Player Matchup

Danzaburou
Danzaburou
JewishSmov
Danzaburou
Level 67
God Stats
25W - 20L
1,626 SR
Queue Stats
61W - 75L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shizzedon
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 77L
1,539 Elo+
Party 3
Freya
Freya
Tclrk
Freya
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,488 Elo+
Party 3
Bacchus
Bacchus
XXmd0g2325XX
Bacchus
Level 67
God Stats
1W - 0L
1,734 SR
Queue Stats
177W - 170L
1,529 Elo+
Party 1
Hercules
Hercules
Xenostyx
Hercules
Level 67
God Stats
6W - 7L
1,624 SR
Queue Stats
157W - 169L
1,492 Elo+
Party 1
Team Averages
Level 93
1,597 SR
1,502 Elo+

VS

Team Averages
Level 99
1,542 SR
1,549 Elo+
Anhur
Anhur
DARKWRLD24
Anhur
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 128L
1,549 Elo+
Solo
Sol
Sol
Fatigue3
Sol
Level 59
God Stats
0W - 2L
1,791 SR
Queue Stats
36W - 27L
1,543 Elo+
Party 2
Atlas
Atlas
Hunter_RWBY
Atlas
Level 128
God Stats
2W - 7L
1,452 SR
Queue Stats
513W - 427L
1,592 Elo+
Solo
Bastet
Bastet
SilentBlu
Bastet
Level 101
God Stats
0W - 1L
1,495 SR
Queue Stats
41W - 33L
1,533 Elo+
Party 2
Achilles
Achilles
YouKnowJudo
Achilles
Level 68
God Stats
6W - 3L
1,470 SR
Queue Stats
107W - 100L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JewishSmov
Danzaburou
15
4 / 2 / 1
9,189
541
6,816
9,806
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Shizzedon
Morgan Le Fay
14
2 / 5 / 3
8,471
498
6,081
10,758
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Tclrk
Freya
14
0 / 2 / 3
8,042
473
4,566
8,592
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
XXmd0g2325XX
Bacchus
14
1 / 2 / 5
8,318
489
6,784
10,236
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Xenostyx
Hercules
16
3 / 0 / 1
9,803
577
11,149
16,520
15,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 1 / 2
6,242
367
3,729
4,569
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
4 / 3 / 3
9,103
535
10,578
12,171
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 2
8,251
485
4,432
11,544
8,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
SilentBlu
Bastet
14
6 / 1 / 3
8,466
498
10,622
13,208
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
YouKnowJudo
Achilles
13
0 / 3 / 1
7,485
440
8,317
12,882
7,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
10
Kills
11
11
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
1
2
1
L
4
3
3
1.83
L
1
2
2
1
W
Danzaburou
JewishSmov
Danzaburou
4
2
1
2.25
W
Morgan Le Fay
Shizzedon
Morgan Le Fay
2
5
3
0.7
L
Bastet
SilentBlu
Bastet
6
1
3
7.5
W
Freya
Tclrk
Freya
0
2
3
0.75
W
Bacchus
XXmd0g2325XX
Bacchus
1
2
5
1.75
W
Hercules
Xenostyx
Hercules
3
0
1
3.5
L
Achilles
YouKnowJudo
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
37,678
55,912
Taken
54,374
35,370
Mitigated
26,023
20,646
Healing
22,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,729
2,025
0
1,382
4,569
1,030
0
2,315
2,254
0
22,976
L
10,578
4,047
388
5,449
12,171
4,433
1,194
6,290
5,738
62,643
0
L
4,432
1,201
1,655
3,274
11,544
8,399
0
4,658
6,886
31,230
0
W
Danzaburou
JewishSmov
Danzaburou
6,816
3,141
0
3,706
9,806
3,290
3,402
2,759
7,047
0
65,543
W
Morgan Le Fay
Shizzedon
Morgan Le Fay
6,081
648
0
3,289
10,758
3,524
126
2,477
8,281
53,088
0
L
Bastet
SilentBlu
Bastet
10,622
3,734
0
4,772
13,208
4,637
0
2,566
10,501
0
48,374
W
Freya
Tclrk
Freya
4,566
1,600
0
2,800
8,592
3,514
283
3,787
4,805
34,691
3,980
W
Bacchus
XXmd0g2325XX
Bacchus
6,784
924
365
2,156
10,236
9,948
0
2,406
7,830
33,808
0
W
Hercules
Xenostyx
Hercules
11,149
3,231
0
8,330
16,520
15,094
0
3,581
12,939
0
64,905
L
Achilles
YouKnowJudo
Achilles
8,317
2,167
394
5,657
12,882
7,524
0
1,095
11,303
0
44,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
39,547
514
Minions Killed
373
0
Camps Cleared
0
1,578,240
Distance Traveled
1,506,062
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,242
367
49
3
0
160,922
1
L
Sol
9,103
535
130
8
0
300,768
8
L
Atlas
8,251
485
43
3
0
322,643
2
W
Danzaburou
9,189
541
126
7
0
287,968
3
W
Morgan Le Fay
8,471
498
79
5
0
305,525
2
L
Bastet
8,466
498
73
4
0
377,476
3
W
Freya
8,042
473
111
7
0
319,882
2
W
Bacchus
8,318
489
46
3
0
319,802
1
W
Hercules
9,803
577
152
9
0
345,063
1
L
Achilles
7,485
440
78
5
0
344,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role