
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
BeGateinIt
Jing Wei
19
7 / 9 / 3
10,986
732
14,358
16,677
7,677
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
N9NETYME
Nu Wa
19
2 / 7 / 9
10,992
733
16,418
12,715
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
NoodyBar
Da Ji
16
4 / 7 / 10
10,646
710
11,690
12,598
5,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
shorty118
Cabrakan
17
2 / 8 / 10
10,128
675
6,906
18,791
27,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
57
37
Kills
18
19
Deaths
37
93
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
6
7
1.08
L
Jing Wei
BeGateinIt
Jing Wei
7
9
3
0.94
W
Cupid
BuBuDaFoo
Cupid
4
2
22
7.5
W
Jormungandr
MoodyMan3423
Jormungandr
7
4
19
4.13
L
Nu Wa
N9NETYME
Nu Wa
2
7
9
0.93
L
Da Ji
NoodyBar
Da Ji
4
7
10
1.29
W
5
5
20
3
W
5
4
20
3.75
W
Raijin
16
4
12
5.5
L
Cabrakan
shorty118
Cabrakan
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,036
Damage
62,608
75,496
Taken
72,910
41,288
Mitigated
51,141
30,597
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
13,236
7,215
1,187
2,964
12,129
4,940
945
6,338
5,535
25,156
0
L
Jing Wei
BeGateinIt
Jing Wei
14,358
10,879
142
1,925
16,677
7,677
205
8,988
7,146
0
28,482
W
Cupid
BuBuDaFoo
Cupid
9,857
4,414
5,901
4,185
10,261
3,620
1,888
5,360
4,820
0
39,818
W
Jormungandr
MoodyMan3423
Jormungandr
13,693
1,371
1,670
8,554
24,884
22,009
936
9,433
15,076
30,192
0
L
Nu Wa
N9NETYME
Nu Wa
16,418
2,894
0
1,128
12,715
5,622
578
8,464
3,720
42,740
0
L
Da Ji
NoodyBar
Da Ji
11,690
1,377
639
1,284
12,598
5,420
0
6,886
5,449
0
15,394
W
12,323
1,411
974
1,848
11,447
3,765
1,268
7,238
4,209
38,771
0
W
13,698
2,216
278
2,470
12,642
5,352
1,081
6,008
6,521
0
21,996
W
Raijin
17,465
2,107
1,097
3,620
16,262
6,542
1,407
7,746
8,310
44,573
0
L
Cabrakan
shorty118
Cabrakan
6,906
526
250
1,136
18,791
27,482
0
10,563
7,579
8,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,926
Gold Earned
52,943
227
Minions Killed
122
0
Camps Cleared
0
1,240,612
Distance Traveled
1,094,996
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,191
679
20
1
0
191,671
0
L
Jing Wei
10,986
732
19
1
0
216,309
1
W
Cupid
11,427
762
57
4
0
232,878
0
W
Jormungandr
11,343
756
32
2
0
254,323
0
L
Nu Wa
10,992
733
62
4
0
248,232
0
L
Da Ji
10,646
710
11
1
0
219,762
3
W
Zeus
11,875
792
66
4
0
241,294
0
W
Susano
11,172
745
13
1
0
283,889
0
W
Raijin
13,109
874
59
4
0
228,228
0
L
Cabrakan
10,128
675
10
1
0
219,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role