Player Matchup

Ares
Ares
Aragon589
Ares
Level 105
God Stats
11W - 7L
1,809 SR
Queue Stats
43W - 52L
1,465 Elo+
Party 1
Hercules
Hercules
PhantomEagle319
Hercules
Level 126
God Stats
38W - 18L
1,722 SR
Queue Stats
79W - 85L
1,561 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShadowKylar895
Morgan Le Fay
Level 68
God Stats
1W - 5L
1,108 SR
Queue Stats
4W - 13L
1,158 Elo+
Party 1
Team Averages
Level 100
1,546 SR
1,395 Elo+

VS

Team Averages
Level 95
1,688 SR
1,543 Elo+
Hera
Hera
CptKlatchazfak
Hera
Level 150
God Stats
4W - 2L
1,673 SR
Queue Stats
415W - 316L
1,521 Elo+
Party 2
Thor
Thor
Dark__Sdssd
Thor
Level 8
God Stats
4W - 0L
1,617 SR
Queue Stats
32W - 10L
1,574 Elo+
Party 2
Bellona
Bellona
UP_Bradman
Bellona
Level 127
God Stats
9W - 2L
1,772 SR
Queue Stats
537W - 473L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 5 / 3
7,076
708
2,206
12,817
13,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
11
5 / 3 / 2
7,814
781
10,864
13,306
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ShadowKylar895
Morgan Le Fay
11
1 / 6 / 2
6,690
669
4,182
9,015
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
7,462
746
6,760
6,574
2,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 2 / 7
8,542
854
14,043
8,838
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
UP_Bradman
Bellona
12
5 / 2 / 5
7,941
794
5,348
8,292
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
14
14
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
3
0.5
W
2
3
8
2
W
7
2
7
5.25
L
Hercules
5
3
2
2
L
Morgan Le Fay
ShadowKylar895
Morgan Le Fay
1
6
2
0.33
W
Bellona
UP_Bradman
Bellona
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,252
Damage
26,151
35,138
Taken
23,704
25,656
Mitigated
13,788
5,744
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,206
280
0
1,397
12,817
13,016
464
2,875
9,617
7,919
0
W
6,760
1,741
0
424
6,574
2,731
313
1,325
4,967
26,990
0
W
14,043
4,240
0
1,782
8,838
4,599
340
2,509
6,054
0
20,140
L
Hercules
10,864
3,327
0
3,964
13,306
8,232
378
2,662
10,204
0
22,220
L
Morgan Le Fay
ShadowKylar895
Morgan Le Fay
4,182
611
0
383
9,015
4,408
755
1,354
7,421
23,749
0
W
Bellona
UP_Bradman
Bellona
5,348
1,841
0
437
8,292
6,458
286
2,897
5,199
0
18,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,580
Gold Earned
23,945
88
Minions Killed
99
3
Camps Cleared
5
507,024
Distance Traveled
533,215
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,076
708
12
1
0
161,142
2
W
Hera
7,462
746
47
5
1
164,409
1
W
Thor
8,542
854
20
2
0
172,375
3
L
Hercules
7,814
781
30
3
2
186,714
1
L
Morgan Le Fay
6,690
669
46
5
1
159,168
2
W
Bellona
7,941
794
32
3
4
196,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role