Player Matchup

Cupid
Cupid
Dannyh0048
Cupid
Level 16
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 6L
1,041 Elo+
Party 1
Sobek
Sobek
hahanick
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 1
Scylla
Scylla
longlifebuds
Scylla
Level 110
God Stats
6W - 4L
1,584 SR
Queue Stats
18W - 20L
1,488 Elo+
Party 1
Team Averages
Level 43
1,599 SR
1,284 Elo+

VS

Team Averages
Level 66
1,491 SR
1,241 Elo+
Fafnir
Fafnir
NEF_Noble_
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 174L
1,296 Elo+
Party 2
Neith
Neith
Nef_Spy3965
Neith
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 90L
1,346 Elo+
Party 2
Vulcan
Vulcan
bubbleszfbaby
Vulcan
Level 81
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 3L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
6 / 0 / 8
8,962
747
10,904
8,516
3,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
hahanick
Sobek
13
2 / 0 / 13
9,156
763
6,480
15,856
14,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
14
7 / 0 / 8
9,080
757
11,599
10,610
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
NEF_Noble_
Fafnir
10
0 / 7 / 0
6,833
569
5,540
19,723
13,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
6,698
558
8,475
8,361
3,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 0
6,701
558
13,560
8,397
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
0
8
10
L
Fafnir
NEF_Noble_
Fafnir
0
7
0
0
L
0
4
0
0
L
0
4
0
0
W
Sobek
hahanick
Sobek
2
0
13
8.5
W
Scylla
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,983
Damage
27,575
34,982
Taken
36,481
21,767
Mitigated
20,373
15,556
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
10,904
4,415
2,480
1,739
8,516
3,348
555
5,111
3,114
0
31,912
L
Fafnir
NEF_Noble_
Fafnir
5,540
1,694
48
5,746
19,723
13,337
0
9,705
9,650
13,820
0
L
8,475
2,834
445
3,011
8,361
3,879
0
3,874
4,349
0
21,085
L
13,560
4,837
0
0
8,397
3,157
76
4,431
3,790
34,713
0
W
Sobek
hahanick
Sobek
6,480
636
847
6,998
15,856
14,731
0
6,917
7,934
18,447
0
W
Scylla
11,599
2,945
0
3,492
10,610
3,688
753
6,607
3,558
39,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,198
Gold Earned
20,232
145
Minions Killed
100
6
Camps Cleared
3
686,462
Distance Traveled
624,305
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,962
747
66
6
1
212,536
1
L
Fafnir
6,833
569
19
2
1
201,225
1
L
Neith
6,698
558
27
2
0
207,745
4
L
Vulcan
6,701
558
54
5
2
215,335
0
W
Sobek
9,156
763
14
1
1
247,872
3
W
Scylla
9,080
757
65
5
4
226,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role