Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DjnoahJr
Sylvanus
Level 149
God Stats
1W - 2L
1,522 SR
Queue Stats
184W - 179L
1,551 Elo+
Solo
Hercules
Hercules
IKakûn
Hercules
Level 156
God Stats
4W - 1L
1,653 SR
Queue Stats
80W - 53L
1,657 Elo+
Party 1
Discordia
Discordia
Ramblin
Discordia
Level 153
God Stats
11W - 3L
1,827 SR
Queue Stats
59W - 50L
1,642 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StalinDisimo
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,604 SR
Queue Stats
82W - 57L
1,596 Elo+
Party 1
Team Averages
Level 154
1,621 SR
1,589 Elo+

VS

Team Averages
Level 105
1,615 SR
1,578 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ImKotryna
Vulcan
Level 52
God Stats
8W - 6L
1,640 SR
Queue Stats
105W - 83L
1,571 Elo+
Solo
Medusa
Medusa
Muzzard
Medusa
Level 99
God Stats
2W - 3L
1,831 SR
Queue Stats
47W - 34L
1,602 Elo+
Solo
Chernobog
Chernobog
Twonkiey
Chernobog
Level 109
God Stats
5W - 4L
1,467 SR
Queue Stats
144W - 124L
1,513 Elo+
Solo
Tyr
Tyr
kicpir99
Tyr
Level 107
God Stats
6W - 7L
1,639 SR
Queue Stats
28W - 17L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
3 / 1 / 7
10,869
725
14,363
12,062
7,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
DjnoahJr
Sylvanus
15
1 / 3 / 8
9,487
632
3,078
17,056
20,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
IKakûn
Hercules
18
6 / 0 / 7
11,286
752
8,496
17,570
23,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Ramblin
Discordia
19
5 / 1 / 9
11,600
773
27,777
14,589
8,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
StalinDisimo
Ah Muzen Cab
20
4 / 0 / 9
12,122
808
14,017
11,315
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
1 / 3 / 2
9,699
647
12,196
14,340
10,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
ImKotryna
Vulcan
14
2 / 3 / 1
8,945
596
10,590
10,116
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Muzzard
Medusa
18
1 / 3 / 2
9,827
655
13,271
17,052
6,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Twonkiey
Chernobog
15
0 / 6 / 1
8,449
563
6,109
14,043
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 2
8,836
589
8,418
17,038
12,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
19
Kills
5
5
Deaths
19
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
7
6.5
L
Tiamat
 
Tiamat
1
3
2
0.67
W
Sylvanus
DjnoahJr
Sylvanus
1
3
8
1.67
W
Hercules
IKakûn
Hercules
6
0
7
9.5
L
Vulcan
ImKotryna
Vulcan
2
3
1
0.83
L
Medusa
Muzzard
Medusa
1
3
2
0.67
W
Discordia
Ramblin
Discordia
5
1
9
9.5
W
Ah Muzen Cab
StalinDisimo
Ah Muzen Cab
4
0
9
8.5
L
Chernobog
Twonkiey
Chernobog
0
6
1
0.08
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,731
Damage
50,584
72,592
Taken
72,589
66,179
Mitigated
37,055
27,048
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,363
2,881
0
3,340
12,062
7,263
114
2,012
10,038
0
38,023
L
Tiamat
 
Tiamat
12,196
1,491
0
1,352
14,340
10,011
1
7,529
6,295
53,492
0
W
Sylvanus
DjnoahJr
Sylvanus
3,078
570
3,139
2,935
17,056
20,869
752
8,606
8,044
8,858
0
W
Hercules
IKakûn
Hercules
8,496
1,087
0
5,098
17,570
23,885
469
4,217
13,163
0
19,985
L
Vulcan
ImKotryna
Vulcan
10,590
2,379
0
1,817
10,116
3,540
0
4,268
5,429
26,187
0
L
Medusa
Muzzard
Medusa
13,271
3,811
395
1,274
17,052
6,487
0
6,363
9,970
0
45,922
W
Discordia
Ramblin
Discordia
27,777
405
267
6,257
14,589
8,007
991
4,325
10,184
71,220
0
W
Ah Muzen Cab
StalinDisimo
Ah Muzen Cab
14,017
3,484
0
6,012
11,315
6,155
7,070
3,464
7,771
0
81,134
L
Chernobog
Twonkiey
Chernobog
6,109
2,742
0
1,688
14,043
4,445
1
5,697
7,718
0
27,566
L
8,418
394
0
2,106
17,038
12,572
0
5,999
10,154
0
16,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,364
Gold Earned
45,756
412
Minions Killed
404
10
Camps Cleared
7
1,528,652
Distance Traveled
1,468,562
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,869
725
63
4
2
334,226
3
L
Tiamat
9,699
647
141
9
3
292,601
4
W
Sylvanus
9,487
632
7
0
0
242,095
2
W
Hercules
11,286
752
33
2
1
328,988
3
L
Vulcan
8,945
596
56
4
1
306,757
4
L
Medusa
9,827
655
106
7
0
325,042
3
W
Discordia
11,600
773
128
9
4
320,237
2
W
Ah Muzen Cab
12,122
808
181
12
3
303,106
1
L
Chernobog
8,449
563
65
4
3
257,918
2
L
Tyr
8,836
589
36
2
0
286,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role