Player Matchup

Nox
Nox
Ceynin
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,127 Elo+
Party 1
Sobek
Sobek
Granmagnus
Sobek
Level 127
God Stats
0W - 3L
1,265 SR
Queue Stats
444W - 493L
1,384 Elo+
Solo
Hou Yi
Hou Yi
Koteka3222
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,177 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MasaiNasai
Tsukuyomi
Level 38
God Stats
0W - 1L
1,237 SR
Queue Stats
11W - 21L
1,252 Elo+
Party 1
Scylla
Scylla
Газировка0
Scylla
Level 39
God Stats
0W - 2L
1,513 SR
Queue Stats
26W - 47L
1,296 Elo+
Party 1
Team Averages
Level 50
1,403 SR
1,247 Elo+

VS

Team Averages
Level 91
1,597 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
Dandwal
Morgan Le Fay
Level 93
God Stats
2W - 0L
1,686 SR
Queue Stats
132W - 135L
1,394 Elo+
Party 2
Ah Puch
Ah Puch
estellebelle1
Ah Puch
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,382 Elo+
Party 2
Medusa
Medusa
oxs350
Medusa
Level 87
God Stats
4W - 2L
1,550 SR
Queue Stats
317W - 342L
1,420 Elo+
Solo
Scylla
Scylla
shkuraaa
Scylla
Level 120
God Stats
4W - 2L
1,560 SR
Queue Stats
150W - 138L
1,434 Elo+
Solo
Susano
Susano
temp-496521
Susano
Level 71
God Stats
4W - 2L
1,688 SR
Queue Stats
131W - 160L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ceynin
Nox
16
1 / 11 / 10
9,290
619
5,084
15,781
6,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
17
2 / 9 / 11
10,873
725
8,114
22,310
27,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
Koteka3222
Hou Yi
17
4 / 9 / 10
10,586
706
14,203
16,102
7,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
MasaiNasai
Tsukuyomi
18
7 / 6 / 7
10,915
728
13,802
12,536
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 8 / 6
12,145
810
9,147
13,424
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dandwal
Morgan Le Fay
19
10 / 4 / 17
12,535
836
15,801
14,042
6,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
18
6 / 6 / 16
12,559
837
15,212
14,097
5,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
oxs350
Medusa
20
9 / 2 / 18
13,098
873
17,037
11,902
5,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
shkuraaa
Scylla
19
9 / 5 / 16
12,777
852
12,062
11,514
4,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
20
9 / 1 / 17
12,246
816
11,938
10,979
5,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
127
18
Kills
43
43
Deaths
18
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Nox
Ceynin
Nox
1
11
10
0.55
W
Morgan Le Fay
Dandwal
Morgan Le Fay
10
4
17
4.63
L
Sobek
2
9
11
0.83
L
Hou Yi
Koteka3222
Hou Yi
4
9
10
1
L
Tsukuyomi
MasaiNasai
Tsukuyomi
7
6
7
1.75
W
Ah Puch
6
6
16
2.33
W
Medusa
oxs350
Medusa
9
2
18
9
W
Scylla
shkuraaa
Scylla
9
5
16
3.4
W
Susano
9
1
17
17.5
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,350
Damage
72,050
80,153
Taken
62,534
53,688
Mitigated
27,022
10,486
Healing
27,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Ceynin
Nox
5,084
623
0
1,805
15,781
6,452
0
9,848
5,809
10,655
0
W
Morgan Le Fay
Dandwal
Morgan Le Fay
15,801
1,735
2,545
4,790
14,042
6,142
957
3,438
10,523
26,010
0
L
Sobek
8,114
706
1,156
1,314
22,310
27,983
0
8,439
13,509
16,883
0
L
Hou Yi
Koteka3222
Hou Yi
14,203
6,286
343
2,190
16,102
7,211
0
11,075
4,748
0
31,239
L
Tsukuyomi
MasaiNasai
Tsukuyomi
13,802
4,064
0
1,827
12,536
6,230
0
6,176
6,224
0
22,666
W
Ah Puch
15,212
791
2,261
3,801
14,097
5,516
155
5,380
8,603
29,807
0
W
Medusa
oxs350
Medusa
17,037
7,388
293
3,755
11,902
5,164
1,722
6,395
5,327
0
46,859
W
Scylla
shkuraaa
Scylla
12,062
1,610
1,317
2,689
11,514
4,265
1,596
2,629
8,859
32,369
0
W
Susano
11,938
1,921
1,591
4,324
10,979
5,935
422
4,030
6,877
0
19,253
L
9,147
290
0
1,851
13,424
5,812
0
7,537
5,788
36,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,809
Gold Earned
63,215
158
Minions Killed
174
0
Camps Cleared
0
1,190,599
Distance Traveled
1,389,422
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,290
619
11
1
0
204,228
0
W
Morgan Le Fay
12,535
836
22
1
0
261,797
1
L
Sobek
10,873
725
17
1
0
218,750
0
L
Hou Yi
10,586
706
33
2
0
231,811
0
L
Tsukuyomi
10,915
728
24
2
0
270,823
0
W
Ah Puch
12,559
837
30
2
0
236,142
2
W
Medusa
13,098
873
70
5
0
279,666
1
W
Scylla
12,777
852
34
2
0
253,962
0
W
Susano
12,246
816
18
1
0
357,855
0
L
Scylla
12,145
810
73
5
0
264,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role